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Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…

图形学 · 计算机科学 2023-06-23 Jean-François Jégo , Margherita Bergamo Meneghini

In this paper, we explore how performers' embodied interactions with a Neural Audio Synthesis model allow the exploration of the latent space of such a model, mediated through movements sensed by e-textiles. We provide background and…

This in-person studio explores how mixed reality (MR) and biometrics can make intangible emotional states tangible through embodied art practices. We begin with two well-established modalities, clay sculpting and free-form 2D drawing, to…

人机交互 · 计算机科学 2025-12-16 Mahsa Nasri , Mahnoosh Jahanian , Wei Wu , Binyan Xu , Casper Harteveld

Perceiving paintings entails more than merely engaging the audience's eyes and brains; their perceptions and experiences of a painting can be intricately connected with body movement. This paper proposes an interactive art approach entitled…

人机交互 · 计算机科学 2023-12-05 Aven Le Zhou , Kang Zhang , David Yip

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

人机交互 · 计算机科学 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction…

适应与自组织系统 · 物理学 2014-01-17 Tom Froese , Hiroyuki Iizuka , Takashi Ikegami

Physical embodiment is a required component for robots that are structurally coupled with their real-world environments. However, most socially interactive robots do not need to physically interact with their environments in order to…

机器人学 · 计算机科学 2019-12-03 Eric Deng , Bilge Mutlu , Maja Mataric

Physical agents that can autonomously generate engaging, life-like behaviour will lead to more responsive and interesting robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well…

人机交互 · 计算机科学 2020-06-25 Lingheng Meng , Daiwei Lin , Adam Francey , Rob Gorbet , Philip Beesley , Dana Kulić

As with every emerging technology, new tools in the hands of artists reshape the nature of artwork creation. Current frameworks for robotics in arts deploy the robot as an autonomous creator or a collaborator, thus leaving a certain gap…

机器人学 · 计算机科学 2026-04-30 Do Won Park , Samuele Bordini , Giorgio Grioli , Manuel G. Catalano , Antonio Bicchi

This paper revisits the concept of interaction in interactive art, tracing its evolution from sociocultural origins to its narrowing within human-computer paradigms. It critiques this reduction and proposes a relational (re)turn through…

计算机与社会 · 计算机科学 2025-08-05 Aven-Le Zhou

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

人机交互 · 计算机科学 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

人机交互 · 计算机科学 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

机器人学 · 计算机科学 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…

人机交互 · 计算机科学 2021-05-20 C. Tollola

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

人机交互 · 计算机科学 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

人机交互 · 计算机科学 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Tushar Nagarajan , Kristen Grauman

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

人机交互 · 计算机科学 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

In recent years, immersive art installations featuring interactive artworks have been on the rise. These installations are an integral part of museums and art centers like selfie museums, teamLab Borderless, ARTECHOUSE, and Meow Wolf.…

人机交互 · 计算机科学 2024-07-09 Kathryn Lichlyter , Urvashi Kishnani , Kate Hollenbach , Sanchari Das

We conjecture that creativity and the perception of creativity are, at least to some extent, shaped by embodiment. This makes embodiment highly relevant for Computational Creativity (CC) research, but existing research is scarce and the use…

人工智能 · 计算机科学 2021-07-05 Christian Guckelsberger , Anna Kantosalo , Santiago Negrete-Yankelevich , Tapio Takala
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