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Optimization problems find widespread use in both single-objective and multi-objective scenarios. In practical applications, users aspire for solutions that converge to the region of interest (ROI) along the Pareto front (PF). While the…

人工智能 · 计算机科学 2025-03-10 Tian Huang , Shengbo Wang , Ke Li

Bandit-style algorithms have been studied extensively in stochastic and adversarial settings. Such algorithms have been shown to be useful in multiplayer settings, e.g. to solve the wireless network selection problem, which can be…

网络与互联网体系结构 · 计算机科学 2019-04-30 Shunhao Oh , Anuja Meetoo Appavoo , Seth Gilbert

The $K$-armed dueling bandits problem, where the feedback is in the form of noisy pairwise preferences, has been widely studied due its applications in information retrieval, recommendation systems, etc. Motivated by concerns that user…

机器学习 · 计算机科学 2024-01-26 Joe Suk , Arpit Agarwal

We consider a multiobjective multiarmed bandit problem with lexicographically ordered objectives. In this problem, the goal of the learner is to select arms that are lexicographic optimal as much as possible without knowing the arm reward…

机器学习 · 计算机科学 2019-07-30 Alihan Hüyük , Cem Tekin

We study the adversarial multi-armed bandit problem in a setting where the player incurs a unit cost each time he switches actions. We prove that the player's $T$-round minimax regret in this setting is $\widetilde{\Theta}(T^{2/3})$,…

机器学习 · 计算机科学 2013-11-21 Ofer Dekel , Jian Ding , Tomer Koren , Yuval Peres

In this paper, we study the contextual multinomial logit (MNL) bandit problem in which a learning agent sequentially selects an assortment based on contextual information, and user feedback follows an MNL choice model. There has been a…

机器学习 · 统计学 2025-10-17 Joongkyu Lee , Min-hwan Oh

We study online learning in constrained Markov decision processes (CMDPs) in which rewards and constraints may be either stochastic or adversarial. In such settings, Stradi et al.(2024) proposed the first best-of-both-worlds algorithm able…

机器学习 · 计算机科学 2025-02-10 Francesco Emanuele Stradi , Anna Lunghi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We study the non-stationary dueling bandits problem with $K$ arms, where the time horizon $T$ consists of $M$ stationary segments, each of which is associated with its own preference matrix. The learner repeatedly selects a pair of arms and…

机器学习 · 计算机科学 2022-02-03 Patrick Kolpaczki , Viktor Bengs , Eyke Hüllermeier

In this paper, we explore the benefit of cooperation in adversarial bandit settings. As a motivating example, we consider the problem of wireless network selection. Mobile devices are often required to choose the right network to associate…

网络与互联网体系结构 · 计算机科学 2019-01-24 Anuja Meetoo Appavoo , Seth Gilbert , Kian-Lee Tan

We study bandit learning in matching markets, where players and arms constitute the two market sides, and the players' utilities are linear in the arm contexts. In each round, new arms arrive with observable contexts. Then, the algorithm…

机器学习 · 计算机科学 2026-05-28 Shiyun Lin , Simon Mauras , Vianney Perchet , Nadav Merlis

We address a generalization of the bandit with knapsacks problem, where a learner aims to maximize rewards while satisfying an arbitrary set of long-term constraints. Our goal is to design best-of-both-worlds algorithms that perform…

机器学习 · 计算机科学 2024-05-28 Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Federico Fusco

In many areas of medicine, security, and life sciences, we want to allocate limited resources to different sources in order to detect extreme values. In this paper, we study an efficient way to allocate these resources sequentially under…

机器学习 · 统计学 2026-04-28 Alexandra Carpentier , Michal Valko

In digital health and EdTech, recommendation systems face a significant challenge: users often choose impulsively, in ways that conflict with the platform's long-term payoffs. This misalignment makes it difficult to effectively learn to…

机器学习 · 计算机科学 2024-02-22 Arpit Agarwal , Rad Niazadeh , Prathamesh Patil

The Competing Bandits framework is a recently emerging area that integrates multi-armed bandits in online learning with stable matching in game theory. While conventional models assume that all players and arms are constantly available, in…

机器学习 · 计算机科学 2026-03-23 Shinnosuke Uba , Yutaro Yamaguchi

We study a stochastic budget-allocation problem over $K$ tasks. At each round $t$, the learner chooses an allocation $X_t \in \Delta_K$. Task $k$ succeeds with probability $F_k(X_{t,k})$, where $F_1,\dots,F_K$ are nondecreasing…

计算机科学与博弈论 · 计算机科学 2026-02-05 François Bachoc , Nicolò Cesa-Bianchi , Tommaso Cesari , Roberto Colomboni

We consider the problem of online fair division of indivisible goods to players when there are a finite number of types of goods and player values are drawn from distributions with unknown means. Our goal is to maximize social welfare…

计算机科学与博弈论 · 计算机科学 2024-12-10 Ariel D. Procaccia , Benjamin Schiffer , Shirley Zhang

In this paper, we investigate the existence of online learning algorithms with bandit feedback that simultaneously guarantee $O(1)$ regret compared to a given comparator strategy, and $\tilde{O}(\sqrt{T})$ regret compared to any fixed…

机器学习 · 计算机科学 2025-06-05 Adrian Müller , Jon Schneider , Stratis Skoulakis , Luca Viano , Volkan Cevher

We study online learning problems in which a decision maker has to take a sequence of decisions subject to $m$ long-term constraints. The goal of the decision maker is to maximize their total reward, while at the same time achieving small…

机器学习 · 计算机科学 2022-09-16 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Giulia Romano , Nicola Gatti

In this paper, we study the problem of fair sequential decision making with biased linear bandit feedback. At each round, a player selects an action described by a covariate and by a sensitive attribute. The perceived reward is a linear…

统计理论 · 数学 2022-06-06 Solenne Gaucher , Alexandra Carpentier , Christophe Giraud

We provide the first oracle efficient sublinear regret algorithms for adversarial versions of the contextual bandit problem. In this problem, the learner repeatedly makes an action on the basis of a context and receives reward for the…

机器学习 · 计算机科学 2016-02-09 Vasilis Syrgkanis , Akshay Krishnamurthy , Robert E. Schapire