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Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

计算机视觉与模式识别 · 计算机科学 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

This article introduces a novel approach to shuttlecock hitting event detection. Instead of depending on generic methods, we capture the hitting action of players by reasoning over a sequence of images. To learn the features of hitting…

计算机视觉与模式识别 · 计算机科学 2023-06-21 Yu-Hsi Chen

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

人机交互 · 计算机科学 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

计算机视觉与模式识别 · 计算机科学 2023-06-27 Xinyu Wang , Jianwei Li

The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such…

计算机视觉与模式识别 · 计算机科学 2024-02-15 Po-Yung Chou , Yu-Chun Lo , Bo-Zheng Xie , Cheng-Hung Lin , Yu-Yung Kao

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Jing-Yuan Chang

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

计算机视觉与模式识别 · 计算机科学 2025-09-09 Diwen Huang

Identifying significant shots in a rally is important for evaluating players' performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data is remained…

机器学习 · 计算机科学 2021-09-15 Wei-Yao Wang , Teng-Fong Chan , Hui-Kuo Yang , Chih-Chuan Wang , Yao-Chung Fan , Wen-Chih Peng

Quantifying impact phenomena in badminton smashes is important for evaluating both athletic performance and equipment; however, conventional measurement systems involve trade-offs between temporal resolution, data efficiency, and…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Yudai Washida , Yuto Kase , Kai Ishibe , Ryoma Yasuda , Sakiko Hashimoto

Badminton is known as one of the fastest racket sports in the world. Despite doubles matches being more prevalent in international tournaments than singles, previous research has mainly focused on singles due to the challenges in data…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Seungheon Baek , Jinhyuk Yun

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

机器学习 · 计算机科学 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng

Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…

计算机视觉与模式识别 · 计算机科学 2023-08-24 Nitin Nilesh , Tushar Sharma , Anurag Ghosh , C. V. Jawahar

This paper presents a robust one-shot badminton shuttlecock detection framework for non-stationary robots. To address the lack of egocentric shuttlecock detection datasets, we introduce a dataset of 20,510 semi-automatically annotated…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Florentin Dipner , William Talbot , Turcan Tuna , Andrei Cramariuc , Marco Hutter

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

人机交互 · 计算机科学 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Qi Li , Tzu-Chen Chiu , Hsiang-Wei Huang , Min-Te Sun , Wei-Shinn Ku

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Ning Ding , Kazuya Takeda , Wenhui Jin , Yingjiu Bei , Keisuke Fujii

This study presents a complete pipeline for automated tennis match analysis. Our framework integrates multiple deep learning models to detect and track players and the tennis ball in real time, while also identifying court keypoints for…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Venkata Manikanta Desu , Syed Fawaz Ali

The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…

人工智能 · 计算机科学 2024-04-09 Minwoo Seong , Jeongseok Oh , SeungJun Kim

Trajectory estimation is a fundamental component of racket sport analytics, as the trajectory contains information not only about the winning and losing of each point, but also how it was won or lost. In sports such as badminton, players…

计算机视觉与模式识别 · 计算机科学 2022-05-19 Paul Liu , Jui-Hsien Wang
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