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An average pedestrian flow through an exit is one of the most important index in evaluating pedestrian dynamics. In order to study the flow in detail, the floor field model, which is a crowd model by using cellular automaton, is extended by…

统计力学 · 物理学 2009-06-01 Daichi Yanagisawa , Katsuhiro Nishinari

Mean Field Game (MFG) models implicitly assume "rational expectations", meaning that the heterogeneous agents being modeled correctly know all relevant transition probabilities for the complex system they inhabit. When there is common…

偏微分方程分析 · 数学 2026-02-26 Benjamin Moll , Lenya Ryzhik

We investigate mean-field games (MFG) in which agents can actively control their speed of access to information. Specifically, the agents can dynamically decide to obtain observations with reduced delay by accepting higher observation…

最优化与控制 · 数学 2025-06-03 Dirk Becherer , Christoph Reisinger , Jonathan Tam

In this paper we study a two dimensional crowd model where pedestrian velocity consists of two elements: a non--local interaction term, modeling the effect of other walkers on each individual, and a control term. This latter term can be…

偏微分方程分析 · 数学 2014-03-25 Fabio S. Priuli

The possibility to understand and to quantitatively model the physics of the interactions between pedestrians walking in crowds has compelling relevant applications, e.g. related to the design and safety of civil infrastructures. In this…

物理与社会 · 物理学 2018-12-19 Alessandro Corbetta , Jasper Meeusen , Chung-min Lee , Roberto Benzi , Federico Toschi

Entry-exit dynamics are crucial in modeling crowd movement. Here, we present a novel first-order, stationary mean-field game model on a bounded domain that accurately captures these dynamics. The interior dynamics of the system are governed…

偏微分方程分析 · 数学 2026-03-03 AbdulRahman M. Alharbi , Yuri Ashrafyan , Diogo Gomes

In this work, we consider a novel inverse problem in mean-field games (MFG). We aim to recover the MFG model parameters that govern the underlying interactions among the population based on a limited set of noisy partial observations of the…

数值分析 · 数学 2022-04-12 Yat Tin Chow , Samy Wu Fung , Siting Liu , Levon Nurbekyan , Stanley Osher

We present a method enabling a large number of agents to learn how to flock, which is a natural behavior observed in large populations of animals. This problem has drawn a lot of interest but requires many structural assumptions and is…

多智能体系统 · 计算机科学 2021-05-18 Sarah Perrin , Mathieu Laurière , Julien Pérolat , Matthieu Geist , Romuald Élie , Olivier Pietquin

Mean field games (MFGs) offer a versatile framework for modeling large-scale interactive systems across multiple domains. This paper builds upon a previous work, by developing a state-of-the-art unified approach to decode or design the…

偏微分方程分析 · 数学 2025-01-22 Hongyu Liu , Catharine W. K. Lo

We apply a convexification-based numerical method to forecast public sentiment dynamics using Mean Field Games (MFGs). The theoretical foundation for the convexification approach, established in our prior work, guarantees global convergence…

数值分析 · 数学 2026-04-22 Shi Chen , Michael V. Klibanov , Kevin McGoff , Trung Truong , Wangjiaxuan Xin , Shuhua Yin

In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…

适应与自组织系统 · 物理学 2023-11-23 E. Cristiani , M. Menci , A. Malagnino , G. G. Amaro

In a regular mean field game (MFG), the agents are assumed to be insignificant, they do not realize their effect on the population level and this may result in a phenomenon coined as the Tragedy of the Commons by the economists. However, in…

最优化与控制 · 数学 2024-09-13 Gokce Dayanikli , Mathieu Lauriere

Pedestrian groups are commonly found in crowds but research on their social aspects is comparatively lacking. To fill that void in literature, we study the dynamics of collision avoidance between pedestrian groups (in particular dyads) and…

物理与社会 · 物理学 2023-05-31 Adrien Gregorj , Zeynep Yücel , Francesco Zanlungo , Claudio Feliciani , Takayuki Kanda

In this paper we formulate the now classical problem of optimal liquidation (or optimal trading) inside a Mean Field Game (MFG). This is a noticeable change since usually mathematical frameworks focus on one large trader in front of a…

交易与市场微观结构 · 定量金融 2017-09-22 Pierre Cardaliaguet , Charles-Albert Lehalle

The mean field games (MFG) paradigm was introduced to provide tractable approximations of games involving very large populations. The theory typically rests on two key assumptions: homogeneity, meaning that all players share the same…

最优化与控制 · 数学 2025-11-10 Mathieu Laurière

In this paper, we consider a mean field game model inspired by crowd motion in which several interacting populations evolving in $\mathbb R^d$ aim at reaching given target sets in minimal time. The movement of each agent is described by a…

最优化与控制 · 数学 2022-08-16 Saeed Sadeghi Arjmand , Guilherme Mazanti

Recent advances in modeling and control of crowds of pedestrians are briefly surveyed in this paper. Possibilities of applying fractional calculus in the modeling of crowd of pedestrians have been shortly reviewed and discussed from…

物理与社会 · 物理学 2015-06-18 Ke-cai Cao , YangQuan Chen , Dan Stuart , Dong Yue

We study discrete-time, finite-state mean-field games (MFGs) under model uncertainty, where agents face ambiguity about the state transition probabilities. Each agent maximizes its expected payoff against the worst-case transitions within…

最优化与控制 · 数学 2026-01-21 Zongxia Liang , Zhou Zhou , Yaqi Zhuang , Bin Zou

Modeling realistic pedestrian trajectories requires accounting for both social interactions and environmental context, yet most existing approaches largely emphasize social dynamics. We propose \textbf{EnvSocial-Diff}: a diffusion-based…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Bingxue Zhao , Qi Zhang , Hui Huang

This paper presents a Gaussian Process (GP) framework, a non-parametric technique widely acknowledged for regression and classification tasks, to address inverse problems in mean field games (MFGs). By leveraging GPs, we aim to recover…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jinyan Guo , Chenchen Mou , Xianjin Yang , Chao Zhou