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Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

计算机视觉与模式识别 · 计算机科学 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

Profiling gamers provides critical insights for adaptive game design, behavioral understanding, and digital well-being. This study proposes an integrated, data-driven framework that combines psychological measures, behavioral analytics, and…

人机交互 · 计算机科学 2025-10-14 Moona Kanwal , Muhammad Sami Siddiqui , Syed Anael Ali

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Security is an important topic in our contemporary world, and the ability to automate the detection of any events of interest that can take place in a crowd is of great interest to a population. We hypothesize that the detection of events…

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

人机交互 · 计算机科学 2025-12-02 Hisham Abdelqader

Online gaming is a popular activity involving the adoption of complex systems and network infrastructures. The relevance of gaming, which generates large amounts of market revenue, drove research in modeling network devices' behavior to…

机器学习 · 计算机科学 2026-03-10 Francesco Vitale , Paolo Palmiero , Massimiliano Rak , Nicola Mazzocca

We present a new method of automatic critical mechanic discovery for video games using a combination of game description parsing and playtrace information. This method is applied to several games within the General Video Game Artificial…

人工智能 · 计算机科学 2020-09-16 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Tiago Machado , Julian Togelius

Graphically-rich applications such as games are ubiquitous with attractive visual effects of Graphical User Interface (GUI) that offers a bridge between software applications and end-users. However, various types of graphical glitches may…

软件工程 · 计算机科学 2021-09-24 Ke Chen , Yufei Li , Yingfeng Chen , Changjie Fan , Zhipeng Hu , Wei Yang

In the context of competitive multiplayer games, collusion happens when two or more teams decide to collaborate towards a common goal, with the intention of gaining an unfair advantage from this cooperation. The task of identifying…

To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…

计算机视觉与模式识别 · 计算机科学 2020-12-02 Cheng Yan , Xin Li , Guoqiang Li

The complexity of game play in online multiplayer games has generated strong interest in modeling the different play styles or strategies used by players for success. We develop a hierarchical Bayesian regression approach for the online…

机器学习 · 计算机科学 2021-12-15 Aline Normoyle , Shane T. Jensen

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

计算机视觉与模式识别 · 计算机科学 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

Cloud gaming is a multi-billion dollar industry. A client in cloud gaming sends its movement to the game server on the Internet, which renders and transmits the resulting video back. In order to provide a good gaming experience, a latency…

网络与互联网体系结构 · 计算机科学 2023-10-24 Zhaoyuan He , Yifan Yang , Shuozhe Li , Diyuan Dai , Lili Qiu , Yuqing Yang

Detecting and fixing compatibility issues is critical for mobile game development. The rapid evolution of mobile operating systems and device fragmentation make it challenging for developers to timely address these issues across diverse…

软件工程 · 计算机科学 2025-04-30 Zihe Song , Yingfeng Chen , Lei Ma , Shangjie Lu , Honglei Lin , Changjie Fan , Wei Yang

With the continuous growth of the internet market, games are becoming more and more popular worldwide. However, increased market competition for game demands developers to write more efficient games in terms of performance, security, and…

软件工程 · 计算机科学 2020-02-17 Vartika Agrahari , Sridhar Chimalakonda

With the ever-increasing use of games, game developers are expected to write efficient code supporting several qualities such as security, maintainability, and performance. However, the continuous need to update the features of games in…

软件工程 · 计算机科学 2021-05-05 Vartika Agrahari , Sridhar Chimalakonda

Multimedia event detection is the task of detecting a specific event of interest in an user-generated video on websites. The most fundamental challenge facing this task lies in the enormously varying quality of the video as well as the…

计算机视觉与模式识别 · 计算机科学 2021-10-18 Minnan Luo , Xiaojun Chang , Chen Gong

Due to recent advances in technology, the recording and analysis of video data has become an increasingly common component of athlete training programmes. Today it is incredibly easy and affordable to set up a fixed camera and record…

计算机视觉与模式识别 · 计算机科学 2017-05-26 Aiden Nibali , Zhen He , Stuart Morgan , Daniel Greenwood

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

人机交互 · 计算机科学 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

Interactive, real-time, and high-quality cloud video games pose a serious challenge to the Internet due to simultaneous high-throughput and low round trip delay requirements. In this paper, we investigate the traffic characteristics of…

网络与互联网体系结构 · 计算机科学 2022-05-24 Marc Carrascosa , Boris Bellalta