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This paper presents a mini-review of the current state of research in mobile manipulators with variable levels of autonomy, emphasizing their associated challenges and application environments. The need for mobile manipulators in different…

机器人学 · 计算机科学 2025-07-15 Cesar Alan Contreras , Alireza Rastegarpanah , Rustam Stolkin , Manolis Chiou

Due to the abrupt arise of pandemic worldwide, the video conferencing platforms are becoming ubiquitously available and being embedded into either various digital devices or the collaborative daily work. Even though the service provider has…

人机交互 · 计算机科学 2021-10-26 Shijing He , Yaxiong Lei

The virtual reality (VR) and human-computer interaction (HCI) combination has radically changed the way users approach a virtual environment, increasing the feeling of VR immersion, and improving the user experience and usability. The…

人机交互 · 计算机科学 2023-02-14 Nicola Capece , Ugo Erra , Delfina Malandrino , Max M. North , Monica Gruosso

In the development and evolution of VR ecosystem, platform stakeholders continuously adapt their products in response to user and technical feedback, often reflected in subtle shifts in discussion topics or system updates. A comprehensive…

In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology has spread to a variety of businesses and is rapidly increasing among users. It is critical to address potential privacy and security…

密码学与安全 · 计算机科学 2022-12-12 Parth Dipakkumar Patel , Prem Trivedi

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

人机交互 · 计算机科学 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

Newcomers are crucial for the growth of online communities, yet their successful integration into these spaces requires overcoming significant initial hurdles. Social Virtual Reality (VR) platforms are novel avenues that offer unprecedented…

人机交互 · 计算机科学 2026-03-27 Qijia Chen , Andrea Bellucci , Giulio Jacucci

In recent years, social virtual reality (VR), sometimes described as the "metaverse," has become widely available. With its potential comes risks, including risks to privacy. To understand these risks, we study the identifiability of…

密码学与安全 · 计算机科学 2023-03-03 Mark Roman Miller , Eugy Han , Cyan DeVeaux , Eliot Jones , Ryan Chen , Jeremy N. Bailenson

The rapid evolution of social Virtual Reality (VR) platforms has significantly enhanced the way users interact and socialize in digital spaces, offering immersive experiences that closely mimic real-world interactions [1]. However, this…

人机交互 · 计算机科学 2024-05-10 Niloofar Sayadi , Diego Gómez-Zará

Cybersickness is a serious usability problem in virtual reality. Postural (or balance) instability theory has emerged as one of the major hypotheses for the cause of cybersickness. In this paper, we conducted a two-week-long experiment to…

人机交互 · 计算机科学 2024-04-16 Seonghoon Kang , Yechan Yang , Gerard Jounghyun Kim , Hanseob Kim

Outdoor virtual reality (VR) places users in dynamic physical environments where they must remain aware of real-world obstacles, including static structures and moving bystanders, while immersed in a virtual scene. This dual demand…

人机交互 · 计算机科学 2026-02-03 Avinash Ajit Nargund , Andrew L. Huard , Tobias Höllerer , Misha Sra

Recent research has increasingly focused on how autonomous vehicles (AVs) communicate with pedestrians in complex traffic situations involving multiple vehicles and pedestrians. VR is emerging as an effective tool to simulate these…

人机交互 · 计算机科学 2024-10-22 Tram Thi Minh Tran , Callum Parker

Critical VR applications in domains such as healthcare, education, and finance that use traditional credentials, such as PIN, password, or multi-factor authentication, stand the chance of being compromised if a malicious person acquires the…

计算机视觉与模式识别 · 计算机科学 2025-02-10 Mingjun Li , Natasha Kholgade Banerjee , Sean Banerjee

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one…

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

人机交互 · 计算机科学 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

人机交互 · 计算机科学 2018-09-24 Aryabrata Basu , Kyle Johnsen

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

密码学与安全 · 计算机科学 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

Physical rehabilitation plays a crucial role in restoring functional abilities, but traditional approaches often face challenges in terms of cost, accessibility, and personalized monitoring. Asynchronous physical rehabilitation has gained…

人机交互 · 计算机科学 2024-11-20 Mario De Lucas Garcia , Mark Roman Miller

Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the environment and hand-held controllers to interact with the virtual objects. Recently, many applications display full-body avatars to represent the…

人机交互 · 计算机科学 2024-07-12 Jose Luis Ponton , Reza Keshavarz , Alejandro Beacco , Nuria Pelechano

In the event of a fire emergency in the built environment, occupants face a range of evacuation decisions, including the choice of exits. An important question from the standpoint of evacuation safety is how evacuees make these choices and…

人机交互 · 计算机科学 2021-10-25 R Lovreglio , E Dillies , E Kuligowski , A Rahouti , M Haghani