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Demand response is widely employed by today's data centers to reduce energy consumption in response to the increasing of electricity cost. To incentivize users of data centers participate in the demand response programs, i.e., breaking the…

分布式、并行与集群计算 · 计算机科学 2016-04-08 Yong Zhan , Du Xu , Hongfang Yu , Shui Yu

As video games attract more and more players, the major challenge for game studios is to retain them. We present a deep behavioral analysis of churn (game abandonment) and what we called "purchase churn" (the transition from paying to…

机器学习 · 统计学 2020-03-10 Anna Guitart , Ana Fernández del Río , África Periáñez

Nowadays, live video streaming events have become a mainstay in viewer's communication in large international enterprises. Provided that viewers are distributed worldwide, the main challenge resides on how to schedule the optimal event's…

人工智能 · 计算机科学 2021-06-22 Stefanos Antaris , Dimitrios Rafailidis , Romina Arriaza

Conversational recommendation systems (CRSs) use multi-turn interaction to capture user preferences and provide personalized recommendations. A fundamental challenge in CRSs lies in effectively understanding user preferences from…

信息检索 · 计算机科学 2025-04-30 Xiaolei Wang , Chunxuan Xia , Junyi Li , Fanzhe Meng , Lei Huang , Jinpeng Wang , Wayne Xin Zhao , Ji-Rong Wen

As the financial industry becomes more interconnected and reliant on digital systems, fraud detection systems must evolve to meet growing threats. Cloud-enabled Transformer models present a transformative opportunity to address these…

计算工程、金融与科学 · 计算机科学 2025-02-03 Tingting Deng , Shuochen Bi , Jue Xiao

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

社会与信息网络 · 计算机科学 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

Mobile gaming is a rapidly growing and incredibly profitable sector; having grown seven-fold over the past 10 years, it now grosses over $100 billion annually. This growth was due in large part to a shift in monetization strategies: rather…

计算机科学与博弈论 · 计算机科学 2023-12-19 Taylor Lundy , Narun Raman , Hu Fu , Kevin Leyton-Brown

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

人机交互 · 计算机科学 2025-12-02 Hisham Abdelqader

To take advantage of strategy commitment, a useful tactic of playing games, a leader must learn enough information about the follower's payoff function. However, this leaves the follower a chance to provide fake information and influence…

计算机科学与博弈论 · 计算机科学 2023-06-14 Yurong Chen , Xiaotie Deng , Yuhao Li

We present a recommender system based on the Random Utility Model. Online shoppers are modeled as rational decision makers with limited information, and the recommendation task is formulated as the problem of optimally enriching the…

计算机科学与博弈论 · 计算机科学 2024-09-24 Benjamin Heymann , Flavian Vasile , David Rohde

With the recent advances in Reinforcement Learning (RL), there have been tremendous interests in employing RL for recommender systems. However, directly training and evaluating a new RL-based recommendation algorithm needs to collect users'…

信息检索 · 计算机科学 2019-09-11 Xiangyu Zhao , Long Xia , Lixin Zou , Dawei Yin , Jiliang Tang

In recent years, reinforcement learning (RL) methods have been applied to model gameplay with great success, achieving super-human performance in various environments, such as Atari, Go, and Poker. However, those studies mostly focus on…

机器学习 · 计算机科学 2018-07-06 Baoxiang Wang , Tongfang Sun , Xianjun Sam Zheng

Randomization is a powerful tool that endows algorithms with remarkable properties. For instance, randomized algorithms excel in adversarial settings, often surpassing the worst-case performance of deterministic algorithms with large…

机器学习 · 计算机科学 2024-08-21 Johannes von Oswald , Seijin Kobayashi , Yassir Akram , Angelika Steger

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

We show that learning algorithms satisfying a $\textit{low approximate regret}$ property experience fast convergence to approximate optimality in a large class of repeated games. Our property, which simply requires that each learner has…

计算机科学与博弈论 · 计算机科学 2016-12-19 Dylan J. Foster , Zhiyuan Li , Thodoris Lykouris , Karthik Sridharan , Eva Tardos

In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's…

计算与语言 · 计算机科学 2023-02-14 Ruoyao Wang , Peter Jansen , Marc-Alexandre Côté , Prithviraj Ammanabrolu

Sequential user modeling, a critical task in personalized recommender systems, focuses on predicting the next item a user would prefer, requiring a deep understanding of user behavior sequences. Despite the remarkable success of…

人工智能 · 计算机科学 2023-10-10 Hao Wang , Jianxun Lian , Mingqi Wu , Haoxuan Li , Jiajun Fan , Wanyue Xu , Chaozhuo Li , Xing Xie

Power allocation remains a fundamental challenge in wireless communication networks, particularly under dynamic user loads and large-scale deployments. While Transformerbased models have demonstrated strong performance, their computational…

系统与控制 · 电气工程与系统科学 2025-12-30 Irched Chafaa , Giacomo Bacci , Luca Sanguinetti

Agents must be able to adapt quickly as an environment changes. We find that existing model-based reinforcement learning agents are unable to do this well, in part because of how they use past experiences to train their world model. Here,…

机器学习 · 计算机科学 2023-06-29 Isaac Kauvar , Chris Doyle , Linqi Zhou , Nick Haber

The implementation of smart building technology in the form of smart infrastructure applications has great potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. However, human preference in…

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