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With the proliferation of various gaming technology, services, game styles, and platforms, multi-dimensional aesthetic assessment of the gaming contents is becoming more and more important for the gaming industry. Depending on the diverse…

计算机视觉与模式识别 · 计算机科学 2021-01-29 Zhenyu Lei , Yejing Xie , Suiyi Ling , Andreas Pastor , Junle Wang , Patrick Le Callet

Video action detection (VAD) aims to detect actors and classify their actions in a video. We figure that VAD suffers more from classification rather than localization of actors. Hence, we analyze how prevailing methods form features for…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Jinsung Lee , Taeoh Kim , Inwoong Lee , Minho Shim , Dongyoon Wee , Minsu Cho , Suha Kwak

Large language models have demonstrated their capabilities in storyline creation and human-like character role-playing. Current language model agents mainly focus on reasonable behaviors from the level of individuals, and their behaviors…

计算与语言 · 计算机科学 2024-07-02 Senyu Han , Lu Chen , Li-Min Lin , Zhengshan Xu , Kai Yu

This paper presents a personalized character recommendation system for Multiplayer Online Battle Arena (MOBA) games which are considered as one of the most popular online video game genres around the world. When playing MOBA games, players…

人工智能 · 计算机科学 2022-04-28 Hojoon Lee , Dongyoon Hwang , Hyunseung Kim , Byungkun Lee , Jaegul Choo

Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…

计算机视觉与模式识别 · 计算机科学 2014-04-28 Georg Waltner , Thomas Mauthner , Horst Bischof

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

人工智能 · 计算机科学 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action…

Cooperative perception has attracted wide attention given its capability to leverage shared information across connected automated vehicles (CAVs) and smart infrastructures to address sensing occlusion and range limitation issues. However,…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Zonglin Meng , Yun Zhang , Zhaoliang Zheng , Zhihao Zhao , Jiaqi Ma

Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversary, such as attacks on computer networks or frauds in…

The detrimental effects of toxicity in competitive online video games are widely acknowledged, prompting publishers to monitor player chat conversations. This is challenging due to the context-dependent nature of toxicity, often spread…

计算与语言 · 计算机科学 2025-04-03 Adrien Schurger-Foy , Rafal Dariusz Kocielnik , Caglar Gulcehre , R. Michael Alvarez

Learning agents that are not only capable of taking tests, but also innovating is becoming a hot topic in AI. One of the most promising paths towards this vision is multi-agent learning, where agents act as the environment for each other,…

多智能体系统 · 计算机科学 2019-12-02 Yuhang Song , Andrzej Wojcicki , Thomas Lukasiewicz , Jianyi Wang , Abi Aryan , Zhenghua Xu , Mai Xu , Zihan Ding , Lianlong Wu

Comprehending long visual documents, where information is distributed across extensive pages of text and visual elements, is a critical but challenging task for modern Vision-Language Models (VLMs). Existing approaches falter on a…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Dawei Zhu , Rui Meng , Jiefeng Chen , Sujian Li , Tomas Pfister , Jinsung Yoon

MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far. However, these AI systems mainly focus on how to…

In the context of competitive multiplayer games, collusion happens when two or more teams decide to collaborate towards a common goal, with the intention of gaining an unfair advantage from this cooperation. The task of identifying…

In electronic sports, cyberathletes conceal their online training using different avatars (virtual identities), allowing them not being recognized by the opponents they may face in future competitions. In this article, we propose a method…

人工智能 · 计算机科学 2015-08-05 Olivier Cavadenti , Victor Codocedo , Jean-François Boulicaut , Mehdi Kaytoue

Recent advances in Vision-Language-Action models (VLAs) have expanded the capabilities of embodied intelligence. However, significant challenges remain in real-time decision-making in complex 3D environments, which demand second-level…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Peng Chen , Pi Bu , Yingyao Wang , Xinyi Wang , Ziming Wang , Jie Guo , Yingxiu Zhao , Qi Zhu , Jun Song , Siran Yang , Jiamang Wang , Bo Zheng

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

计算机视觉与模式识别 · 计算机科学 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

Maintaining and refactoring React web applications is challenging, as React code often becomes complex due to its core API called Hooks. For example, Hooks often lead developers to create complex dependencies among components, making code…

人机交互 · 计算机科学 2026-03-24 Suyeon Hwang , Minkyu Kweon , Jeongmin Rhee , Soohyun Lee , Seokhyeon Park , Seokweon Jung , Hyeon Jeon , Jinwook Seo

Recent advances in embodied Vision-Language Agentic Systems (VLAS), powered by large vision-language models (LVLMs), enable AI systems to perceive and reason over real-world scenes. Within this context, environmental signals such as traffic…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Jiamin Chang , Minhui Xue , Ruoxi Sun , Shuchao Pang , Salil S. Kanhere , Hammond Pearce

Refereeing is vital in sports, where fair, accurate, and explainable decisions are fundamental. While intelligent assistant technologies are being widely adopted in soccer refereeing, current AI-assisted approaches remain preliminary.…

人工智能 · 计算机科学 2026-04-28 Zi Meng , Wanli Song , Yi Hu , Jiayuan Rao , Gang Chen