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相关论文: Live Captions in Virtual Reality (VR)

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This paper analyzes the joint assessment of quality, spatial and social presence, empathy, attitude, and attention in three conditions: (A)visualizing and rating the quality of contents in a Head-Mounted Display (HMD), (B)visualizing the…

多媒体 · 计算机科学 2022-02-10 Marta Orduna , Pablo Pérez , Jesús Gutiérrez , Narciso García

Recent years have witnessed the fast penetration of Virtual Reality (VR) and Augmented Reality (AR) systems into our daily life, the security and privacy issues of the VR/AR applications have been attracting considerable attention. Most…

密码学与安全 · 计算机科学 2023-06-30 Feng Li , Jiayi Zhao , Huan Yang , Dongxiao Yu , Yuanfeng Zhou , Yiran Shen

Prosody plays a vital role in verbal communication. Acoustic cues of prosody have been examined extensively. However, prosodic characteristics are not only perceived auditorily, but also visually based on head and facial movements. The…

计算与语言 · 计算机科学 2022-09-14 Hartmut Meister , Isa Samira Winter , Moritz Waeachtler , Pascale Sandmann , Khaled Abdellatif

Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive changes in visual content across cuts, viewers in…

图形学 · 计算机科学 2018-06-14 Ana Serrano , Vincent Sitzmann , Jaime Ruiz-Borau , Gordon Wetzstein , Diego Gutierrez , Belen Masia

Virtual humans (VH) have been used in Computer Graphics (CG) for many years, and perception studies have been applied to understand how people perceive them. Some studies have already examined how realism impacts the comfort of viewers. In…

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

The sense of presence is central to immersive experiences in Virtual Reality (VR), and particularly salient in socially rich platforms like social VR. While prior studies have explored various aspects related to presence, less is known…

人机交互 · 计算机科学 2026-02-16 Qijia Chen , Andrea Bellucci , Giulio Jacucci

People watch livestreams to connect with others and learn about their hobbies. Livestreams feature multiple visual streams including the main video, webcams, on-screen overlays, and chat, all of which are inaccessible to livestream viewers…

人机交互 · 计算机科学 2023-10-12 Daniel Killough , Amy Pavel

As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…

人机交互 · 计算机科学 2025-11-12 Numan Zafar , Priyo Ranjan Kundu Prosun , Shafique Ahmad Chaudhry

This paper presents a novel approach to assessing human lighting adjustment behavior and preference in diverse lighting conditions through the evaluation of emotional feedback and behavioral data using VR. Participants (n= 27) were exposed…

人机交互 · 计算机科学 2023-07-21 Armin Mostafavi , Tong Bill Xu , Saleh Kalantari

In this paper, we show that unwinding the rotations of a user immersed in a telepresence robot is preferred and may increase the feeling of presence or "being there". By immersive telepresence, we mean a scenario where a user wearing a…

Multi-modal learning, particularly among imaging and linguistic modalities, has made amazing strides in many high-level fundamental visual understanding problems, ranging from language grounding to dense event captioning. However, much of…

计算机视觉与模式识别 · 计算机科学 2019-10-28 Tanzila Rahman , Bicheng Xu , Leonid Sigal

People often struggle to remember specific details of past experiences, which can lead to the need to revisit these memories. Consequently, lifelog retrieval has emerged as a crucial application. Various studies have explored methods to…

信息检索 · 计算机科学 2025-10-07 Yu-Fei Shih , An-Zi Yen , Hen-Hsen Huang , Hsin-Hsi Chen

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

人机交互 · 计算机科学 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…

人机交互 · 计算机科学 2023-08-31 Saleh Kalantari , Bill Tong Xu , Armin Mostafavi , Anne Seoyoung Lee , Qi Yang

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

人机交互 · 计算机科学 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

Virtual Reality (VR) users often experience postural instability, i.e., balance problems, which could be a major barrier to universal usability and accessibility for all, especially for persons with balance impairments. Prior research has…

人机交互 · 计算机科学 2022-02-11 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

计算工程、金融与科学 · 计算机科学 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

人机交互 · 计算机科学 2022-12-02 Alexandra Kitson

Current captioning datasets focus on object-centric captions, describing the visible objects in the image, e.g. "people eating food in a park". Although these datasets are useful to evaluate the ability of Vision & Language models to…

计算与语言 · 计算机科学 2023-09-26 Michele Cafagna , Kees van Deemter , Albert Gatt
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