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The standard assumption in reinforcement learning (RL) is that agents observe feedback for their actions immediately. However, in practice feedback is often observed in delay. This paper studies online learning in episodic Markov decision…

机器学习 · 计算机科学 2023-01-24 Tiancheng Jin , Tal Lancewicki , Haipeng Luo , Yishay Mansour , Aviv Rosenberg

We study the multi-armed bandit problem with multiple plays and a budget constraint for both the stochastic and the adversarial setting. At each round, exactly $K$ out of $N$ possible arms have to be played (with $1\leq K \leq N$). In…

机器学习 · 计算机科学 2017-11-17 Datong P. Zhou , Claire J. Tomlin

In this work we consider a variant of adversarial online learning where in each round one picks $B$ out of $N$ arms and incurs cost equal to the $\textit{minimum}$ of the costs of each arm chosen. We propose an algorithm called Follow the…

机器学习 · 计算机科学 2022-10-13 Damon Falck , Thomas Orton

The dueling bandit problem, an essential variation of the traditional multi-armed bandit problem, has become significantly prominent recently due to its broad applications in online advertising, recommendation systems, information…

机器学习 · 计算机科学 2025-04-08 Bongsoo Yi , Yue Kang , Yao Li

We study a novel variant of the multi-armed bandit problem, where at each time step, the player observes an independently sampled context that determines the arms' mean rewards. However, playing an arm blocks it (across all contexts) for a…

机器学习 · 计算机科学 2020-06-18 Soumya Basu , Orestis Papadigenopoulos , Constantine Caramanis , Sanjay Shakkottai

In multi-objective decision-making with hierarchical preferences, lexicographic bandits provide a natural framework for optimizing multiple objectives in a prioritized order. In this setting, a learner repeatedly selects arms and observes…

机器学习 · 计算机科学 2025-11-11 Bo Xue , Yuanyu Wan , Zhichao Lu , Qingfu Zhang

We study a class of adversarial bandit optimization problems in which the loss functions may be non-convex and non-smooth. In each round, the learner observes a loss that consists of an underlying linear component together with an…

机器学习 · 计算机科学 2026-03-30 Zhuoyu Cheng , Kohei Hatano , Eiji Takimoto

In this paper, we present simple algorithms for Dueling Bandits. We prove that the algorithms have regret bounds for time horizon T of order O(T^rho ) with 1/2 <= rho <= 3/4, which importantly do not depend on any preference gap between…

机器学习 · 计算机科学 2019-06-19 Tyler Lekang , Andrew Lamperski

We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret…

机器学习 · 计算机科学 2018-06-08 Chen-Yu Wei , Haipeng Luo

We consider the problem of online combinatorial optimization under semi-bandit feedback, where a learner has to repeatedly pick actions from a combinatorial decision set in order to minimize the total losses associated with its decisions.…

机器学习 · 计算机科学 2015-06-11 Gergely Neu

New ranking algorithms are continually being developed and refined, necessitating the development of efficient methods for evaluating these rankers. Online ranker evaluation focuses on the challenge of efficiently determining, from implicit…

信息检索 · 计算机科学 2016-08-23 Brian Brost , Yevgeny Seldin , Ingemar J. Cox , Christina Lioma

We study a general multi-dueling bandit problem, where an agent compares multiple options simultaneously and aims to minimize the regret due to selecting suboptimal arms. This setting generalizes the traditional two-dueling bandit problem…

机器学习 · 计算机科学 2022-11-21 Yihan Du , Siwei Wang , Longbo Huang

Consider the domain of multiclass classification within the adversarial online setting. What is the price of relying on bandit feedback as opposed to full information? To what extent can an adaptive adversary amplify the loss compared to an…

机器学习 · 计算机科学 2024-02-13 Yuval Filmus , Steve Hanneke , Idan Mehalel , Shay Moran

We initiate the study of learning in contextual bandits with the help of loss predictors. The main question we address is whether one can improve over the minimax regret $\mathcal{O}(\sqrt{T})$ for learning over $T$ rounds, when the total…

机器学习 · 计算机科学 2020-10-16 Chen-Yu Wei , Haipeng Luo , Alekh Agarwal

Under the uncoupled learning setup, the last-iterate convergence guarantee towards Nash equilibrium is shown to be impossible in many games. This work studies the last-iterate convergence guarantee in general games toward rationalizability,…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jibang Wu , Haifeng Xu , Fan Yao

We give an oracle-based algorithm for the adversarial contextual bandit problem, where either contexts are drawn i.i.d. or the sequence of contexts is known a priori, but where the losses are picked adversarially. Our algorithm is…

机器学习 · 计算机科学 2016-06-02 Vasilis Syrgkanis , Haipeng Luo , Akshay Krishnamurthy , Robert E. Schapire

Reinforcement learning addresses the dilemma between exploration to find profitable actions and exploitation to act according to the best observations already made. Bandit problems are one such class of problems in stateless environments…

机器学习 · 计算机科学 2012-02-20 Ananda Narayanan B , Balaraman Ravindran

In the bandits with knapsacks framework (BwK) the learner has $m$ resource-consumption (packing) constraints. We focus on the generalization of BwK in which the learner has a set of general long-term constraints. The goal of the learner is…

机器学习 · 计算机科学 2024-05-13 Martino Bernasconi , Matteo Castiglioni , Andrea Celli

This paper proposes a new method for the K-armed dueling bandit problem, a variation on the regular K-armed bandit problem that offers only relative feedback about pairs of arms. Our approach extends the Upper Confidence Bound algorithm to…

机器学习 · 计算机科学 2013-12-18 Masrour Zoghi , Shimon Whiteson , Remi Munos , Maarten de Rijke

In this paper, we introduce the Preselection Bandit problem, in which the learner preselects a subset of arms (choice alternatives) for a user, which then chooses the final arm from this subset. The learner is not aware of the user's…

机器学习 · 计算机科学 2021-12-23 Viktor Bengs , Eyke Hüllermeier