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Achieving coordinated teamwork among legged robots requires both fine-grained locomotion control and long-horizon strategic decision-making. Robot soccer offers a compelling testbed for this challenge, combining dynamic, competitive, and…

机器人学 · 计算机科学 2025-09-03 Zhi Su , Yuman Gao , Emily Lukas , Yunfei Li , Jiaze Cai , Faris Tulbah , Fei Gao , Chao Yu , Zhongyu Li , Yi Wu , Koushil Sreenath

The goal of RoboCup is to make research in the area of robotics measurable over time, and grow a community that works together to solve increasingly difficult challenges over the years. The most ambitious of these challenges it to be able…

机器人学 · 计算机科学 2023-10-17 Maike Paetzel-Prüsmann , Alessandra Rossi , Merel Keijsers

Simulation is a prospective method for generating diverse and realistic traffic scenarios to aid in the development of driving decision-making systems. However, existing simulators often fall short in diverse scenarios or interactive…

机器学习 · 计算机科学 2024-05-21 Yueyuan Li , Songan Zhang , Mingyang Jiang , Xingyuan Chen , Yeqiang Qian , Chunxiang Wang , Ming Yang

The goal of this project is to predict the opponent's configuration in a RoboCup SSL environment. For simplicity, a Markov model assumption is made such that the predicted formation of the opponent team only depends on its current…

人工智能 · 计算机科学 2015-03-05 Selene Baez

Controlling soccer robots involves multi-time-scale decision-making, which requires balancing long-term tactical planning and short-term motion execution. Traditional end-to-end reinforcement learning (RL) methods face challenges in complex…

机器人学 · 计算机科学 2026-03-03 Yizhi Chen , Zheng Zhang , Zhanxiang Cao , Yihe Chen , Shengcheng Fu , Liyun Yan , Yang Zhang , Jiali Liu , Haoyang Li , Yue Gao

In this proceedings we discuss the motivation, implementation details, and performance of a new physics code base called Grid. It is intended to be more performant, more general, but similar in spirit to QDP++\cite{QDP}. Our approach is to…

高能物理 - 格点 · 物理学 2015-12-14 Peter Boyle , Azusa Yamaguchi , Guido Cossu , Antonin Portelli

In the current level of evolution of Soccer 3D, motion control is a key factor in team's performance. Recent works takes advantages of model-free approaches based on Machine Learning to exploit robot dynamics in order to obtain faster…

机器人学 · 计算机科学 2019-10-24 Luckeciano C. Melo , Marcos R. O. A. Maximo

The RoboCup Logistics League is a RoboCup competition in a smart factory scenario that has focused on task planning, job scheduling, and multi-agent coordination. The focus on production logistics allowed teams to develop highly competitive…

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

机器学习 · 计算机科学 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

Humans possess a large reachable space in the 3D world, enabling interaction with objects at varying heights and distances. However, realizing such large-space reaching on humanoids is a complex whole-body control problem and requires the…

机器人学 · 计算机科学 2025-12-19 Zhikai Zhang , Chao Chen , Han Xue , Jilong Wang , Sikai Liang , Yun Liu , Zongzhang Zhang , He Wang , Li Yi

We propose a foundation model for soccer, which is able to predict subsequent actions in a soccer match from a given input sequence of actions. As a proof of concept, we train a transformer architecture on three seasons of data from a…

机器学习 · 计算机科学 2024-07-23 Ethan Baron , Daniel Hocevar , Zach Salehe

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action…

Effective collaboration is a key factor in the success of a software project developed by a team. In this work, we suggest the approach of Synchronized Software Development (SSD), which promotes a new mechanism of collaboration in general,…

软件工程 · 计算机科学 2015-04-29 Stanislav Levin , Amiram Yehudai

This article is devoted to the features that were under development between RoboCup 2019 Sydney and RoboCup 2021 Worldwide. These features include vision-related matters, such as detection and localization, mechanical and algorithmic…

机器人学 · 计算机科学 2021-10-19 Egor Davydenko , Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Ilya Osokin , Azer Babaev

In the present study, applications of the SPH method to industrial related issues are considered by starting from an existing open source 2D SPH code, namely the SPHYSICS code, which offers an effective ground for numerical developments,…

流体动力学 · 物理学 2010-02-18 David Cebron , Jean-François Sigrist

Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning…

人工智能 · 计算机科学 2022-09-22 Curie Kim , Yewon Hwang , Jong-Hwan Kim

We apply kernel-based methods to solve the difficult reinforcement learning problem of 3vs2 keepaway in RoboCup simulated soccer. Key challenges in keepaway are the high-dimensionality of the state space (rendering conventional…

人工智能 · 计算机科学 2012-02-01 Tobias Jung , Daniel Polani

This paper describes the approach used by Team UruBots for participation in the 2025 RoboCup Rescue Robot League competition. Our team aims to participate for the first time in this competition at RoboCup, using experience learned from…

Tight coordination is required for effective human-robot teams in domains involving fast dynamics and tactical decisions, such as multi-car racing. In such settings, robot teammates must react to cues of a human teammate's tactical…

机器人学 · 计算机科学 2024-10-15 Jonathan DeCastro , Andrew Silva , Deepak Gopinath , Emily Sumner , Thomas M. Balch , Laporsha Dees , Guy Rosman

In this paper a new heuristic optimization algorithm has been introduced based on the performance of the major football leagues within each season in EU countries. The algorithm starts with an initial population including three different…

人工智能 · 计算机科学 2014-06-18 Erfan Khaji