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相关论文: The Impact of Different Virtual Work Environments …

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Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time. Until now, there…

Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…

人机交互 · 计算机科学 2023-11-23 Rahatara Ferdousi , Mohammed Faisal , Fedwa Laamarti , Chunsheng Yang , Abdulmotaleb El Saddik

The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a…

人机交互 · 计算机科学 2023-03-07 Asma Naz , Regis Kopper , Ryan P. McMahan , Mihai Nadin

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

人机交互 · 计算机科学 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

In our lives, we encounter various stressors that may cause negative mental and bodily reactions to make us feel frustrated, angry, or irritated. Effective methods to manage or reduce stress and anxiety are essential for a healthy life, and…

人机交互 · 计算机科学 2023-08-29 Dongyun Han , Donghoon Kim , Kangsoo Kim , Isaac Cho

This study investigates the influence of varying illumination levels on architectural experiences by employing a comprehensive approach that combines self-reported assessments and neurophysiological measurements. Thirty participants were…

人机交互 · 计算机科学 2024-01-30 Pegah Payedar-Ardakani , Yousef Gorji-Mahlabani , Abdolhamid Ghanbaran , Reza Ebrahimpour

We investigate the perception of visual variables on wall-sized tiled displays within an immersive environment. We designed and conducted two formal user studies focusing on elementary visualization reading tasks in VR. The first study…

人机交互 · 计算机科学 2025-01-20 Dongyun Han , Anastasia Bezerianos , Petra Isenberg , Isaac Cho

Virtual Reality (VR) is increasingly being used to support workplace well-being, but many interventions focus narrowly on a single activity or goal. Our work explores how VR can meet the diverse physical and mental needs of knowledge…

人机交互 · 计算机科学 2025-10-06 Sophia Ppali , Haris Psallidopoulos , Marios Constantinides , Fotis Liarokapis

This investigation examined the relationships among scene complexity, workload, presence, and cybersickness in virtual reality (VR) environments. Numerous factors can influence the overall VR experience, and existing research on this matter…

This paper presents a novel approach to assessing human lighting adjustment behavior and preference in diverse lighting conditions through the evaluation of emotional feedback and behavioral data using VR. Participants (n= 27) were exposed…

人机交互 · 计算机科学 2023-07-21 Armin Mostafavi , Tong Bill Xu , Saleh Kalantari

Unlike the six basic emotions of happiness, sadness, fear, anger, disgust and surprise, modelling and predicting dimensional affect in terms of valence (positivity - negativity) and arousal (intensity) has proven to be more flexible,…

计算机视觉与模式识别 · 计算机科学 2021-11-24 Chaudhary Muhammad Aqdus Ilyas , Siyang Song , Hatice Gunes

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

人机交互 · 计算机科学 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

软件工程 · 计算机科学 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

The growing demand for accessible therapeutic options has led to the exploration of Virtual Reality (VR) as a platform for forest bathing, which aims to reduce stress and improve cognitive functions. This paper brings together findings from…

Nowadays, Mixed Reality (MR) headsets are a game-changer for knowledge work. Unlike stationary monitors, MR headsets allow users to work with large virtual displays anywhere they wear the headset, whether in a professional office, a public…

This study contributes to the ongoing exploration of methods to enhance the environmental design, cognitive function, and overall wellbeing, primarily focusing on understanding the modulation of human cognitive performance by artificial…

人机交互 · 计算机科学 2024-06-06 Armin Mostafavi , Milica Vujovic , Tong Bill Xu , Michael Hensel

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

人机交互 · 计算机科学 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

人机交互 · 计算机科学 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

人机交互 · 计算机科学 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one…

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