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AI agents are commonly trained with large datasets of demonstrations of human behavior. However, not all behaviors are equally safe or desirable. Desired characteristics for an AI agent can be expressed by assigning desirability scores,…

机器学习 · 计算机科学 2024-05-08 Tim Franzmeyer , Edith Elkind , Philip Torr , Jakob Foerster , Joao Henriques

AI has revolutionised decision-making across various fields. Yet human judgement remains paramount for high-stakes decision-making. This has fueled explorations of collaborative decision-making between humans and AI systems, aiming to…

人机交互 · 计算机科学 2026-01-22 Simran Kaur , Sara Salimzadeh , Ujwal Gadiraju

This paper describes a new implementation of Planet Wars, designed from the outset for Game AI research. The skill-depth of the game makes it a challenge for game-playing agents, and the speed of more than 1 million game ticks per second…

人工智能 · 计算机科学 2018-06-25 Simon M. Lucas

Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing one game. Although, this specialization has resulted in…

人工智能 · 计算机科学 2014-01-22 Roy Hayes , Peter Beling , William Scherer

AI design characteristics and human personality traits each impact the quality and outcomes of human-AI interactions. However, their relative and joint impacts are underexplored in imperfectly cooperative scenarios, where people and AI only…

Artificial intelligence (AI) presents new challenges for the user experience (UX) of products and services. Recently, practitioner-facing resources and design guidelines have become available to ease some of these challenges. However,…

人机交互 · 计算机科学 2023-04-21 Nur Yildirim , Mahima Pushkarna , Nitesh Goyal , Martin Wattenberg , Fernanda Viegas

As Virtual Reality (VR) games become more popular, it is crucial to understand how deceptive game design patterns manifest and impact player experiences in this emerging medium. Our study sheds light on the presence and effects of…

人机交互 · 计算机科学 2025-04-02 Hilda Hadan , Leah Zhang-Kennedy , Lennart E. Nacke

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging levels and 5 unengaging levels. We expand upon a framework…

人工智能 · 计算机科学 2024-09-05 Bobby Khaleque , Mike Cook , Jeremy Gow

Artificial Intelligence (AI) has revolutionized food marketing by providing advanced techniques for personalized recommendations, consumer behavior prediction, and campaign optimization. This paper explores the shift from traditional…

计算机与社会 · 计算机科学 2024-10-04 Elham Khamoushi

We study the problem of agent selection in causal strategic learning under multiple decision makers and address two key challenges that come with it. Firstly, while much of prior work focuses on studying a fixed pool of agents that remains…

人工智能 · 计算机科学 2024-02-06 Kiet Q. H. Vo , Muneeb Aadil , Siu Lun Chau , Krikamol Muandet

If capable AI agents are generally incentivized to seek power in service of the objectives we specify for them, then these systems will pose enormous risks, in addition to enormous benefits. In fully observable environments, most reward…

人工智能 · 计算机科学 2022-10-13 Alexander Matt Turner , Prasad Tadepalli

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

人工智能 · 计算机科学 2010-09-03 Fabien Tencé , Cédric Buche

Video games are one of the richest and most popular forms of human-computer interaction and, hence, their role is critical for our understanding of human behaviour and affect at a large scale. As artificial intelligence (AI) tools are…

AI systems are being deployed to support human decision making in high-stakes domains. In many cases, the human and AI form a team, in which the human makes decisions after reviewing the AI's inferences. A successful partnership requires…

人机交互 · 计算机科学 2019-06-06 Gagan Bansal , Besmira Nushi , Ece Kamar , Dan Weld , Walter Lasecki , Eric Horvitz

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

计算机科学与博弈论 · 计算机科学 2023-01-04 Yoav Kolumbus , Noam Nisan

Autonomous systems can substantially enhance a human's efficiency and effectiveness in complex environments. Machines, however, are often unable to observe the preferences of the humans that they serve. Despite the fact that the human's and…

机器学习 · 统计学 2017-05-29 Agostino Capponi , Reza Ghanadan , Matt Stern

Assessing fairness in artificial intelligence (AI) typically involves AI experts who select protected features, fairness metrics, and set fairness thresholds to assess outcome fairness. However, little is known about how stakeholders,…

人工智能 · 计算机科学 2026-02-27 Lin Luo , Yuri Nakao , Mathieu Chollet , Hiroya Inakoshi , Simone Stumpf

As interactions between humans and AI become more prevalent, it is critical to have better predictors of human behavior in these interactions. We investigated how changes in the AI's adaptive algorithm impact behavior predictions in…

人工智能 · 计算机科学 2024-08-28 Jason T. Isa , Bohan Wu , Qirui Wang , Yilin Zhang , Samuel A. Burden , Lillian J. Ratliff , Benjamin J. Chasnov

Recommender systems often struggle to strike a balance between matching users' tastes and providing unexpected recommendations. When recommendations are too narrow and fail to cover the full range of users' preferences, the system is…

人机交互 · 计算机科学 2023-10-10 Ruixuan Sun , Avinash Akella , Ruoyan Kong , Moyan Zhou , Joseph A. Konstan

Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…

人工智能 · 计算机科学 2019-06-12 Raluca D. Gaina , Matthew Stephenson