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Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods perform reliably in static environments, they often…

机器人学 · 计算机科学 2025-09-03 Yi Liu , Keyu Fan , Bin Lan , Houde Liu

Vision-based simultaneous localization and mapping (vSLAM) is a well-established problem in mobile robotics and monocular vSLAM is one of the most challenging variations of that problem nowadays. In this work we study one of the core…

计算机视觉与模式识别 · 计算机科学 2018-06-26 Andrey Bokovoy , Konstantin Yakovlev

This paper studies 3D LiDAR mapping with a focus on developing an updatable and localizable map representation that enables continuity, compactness and consistency in 3D maps. Traditional LiDAR Simultaneous Localization and Mapping (SLAM)…

机器人学 · 计算机科学 2025-06-27 Kaicheng Zhang , Shida Xu , Yining Ding , Xianwen Kong , Sen Wang

We propose a novel semi-direct approach for monocular simultaneous localization and mapping (SLAM) that combines the complementary strengths of direct and feature-based methods. The proposed pipeline loosely couples direct odometry and…

计算机视觉与模式识别 · 计算机科学 2019-01-23 Seong Hun Lee , Javier Civera

This paper presents the first photo-realistic LiDAR-Inertial-Camera Gaussian Splatting SLAM system that simultaneously addresses visual quality, geometric accuracy, and real-time performance. The proposed method performs robust and accurate…

机器人学 · 计算机科学 2025-07-10 Xiaolei Lang , Jiajun Lv , Kai Tang , Laijian Li , Jianxin Huang , Lina Liu , Yong Liu , Xingxing Zuo

In this work, we propose a simultaneous localization and mapping (SLAM) system using a monocular camera and Ultra-wideband (UWB) sensors. Our system, referred to as VRSLAM, is a multi-stage framework that leverages the strengths and…

机器人学 · 计算机科学 2023-03-21 Thien Hoang Nguyen , Shenghai Yuan , Lihua Xie

Map-centric SLAM utilizes elasticity as a means of loop closure. This approach reduces the cost of loop closure while still provides large-scale fusion-based dense maps, when compared to the trajectory-centric SLAM approaches. In this…

机器人学 · 计算机科学 2020-08-06 Chanoh Park , Peyman Moghadam , Jason Williams , Soohwan Kim , Sridha Sridharan , Clinton Fookes

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

In this paper, we present a real-time photo-realistic SLAM method based on marrying Gaussian Splatting with LiDAR-Inertial-Camera SLAM. Most existing radiance-field-based SLAM systems mainly focus on bounded indoor environments, equipped…

机器人学 · 计算机科学 2025-08-21 Xiaolei Lang , Laijian Li , Chenming Wu , Chen Zhao , Lina Liu , Yong Liu , Jiajun Lv , Xingxing Zuo

This paper presents a collaborative implicit neural simultaneous localization and mapping (SLAM) system with RGB-D image sequences, which consists of complete front-end and back-end modules including odometry, loop detection, sub-map…

计算机视觉与模式识别 · 计算机科学 2023-11-15 Jiarui Hu , Mao Mao , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, fully relying on implicit representations, are so…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Huajian Huang , Longwei Li , Hui Cheng , Sai-Kit Yeung

pySLAM is an open-source Python framework for Visual SLAM that supports monocular, stereo, and RGB-D camera inputs. It offers a flexible and modular interface, integrating a broad range of both classical and learning-based local features.…

机器人学 · 计算机科学 2025-08-05 Luigi Freda

The concept of continuous-time trajectory representation has brought increased accuracy and efficiency to multi-modal sensor fusion in modern SLAM. However, regardless of these advantages, its offline property caused by the requirement of…

机器人学 · 计算机科学 2018-03-06 Chanoh Park , Peyman Moghadam , Soohwan Kim , Alberto Elfes , Clinton Fookes , Sridha Sridharan

We present DropD-SLAM, a real-time monocular SLAM system that achieves RGB-D-level accuracy without relying on depth sensors. The system replaces active depth input with three pretrained vision modules: a monocular metric depth estimator, a…

计算机视觉与模式识别 · 计算机科学 2025-11-04 Mert Kiray , Alican Karaomer , Benjamin Busam

Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic scene reconstruction emerging as a key challenge. To address this, we introduce Computational Alignment for Real-Time Gaussian Splatting SLAM (CaRtGS),…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Dapeng Feng , Zhiqiang Chen , Yizhen Yin , Shipeng Zhong , Yuhua Qi , Hongbo Chen

With their high-fidelity scene representation capability, the attention of SLAM field is deeply attracted by the Neural Radiation Field (NeRF) and 3D Gaussian Splatting (3DGS). Recently, there has been a surge in NeRF-based SLAM, while…

计算机视觉与模式识别 · 计算机科学 2024-06-03 Xinli Guo , Weidong Zhang , Ruonan Liu , Peng Han , Hongtian Chen

Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While sparse point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of…

机器人学 · 计算机科学 2019-03-07 Mehdi Hosseinzadeh , Kejie Li , Yasir Latif , Ian Reid

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service…

计算机视觉与模式识别 · 计算机科学 2018-08-16 Berta Bescos , José M. Fácil , Javier Civera , José Neira

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

机器人学 · 计算机科学 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel