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As technology advances, conceptualizations of effective strategies for teaching and learning shift. Due in part to their facilitation of unique affordances for learning, mobile devices, augmented reality, and games are all becoming more…

人机交互 · 计算机科学 2024-11-19 Cassidy R. Nelson , Joseph L. Gabbard

Agile methods in undergraduate courses have been explored in an effort to close the gap between industry and professional profiles. We have structured an Android application development course based on a tailored user-centered Agile process…

Background: Academic search engines (i.e., digital libraries and indexers) play an increasingly important role in systematic reviews however these engines do not seem to effectively support such reviews, e.g., researchers confront usability…

软件工程 · 计算机科学 2022-11-02 Zheng Li , Austen Rainer

Understanding teachers' perspectives on AI in Education (AIEd) is crucial for its effective integration into the educational framework. This paper aims to explore how teachers currently use AI and how it can enhance the educational process.…

计算机与社会 · 计算机科学 2024-08-29 Evangelia Daskalaki , Katerina Psaroudaki , Paraskevi Fragopoulou

Multimodal Learning Analytics (MMLA) innovations make use of rapidly evolving sensing and artificial intelligence algorithms to collect rich data about learning activities that unfold in physical learning spaces. The analysis of these data…

M-learning (mobile learning) can take various forms. We are interested in contextualized M-learning, i.e. the training related to the situation physically or logically localized. Contextualization and pervasivity are important aspects of…

人机交互 · 计算机科学 2010-01-06 Bertrand David , Chuantao Yin , René Chalon

In recent years, mobile devices (e.g., smartphones and tablets) have met an increasing commercial success and have become a fundamental element of the everyday life for billions of people all around the world. Mobile devices are used not…

密码学与安全 · 计算机科学 2018-06-19 Mauro Conti , QianQian Li , Alberto Maragno , Riccardo Spolaor

The Web 2.0 has permeated academic life. The use of online information services in post-secondary education has led to dramatic changes in faculty teaching methods as well as in the learning and study behavior of students. At the same time,…

计算机与社会 · 计算机科学 2015-07-27 Gerd Gidion , Luiz Fernando Capretz , Ken Meadows , Michael Grosch

Mobile applications, often simply called "apps", are increasingly widespread, and we use them daily to perform a number of activities. Like all software, apps must be adequately tested to gain confidence that they behave correctly.…

软件工程 · 计算机科学 2015-04-01 Shauvik Roy Choudhary , Alessandra Gorla , Alessandro Orso

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

计算机与社会 · 计算机科学 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

While learning analytics dashboards (LADs) are the most common form of LA intervention, there is limited evidence regarding their impact on students learning outcomes. This systematic review synthesizes the findings of 38 research studies…

人机交互 · 计算机科学 2023-12-27 Rogers Kaliisa , Kamila Misiejuk , Sonsoles López-Pernas , Mohammad Khalil , Mohammed Saqr

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

计算机与社会 · 计算机科学 2016-10-07 Simon Flandin , Marine Auby , Luc Ria

Approximately 1 in 100 children worldwide are diagnosed with Autism Spectrum Disorder (ASD), and 46% to 89% experience significant feeding difficulties. Although mobile health (mHealth) applications offer potential support for caregivers,…

Nowadays, intelligent systems and services are getting increasingly popular as they provide data-driven solutions to diverse real-world problems, thanks to recent breakthroughs in Artificial Intelligence (AI) and Machine Learning (ML).…

软件工程 · 计算机科学 2022-01-03 Md Saidur Rahman , Foutse Khomh , Alaleh Hamidi , Jinghui Cheng , Giuliano Antoniol , Hironori Washizaki

Climbing is a popular and growing sport, especially indoors, where climbers can train on man-made routes using artificial holds. Both strength and good technique is required to successfully reach the top of a climb, and often coaches work…

人机交互 · 计算机科学 2020-01-23 Luke Storry

Over the last decade, there has been a significant increase in the development of mobile applications to deliver various services in sports, including psychological skills training (PST) for athletes. While there are numerous PST-related…

人机交互 · 计算机科学 2024-09-25 R. Bonetti , B. Rod , D. Hauw

The objective of this study is to determine Education in the Digital World from the lens of millennial learners. This also identifies the cybergogical implications of the issue with digital education as seen through the lens of the outlier.…

计算机与社会 · 计算机科学 2023-04-28 Jonelle Angelo S. Cenita , Zyra R. De Guzman

Large language models (LLMs) are increasingly being adopted in educational settings. These applications expand beyond English, though current LLMs remain primarily English-centric. In this work, we ascertain if their use in education…

计算与语言 · 计算机科学 2025-08-06 Vansh Gupta , Sankalan Pal Chowdhury , Vilém Zouhar , Donya Rooein , Mrinmaya Sachan

The value of mobile apps is traditionally measured by metrics such as the number of downloads, installations, or user ratings. A problem with these measures is that they reflect actual usage at most indirectly. Indeed, analytic companies…

计算机与社会 · 计算机科学 2016-12-01 Stephan Sigg , Eemil Lagerspetz , Ella Peltonen , Petteri Nurmi , Sasu Tarkoma

People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…

多媒体 · 计算机科学 2023-08-15 Evelyn Navarrete , Andreas Nehring , Sascha Schanze , Ralph Ewerth , Anett Hoppe
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