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Currently, explosive increase of smartphones with powerful built-in sensors such as GPS, accelerometers, gyroscopes and cameras has made the design of crowdsensing applications possible, which create a new interface between human beings and…

计算机与社会 · 计算机科学 2019-01-04 Yufeng Zhan , Yuanqing Xia , Jiang Zhang , Ting Li , Yu Wang

Much of recent Deep Reinforcement Learning success is owed to the neural architecture's potential to learn and use effective internal representations of the world. While many current algorithms access a simulator to train with a large…

人工智能 · 计算机科学 2022-02-03 Amir Ardalan Kalantari , Mohammad Amini , Sarath Chandar , Doina Precup

This paper presents a groundbreaking model for forecasting English Premier League (EPL) player performance using convolutional neural networks (CNNs). We evaluate Ridge regression, LightGBM and CNNs on the task of predicting upcoming player…

机器学习 · 计算机科学 2024-05-07 Daniel Frees , Pranav Ravella , Charlie Zhang

This work addresses the challenge of personalizing trajectories generated in automated decision-making systems by introducing a resource-efficient approach that enables rapid adaptation to individual users' preferences. Our method leverages…

机器学习 · 计算机科学 2025-03-25 Wen Zheng Terence Ng , Jianda Chen , Yuan Xu , Tianwei Zhang

The content that a recommender system (RS) shows to users influences them. Therefore, when choosing a recommender to deploy, one is implicitly also choosing to induce specific internal states in users. Even more, systems trained via…

机器学习 · 计算机科学 2022-08-15 Micah Carroll , Anca Dragan , Stuart Russell , Dylan Hadfield-Menell

Transformers have shown improved performance when compared to previous architectures for sequence processing such as RNNs. Despite their sizeable performance gains, as recently suggested, the model is computationally expensive to train and…

计算与语言 · 计算机科学 2021-09-09 Machel Reid , Edison Marrese-Taylor , Yutaka Matsuo

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

机器学习 · 计算机科学 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Nowadays, video game developers record every virtual action performed by their players. As each player can remain in the game for years, this results in an exceptionally rich dataset that can be used to understand and predict player…

计算机与社会 · 计算机科学 2019-02-20 Pei Pei Chen , Anna Guitart , Ana Fernández del Río , África Periáñez

Online platforms have a wealth of data, run countless experiments and use industrial-scale algorithms to optimize user experience. Despite this, many users seem to regret the time they spend on these platforms. One possible explanation is…

社会与信息网络 · 计算机科学 2023-10-24 Jon Kleinberg , Sendhil Mullainathan , Manish Raghavan

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

计算机科学与博弈论 · 计算机科学 2023-01-04 Yoav Kolumbus , Noam Nisan

The framework of uncoupled online learning in multiplayer games has made significant progress in recent years. In particular, the development of time-varying games has considerably expanded its modeling capabilities. However, current regret…

计算机科学与博弈论 · 计算机科学 2025-08-18 Aymeric Capitaine , Etienne Boursier , Eric Moulines , Michael I. Jordan , Alain Durmus

We developed an artificial intelligence approach to predict the transfer fee of a football player. This model can help clubs make better decisions about which players to buy and sell, which can lead to improved performance and increased…

机器学习 · 计算机科学 2024-01-31 Daniil Sulimov

Machine Learning (ML)-based network models provide fast and accurate predictions for complex network behaviors but require substantial training data. Collecting such data from real networks is often costly and limited, especially for…

The proliferation of online micro-video platforms has underscored the necessity for advanced recommender systems to mitigate information overload and deliver tailored content. Despite advancements, accurately and promptly capturing dynamic…

信息检索 · 计算机科学 2024-10-22 Chengzhi Lin , Hezheng Lin , Shuchang Liu , Cangguang Ruan , LingJing Xu , Dezhao Yang , Chuyuan Wang , Yongqi Liu

Deep learning, as a highly efficient method for metasurface inverse design, commonly use simulation data to train deep neural networks (DNNs) that can map desired functionalities to proper metasurface designs. However, the assumptions and…

信号处理 · 电气工程与系统科学 2023-08-07 Jingxin Zhang , Jiawei Xi , Peixing Li , Ray C. C. Cheung , Alex M. H. Wong , Jensen Li

Flexible, goal-directed behavior is a fundamental aspect of human life. Based on the free energy minimization principle, the theory of active inference formalizes the generation of such behavior from a computational neuroscience…

人工智能 · 计算机科学 2022-08-03 Fedor Scholz , Christian Gumbsch , Sebastian Otte , Martin V. Butz

We study a sequential mechanism design problem in which a principal seeks to elicit truthful reports from multiple rational agents while starting with no prior knowledge of agents' beliefs. We introduce Distributionally Robust Adaptive…

计算机科学与博弈论 · 计算机科学 2026-04-22 Qiushi Han , David Simchi-Levi , Renfei Tan , Zishuo Zhao

For sustainable growth and profitability, online game companies are constantly carrying out various events to attract new game users, to maximize return users, and to minimize churn users in online games. Because minimizing churn users is…

人机交互 · 计算机科学 2019-09-25 Kyoung Ho Kim , Huy Kang Kim

Machine learning (ML) systems have become vital in the mobile gaming industry. Companies like King have been using them in production to optimize various parts of the gaming experience. One important area is in-app purchases: purchases made…

Football (soccer) is a sport that is characterised by complex game play, where players perform a variety of actions, such as passes, shots, tackles, fouls, in order to score goals, and ultimately win matches. Accurately forecasting the…

机器学习 · 计算机科学 2025-11-25 Michael Horton , Patrick Lucey