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Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…

人机交互 · 计算机科学 2026-04-08 Pavel Manakhov , Hans Gellersen

Natural and efficient interaction remains a critical challenge for virtual reality and augmented reality (VR/AR) systems. Vision-based gesture recognition suffers from high computational cost, sensitivity to lighting conditions, and privacy…

人机交互 · 计算机科学 2025-11-11 Xijie Zhang , Fengliang He , Hong-Ning Dai

Robotic avatars promise immersive teleoperation with human-like manipulation and communication capabilities. We present such an avatar system, based on the key components of immersive 3D visualization and transparent force-feedback…

机器人学 · 计算机科学 2021-09-29 Max Schwarz , Christian Lenz , Andre Rochow , Michael Schreiber , Sven Behnke

Embodied interaction has been introduced to human-robot interaction (HRI) as a type of teleoperation, in which users control robot arms with bodily action via handheld controllers or haptic gloves. Embodied teleoperation has made robot…

机器人学 · 计算机科学 2024-11-22 Siyou Pei , Alexander Chen , Ronak Kaoshik , Ruofei Du , Yang Zhang

Conventional electromyography (EMG) measures the continuous neural activity during muscle contraction, but lacks explicit quantification of the actual contraction. Mechanomyography (MMG) and accelerometers only measure body surface motion,…

人机交互 · 计算机科学 2022-11-08 Zijing Zhang , Edwin C. Kan

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

Virtual reality (VR) has been increasingly utilised as a simulation tool for human-robot interaction (HRI) studies due to its ability to facilitate fast and flexible prototyping. Despite efforts to achieve high validity in VR studies,…

人机交互 · 计算机科学 2026-01-09 Xinyan Yu , Marius Hoggenmüller , Tram Thi Minh Tran , Martin Tomitsch

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

计算机视觉与模式识别 · 计算机科学 2018-03-19 Long Chen , Karl Francis , Wen Tang

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

人机交互 · 计算机科学 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

Grip force is commonly used as an overall health indicator in older adults and is valuable for tracking progress in physical training and rehabilitation. Existing methods for wearable grip force measurement are cumbersome and…

人机交互 · 计算机科学 2025-07-29 Kian Mahmoodi , Yudong Xie , Tan Gemicioglu , Chi-Jung Lee , Jiwan Kim , Cheng Zhang

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

音频与语音处理 · 电气工程与系统科学 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions, which entails the manipulation of haptic perception through the appropriate alteration of primarily visual feedback in response to body movements.…

人机交互 · 计算机科学 2023-11-28 Yutaro Hirao , Takuji Narumi , Ferran Argelaguet , Anatole Lecuyer

In this work, we present a reconfigurable data glove design to capture different modes of human hand-object interactions, which are critical in training embodied artificial intelligence (AI) agents for fine manipulation tasks. To achieve…

机器人学 · 计算机科学 2023-02-03 Hangxin Liu , Zeyu Zhang , Ziyuan Jiao , Zhenliang Zhang , Minchen Li , Chenfanfu Jiang , Yixin Zhu , Song-Chun Zhu

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device's design utilizes thin…

人机交互 · 计算机科学 2024-06-25 Yunxiu XU , Siyu Wang , Shoichi Hasegawa

Gestures are an integral part of our daily interactions with the environment. Hand gesture recognition (HGR) is the process of interpreting human intent through various input modalities, such as visual data (images and videos) and…

人机交互 · 计算机科学 2025-12-10 Soroush Baghernezhad , Elaheh Mohammadreza , Vinicius Prado da Fonseca , Ting Zou , Xianta Jiang

Body actions and head gestures are natural interfaces for interaction in virtual environments. Existing methods for in-place body action recognition often require hardware more than a head-mounted display (HMD), making body action…

人机交互 · 计算机科学 2023-02-28 Jingbo Zhao , Mingjun Shao , Yaojun Wang , Ruolin Xu

Haptic feedback has become crucial to enhance the user experiences in Virtual Reality (VR). This justifies the sudden burst of novel haptic solutions proposed these past years in the HCI community. This article is a survey of Virtual…

人机交互 · 计算机科学 2021-02-19 Elodie Bouzbib , Gilles Bailly , Sinan Haliyo , Pascal Frey

Research in virtual reality and haptic technologies has consistently aimed to enhance immersion. While advanced head-mounted displays are now commercially available, kinesthetic haptic interfaces still face challenges such as limited…

机器人学 · 计算机科学 2025-08-14 Michael Fennel , Markus Walker , Dominik Pikos , Uwe D. Hanebeck

In augmented reality (AR), where digital content is overlaid onto the real world, realistic thermal feedback has been shown to enhance immersion. Yet current thermal feedback devices, heavily influenced by the needs of virtual reality,…

人机交互 · 计算机科学 2025-03-28 Alexandra Watkins , Ritam Ghosh , Evan Chow , Nilanjan Sarkar

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device, designed with thin…

人机交互 · 计算机科学 2025-06-27 Yunxiu Xu , Siyu Wang , Shoichi Hasegawa