中文
相关论文

相关论文: IG-SLAM: Instant Gaussian SLAM

200 篇论文

Navigating outdoor environments with visual Simultaneous Localization and Mapping (SLAM) systems poses significant challenges due to dynamic scenes, lighting variations, and seasonal changes, requiring robust solutions. While traditional…

机器人学 · 计算机科学 2024-12-05 Fabian Schmidt , Markus Enzweiler , Abhinav Valada

The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, fully relying on implicit representations, are so…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Huajian Huang , Longwei Li , Hui Cheng , Sai-Kit Yeung

3D Gaussian Splatting (3DGS) has shown its ability in rapid rendering and high-fidelity mapping. In this paper, we introduce LVI-GS, a tightly-coupled LiDAR-Visual-Inertial mapping framework with 3DGS, which leverages the complementary…

机器人学 · 计算机科学 2024-11-06 Huibin Zhao , Weipeng Guan , Peng Lu

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D…

机器人学 · 计算机科学 2024-10-23 Yusen Xie , Zhenmin Huang , Jin Wu , Jun Ma

Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Jian Huang , Chengrui Dong , Xuanhua Chen , Peidong Liu

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

We propose a dense neural simultaneous localization and mapping (SLAM) approach for monocular RGBD input which anchors the features of a neural scene representation in a point cloud that is iteratively generated in an input-dependent…

计算机视觉与模式识别 · 计算机科学 2023-09-13 Erik Sandström , Yue Li , Luc Van Gool , Martin R. Oswald

Simultaneous localization and mapping (SLAM), i.e., the reconstruction of the environment represented by a (3D) map and the concurrent pose estimation, has made astonishing progress. Meanwhile, large scale applications aiming at the data…

机器人学 · 计算机科学 2025-08-06 Vincent Ress , Wei Zhang , David Skuddis , Norbert Haala , Uwe Soergel

This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation under varying camera configurations. Existing 3DGS-based SLAM…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Yingzhao Li , Yan Li , Shixiong Tian , Yanjie Liu , Lijun Zhao , Gim Hee Lee

Geometry foundation models have significantly advanced dense geometric SLAM, yet existing systems often lack deep semantic understanding and robust loop closure capabilities. Meanwhile, contemporary semantic mapping approaches are…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Tingyang Xiao , Liu Liu , Wei Feng , Zhengyu Zou , Xiaolin Zhou , Wei Sui , Hao Li , Dingwen Zhang , Zhizhong Su

Recent progress in scene synthesis makes standalone SLAM systems purely based on optimizing hyperprimitives with a Rendering objective possible. However, the tracking performance still lacks behind traditional and end-to-end SLAM systems.…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Christian Homeyer , Leon Begiristain , Christoph Schnörr

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with SLAM systems faces a fundamental scalability limitation:…

Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking…

机器人学 · 计算机科学 2025-06-18 Yuhao Zhang , Mihai Bujanca , Mikel Luján

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

图形学 · 计算机科学 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

We propose SNI-SLAM, a semantic SLAM system utilizing neural implicit representation, that simultaneously performs accurate semantic mapping, high-quality surface reconstruction, and robust camera tracking. In this system, we introduce…

机器人学 · 计算机科学 2024-03-29 Siting Zhu , Guangming Wang , Hermann Blum , Jiuming Liu , Liang Song , Marc Pollefeys , Hesheng Wang

We introduce ConfidentSplat, a novel 3D Gaussian Splatting (3DGS)-based SLAM system for robust, highfidelity RGB-only reconstruction. Addressing geometric inaccuracies in existing RGB-only 3DGS SLAM methods that stem from unreliable depth…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Amanuel T. Dufera , Yuan-Li Cai

We introduce a high-fidelity neural implicit dense visual Simultaneous Localization and Mapping (SLAM) system, termed DF-SLAM. In our work, we employ dictionary factors for scene representation, encoding the geometry and appearance…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Weifeng Wei , Jie Wang , Shuqi Deng , Jie Liu

In recent years, there have been significant advancements in 3D reconstruction and dense RGB-D SLAM systems. One notable development is the application of Neural Radiance Fields (NeRF) in these systems, which utilizes implicit neural…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Tianchen Deng , Yanbo Wang , Hongle Xie , Hesheng Wang , Jingchuan Wang , Danwei Wang , Weidong Chen

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang
‹ 上一页 1 8 9 10 下一页 ›