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Watching training videos passively leads to superficial learning. Adding gamification can increase engagement. We study how software engineering students and industry practitioners view gamifying video-based training. We conducted a survey…

软件工程 · 计算机科学 2026-02-24 Pasan Peiris , Matthias Galster , Antonija Mitrovic , Sanna Malinen , Raul Vincent Lumapas , Jay Holland

Coding agents are increasingly used as application builders, yet many evaluations still focus on source code, repository-level tests, or intermediate traces rather than the delivered application. We introduce WebGameBench, a…

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

综合经济学 · 经济学 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

Designing Internet of things (IoT) applications (apps) is challenging due to the heterogeneous nature of the systems on which these apps are deployed. Personal data, often classified as sensitive, may be collected and analysed by IoT apps,…

密码学与安全 · 计算机科学 2022-10-06 Nada Alhirabi , Stephanie Beaumont , Omer Rana , Charith Perera

With the continuous growth of the internet market, games are becoming more and more popular worldwide. However, increased market competition for game demands developers to write more efficient games in terms of performance, security, and…

软件工程 · 计算机科学 2020-02-17 Vartika Agrahari , Sridhar Chimalakonda

Privacy is an increasingly feeble constituent of the present datafied world and apparently the reason for that is clear: powerful actors worked to invade everyone's privacy for commercial and surveillance purposes. The existence of those…

计算机与社会 · 计算机科学 2023-08-08 Marco Cremonini

A common goal in the areas of secure information flow and privacy is to build effective defenses against unwanted leakage of information. To this end, one must be able to reason about potential attacks and their interplay with possible…

密码学与安全 · 计算机科学 2022-04-15 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

人机交互 · 计算机科学 2019-03-06 Michalis Xenos , Vasiliki Velli

Current Motor Imagery Brain-Computer Interfaces (MI-BCI) require a lengthy and monotonous training procedure to train both the system and the user. Considering many users struggle with effective control of MI-BCI systems, a more…

人机交互 · 计算机科学 2024-10-24 Fred Atilla , Marie Postma , Maryam Alimardani

Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification offer engagement benefits, yet their comparative impact…

With the surge in mobile gaming, accurately predicting user spending on newly downloaded games has become paramount for maximizing revenue. However, the inherently unpredictable nature of user behavior poses significant challenges in this…

信息检索 · 计算机科学 2024-04-15 Peijie Sun , Yifan Wang , Min Zhang , Chuhan Wu , Yan Fang , Hong Zhu , Yuan Fang , Meng Wang

Developer experience is an important concern for software organizations as enhancing developer experience improves productivity, satisfaction, engagement and retention. We set out to understand what affects developer experience through…

软件工程 · 计算机科学 2022-05-16 Michaela Greiler , Margaret-Anne Storey , Abi Noda

Differential privacy is an information theoretic constraint on algorithms and code. It provides quantification of privacy leakage and formal privacy guarantees that are currently considered the gold standard in privacy protections. In this…

密码学与安全 · 计算机科学 2020-05-14 Daniel Kifer , Solomon Messing , Aaron Roth , Abhradeep Thakurta , Danfeng Zhang

Serious games and gamification (SGG) have shown to have positive effects on health outcomes of eHealth applications. However, research has shown that a shift towards a personalized approach is needed, considering the diversity of users.…

人机交互 · 计算机科学 2026-03-31 Stéphanie Carlier , Femke De Backere , Filip De Turck

In modern technology environments, raising users' privacy awareness is crucial. Existing efforts largely focused on privacy policy presentation and failed to systematically address a radical challenge of user motivation for initiating…

人机交互 · 计算机科学 2024-05-08 Varun Shiri , Maggie Xiong , Jinghui Cheng , Jin L. C. Guo

While Privacy by Design (PbD) is prescribed by modern privacy regulations such as the EU's GDPR, achieving PbD in real software systems is a notoriously difficult task. One emerging technique to realize PbD is Runtime enforcement (RE), in…

密码学与安全 · 计算机科学 2024-02-28 François Hublet , Alexander Kvamme , Srđan Krstić

Learning theories emphasize the importance of intrinsic and extrinsic motivators in curricula, and games are a promising way to provide both while constructing the game and presenting or sharing it in public or with a community. New…

计算机与社会 · 计算机科学 2019-01-07 Bernadette Spieler , Wolfgang Slany

Reinforcement learning (RL) has been demonstrated suitable to develop agents that play complex games with human-level performance. However, it is not understood how to effectively use RL to perform cybersecurity tasks. To develop such…

密码学与安全 · 计算机科学 2021-03-16 Andres Molina-Markham , Cory Miniter , Becky Powell , Ahmad Ridley

Developers have to write thorough tests for their software in order to find bugs and to prevent regressions. Writing tests, however, is not every developer's favourite occupation, and if a lack of motivation leads to a lack of tests, then…

软件工程 · 计算机科学 2022-02-15 Philipp Straubinger , Gordon Fraser

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare
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