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相关论文: Haptic Interactions for Extended Reality

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eXtended Reality (XR) autism research, ranging from Augmented Reality to Virtual Reality, focuses on socio-emotional abilities and high-functioning autism. However common autism interventions address the entire spectrum over social, sensory…

人机交互 · 计算机科学 2022-04-11 Valentin Bauer , Tifanie Bouchara , Patrick Bourdot

Head gesture is a natural means of face-to-face communication between people but the recognition of head gestures in the context of virtual reality and use of head gesture as an interface for interacting with virtual avatars and virtual…

人机交互 · 计算机科学 2018-02-06 Jingbo Zhao , Robert S. Allison

How can multiple humans interact with multiple robots? The goal of our research is to create an effective interface that allows multiple operators to collaboratively control teams of robots in complex tasks. In this paper, we focus on a key…

机器人学 · 计算机科学 2021-02-02 Jayam Patel , Tyagaraja Ramaswamy , Zhi Li , Carlo Pinciroli

The movement of a user's face, easily detected by a smartphone's front camera, is an underexploited input modality for mobile interactions. We introduce three sets of face-engaged interaction techniques for augmenting the traditional mobile…

人机交互 · 计算机科学 2016-10-04 Jian Zhao , Ricardo Jota , Daniel Wigdor , Ravin Balakrishnan

This paper describes the development of a real-time Human-Robot Interaction (HRI) system for a service robot based on 3D human activity recognition and human-like decision mechanism. The Human-Robot Interactive (HRI) system, which allows…

人机交互 · 计算机科学 2019-01-14 Kang Li , Jinting Wu , Xiaoguang Zhao , Min Tan

Image-text matching (ITM) is a fundamental problem in computer vision. The key issue lies in jointly learning the visual and textual representation to estimate their similarity accurately. Most existing methods focus on feature enhancement…

计算机视觉与模式识别 · 计算机科学 2024-06-28 Xuri Ge , Fuhai Chen , Songpei Xu , Fuxiang Tao , Jie Wang , Joemon M. Jose

This study is the first to explore the interplay between haptic interaction and avatar representation in Shared Virtual Environments (SVEs). Specifically, how these factors shape users' sense of social presence during dyadic collaborations,…

人机交互 · 计算机科学 2025-07-24 Genki Sasaki , Hiroshi Igarashi

Haptic feedback has been integrated into Virtual and Augmented Reality, complementing acoustic and visual information and contributing to an all-round immersive experience in multiple fields, spanning from the medical domain to…

多媒体 · 计算机科学 2025-11-26 Antonio Luigi Stefani , Niccolò Bisagno , Andrea Rosani , Nicola Conci , Francesco De Natale

Modern industry still relies on manual manufacturing operations and safe human-robot interaction is of great interest nowadays. Speed and Separation Monitoring (SSM) allows close and efficient collaborative scenarios by maintaining a…

Hand interactions are increasingly used as the primary input modality in immersive environments, but they are not always feasible due to situational impairments, motor limitations, and environmental constraints. Speech interfaces have been…

人机交互 · 计算机科学 2025-07-25 Chen Liang , Yuxuan Liu , Martez Mott , Anhong Guo

We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…

机器人学 · 计算机科学 2026-02-13 Eric Godden , Jacquie Groenewegen , Matthew K. X. J. Pan

Human memory has notable limitations (e.g., forgetting) which have necessitated a variety of memory aids (e.g., calendars). As we grow closer to mass adoption of everyday Extended Reality (XR), which is frequently leveraging perceptual…

人机交互 · 计算机科学 2023-04-06 Elise Bonnail , Eric Lecolinet , Wen-Jie Tseng , Samuel Huron , Mark Mcgill , Jan Gugenheimer

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

机器人学 · 计算机科学 2025-03-10 Sammy Christen

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

Some forces in nature are difficult to comprehend due to their non-intuitive and abstract nature. Forces driving gyroscopic precession are invisible, yet their effect is very important in a variety of applications, from space navigation to…

人机交互 · 计算机科学 2019-08-27 Felix Hamza-Lup

Shared autonomy teleoperation can guarantee safety, but does so by reducing the human operator's control authority, which can lead to reduced levels of human-robot agreement and user satisfaction. This paper presents a novel haptic shared…

机器人学 · 计算机科学 2021-10-26 Dawei Zhang , Roberto Tron , Rebecca P. Khurshid

The study of Human-Robot Interaction (HRI) aims to create close and friendly communication between humans and robots. In the human-center HRI, an essential aspect of implementing a successful and effective HRI is building a natural and…

人机交互 · 计算机科学 2022-09-20 Xihao Wang , Hao Shen , Hui Yu , Jielong Guo , Xian Wei

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Adam Lee

Human-robot interaction is becoming an interesting area of research in cognitive science, notably, for the study of social cognition. Interaction theorists consider primary intersubjectivity a non-mentalist, pre-theoretical, non-conceptual…

机器人学 · 计算机科学 2021-02-05 Hendry F. Chame , Ahmadreza Ahmadi , Jun Tani

The EyeSight feature, introduced with the new Apple Vision Pro XR headset, promises to revolutionize user interaction by simulating real human eye expressions on a digital display. This feature could enhance XR devices' social acceptability…