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During the last years, the emerging field of Augmented and Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface.…

人机交互 · 计算机科学 2021-04-20 Dimitrios Chamzas , Konstantinos Moustakas

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

计算机视觉与模式识别 · 计算机科学 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Current robot interfaces such as teach pendants and 2D screen displays used for task visualization and interaction often seem unintuitive and limited in terms of information flow. This compromises task efficiency as interacting with the…

机器人学 · 计算机科学 2021-11-01 Khoa C. Hoang , Wesley P. Chan , Steven Lay , Akansel Cosgun , Elizabeth A. Croft

The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive modeling process, sketch-based 3D modeling offers a potential…

计算机视觉与模式识别 · 计算机科学 2023-09-25 Tianrun Chen , Chenglong Fu , Ying Zang , Lanyun Zhu , Jia Zhang , Papa Mao , Lingyun Sun

The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…

Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design communication systems using them. We present ARcall, a novel…

人机交互 · 计算机科学 2022-03-10 Hemant Bhaskar Surale , Yu Jiang Tham , Brian A. Smith , Rajan Vaish

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventional augmented reality-based instruction systems, the…

人机交互 · 计算机科学 2021-09-08 Haoran Xie , Yichen Peng , Hange Wang , Kazunori Miyata

In augmented reality (AR), where digital content is overlaid onto the real world, realistic thermal feedback has been shown to enhance immersion. Yet current thermal feedback devices, heavily influenced by the needs of virtual reality,…

人机交互 · 计算机科学 2025-03-28 Alexandra Watkins , Ritam Ghosh , Evan Chow , Nilanjan Sarkar

Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current…

机器人学 · 计算机科学 2026-04-22 Seok Joon Kim , Dinh Duc Cao , Federica Spinola , Se Jin Lee , Kyu Sung Cho

Storyboarding is widely used for creating 3D animations. Animators use the 2D sketches in storyboards as references to craft the desired 3D animations through a trial-and-error process. The traditional approach requires exceptional…

图形学 · 计算机科学 2025-04-29 Lei Zhong , Chuan Guo , Yiming Xie , Jiawei Wang , Changjian Li

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Popular Virtual Reality (VR) tools allow users to draw varying-width, ribbon-like 3D brush strokes by moving a hand-held controller in 3D space. Artists frequently use dense collections of such strokes to draw virtual 3D shapes. We propose…

图形学 · 计算机科学 2019-04-30 Enrique Rosales , Jafet Rodriguez , Alla Sheffer

Artificial Intelligence Generated Content (AIGC) has shown remarkable progress in generating realistic images. However, in this paper, we take a step "backward" and address AIGC for the most rudimentary visual modality of human sketches.…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Zhiyu Qu , Tao Xiang , Yi-Zhe Song

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

Augmented Reality (AR) presents new opportunities for immersive storytelling. However, this immersiveness faces two main hurdles. First, AR's immersive quality is often confined to visual elements, such as pixels on a screen. Second,…

人机交互 · 计算机科学 2025-01-15 Lei Zhang , Daekun Kim , Youjean Cho , Ava Robinson , Yu Jiang Tham , Rajan Vaish , Andrés Monroy-Hernández

Neurosurgery requires exceptional precision and comprehensive preoperative planning to ensure optimal patient outcomes. Despite technological advancements, there remains a need for intuitive, accessible tools to enhance surgical preparation…

机器人学 · 计算机科学 2024-11-06 Hon Lung Ho , Yupeng Wang , An Wang , Long Bai , Hongliang Ren

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

人机交互 · 计算机科学 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

This paper presents a design space of interaction techniques to engage with visualizations that are printed on paper and augmented through Augmented Reality. Paper sheets are widely used to deploy visualizations and provide a rich set of…

人机交互 · 计算机科学 2022-08-24 Wai Tong , Zhutian Chen , Meng Xia , Leo Yu-Ho Lo , Linping Yuan , Benjamin Bach , Huamin Qu

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

计算机视觉与模式识别 · 计算机科学 2023-11-03 Xingyu Fu , Mingze Xi

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

人机交互 · 计算机科学 2025-10-28 You-Jin Kim