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Graph Neural Networks (GNNs) have emerged as powerful tools for various graph mining tasks, yet existing scalable solutions often struggle to balance execution efficiency with prediction accuracy. These difficulties stem from iterative…

机器学习 · 计算机科学 2026-04-02 Xu Cheng , Liang Yao , Feng He , Yukuo Cen , Yufei He , Chenhui Zhang , Wenzheng Feng , Hongyun Cai , Jie Tang

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

软件工程 · 计算机科学 2023-07-28 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

人机交互 · 计算机科学 2025-12-02 Hisham Abdelqader

The nascent field of neurogames relies on active Brain-Computer Interface input to drive its game mechanics. Consequently, users expect their conscious will to be meaningfully reflected on the virtual environment they're engaging in.…

人机交互 · 计算机科学 2025-04-22 Diego Saldivar

Modern mobile applications are benefiting significantly from the advancement in deep learning, e.g., implementing real-time image recognition and conversational system. Given a trained deep learning model, applications usually need to…

性能 · 计算机科学 2019-03-01 Tian Guo

In cloud environments, GPU-based deep neural network (DNN) inference servers are required to meet the Service Level Objective (SLO) latency for each workload under a specified request rate, while also minimizing GPU resource consumption.…

分布式、并行与集群计算 · 计算机科学 2024-09-24 Munkyu Lee , Sihoon Seong , Minki Kang , Jihyuk Lee , Gap-Joo Na , In-Geol Chun , Dimitrios Nikolopoulos , Cheol-Ho Hong

Massive data sets have radically changed our understanding of how to design efficient algorithms; the streaming paradigm, whether it in terms of number of passes of an external memory algorithm, or the single pass and limited memory of a…

图形学 · 计算机科学 2007-05-23 Suresh Venkatasubramanian

Graph Neural Networks (GNNs) have demonstrated a great potential in a variety of graph-based applications, such as recommender systems, drug discovery, and object recognition. Nevertheless, resource-efficient GNN learning is a rarely…

机器学习 · 计算机科学 2022-02-18 Zihui Xue , Yuedong Yang , Mengtian Yang , Radu Marculescu

Video conferencing applications (VCAs) have become a critical Internet application, even more so during the COVID-19 pandemic, as users worldwide now rely on them for work, school, and telehealth. It is thus increasingly important to…

网络与互联网体系结构 · 计算机科学 2021-05-31 Kyle MacMillan , Tarun Mangla , James Saxon , Nick Feamster

Challenging the Nvidia monopoly, dedicated AI-accelerator chips have begun emerging for tackling the computational challenge that the inference and, especially, the training of modern deep neural networks (DNNs) poses to modern computers.…

机器学习 · 计算机科学 2023-02-01 Lennart P. L. Landsmeer , Max C. W. Engelen , Rene Miedema , Christos Strydis

The cloud computing paradigm offers on-demand services over the Internet and supports a wide variety of applications. With the recent growth of Internet of Things (IoT) based applications the usage of cloud services is increasing…

分布式、并行与集群计算 · 计算机科学 2018-07-10 Sukhpal Singh Gill , Rajkumar Buyya

Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

多媒体 · 计算机科学 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…

信息检索 · 计算机科学 2022-02-14 Liangwei Yang , Zhiwei Liu , Yu Wang , Chen Wang , Ziwei Fan , Philip S. Yu

We study a two-sided network investment game consisting of two sets of players, called providers and users. The game is set in two stages. In the first stage, providers aim to maximize their profit by investing in bandwidth of cloud…

计算机科学与博弈论 · 计算机科学 2019-04-24 Daniel Schmand , Marc Schröder , Alexander Skopalik

With the unprecedented proliferation of machine learning software, there is an ever-increasing need to generate efficient code for such applications. State-of-the-art deep-learning compilers like TVM and Halide incorporate a learning-based…

机器学习 · 计算机科学 2021-08-31 Shikhar Singh , Benoit Steiner , James Hegarty , Hugh Leather

GPUs are essential to accelerating the latency-sensitive deep neural network (DNN) inference workloads in cloud datacenters. To fully utilize GPU resources, spatial sharing of GPUs among co-located DNN inference workloads becomes…

分布式、并行与集群计算 · 计算机科学 2022-11-04 Fei Xu , Jianian Xu , Jiabin Chen , Li Chen , Ruitao Shang , Zhi Zhou , Fangming Liu

Cloud-computing shares a common pool of resources across customers at a scale that is orders of magnitude larger than traditional multi-user systems. Constituent physical compute servers are allocated multiple "virtual machines" (VM) to…

分布式、并行与集群计算 · 计算机科学 2010-10-19 Souvik Ghosh , Soumyadip Ghosh

Studies of human cognition often rely on brief, highly controlled tasks that emphasize group-level effects but poorly capture the rich variability within and between individuals. A suite of minigames built on the novel pixelDOPA platform…

人机交互 · 计算机科学 2026-02-12 Dom CP Marticorena , Zeyu Lu , Chris Wissmann , Yash Agarwal , David Garrison , John M Zempel , Dennis L Barbour

The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Rajesh Sureddi , Shreshth Saini , Avinab Saha , Alan C. Bovik

The combination of video streaming services and wireless networks plays an important role in many fields. In this paper, we present an NS-3-based simulation platform for evaluating and optimizing the performance of the video streaming…

网络与互联网体系结构 · 计算机科学 2023-03-01 Guoxi Liu , Liren Kong