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相关论文: Some remarks on the Game of Cycles

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The Game of Cycles is a two-player impartial mathematical game, introduced by Francis Su in his book Mathematics for Human Flourishing (2020). The game is played on simple planar graphs in which players take turns marking edges using a…

The Game of Cycles, introduced by Su (2020), is played on a simple connected planar graph together with its bounded cells, and players take turns marking edges with arrows according to a sink-source rule that gives the game a topological…

We are investigating who has the winning strategy in a game in which two players take turns drawing arrows trying to complete cycle cells in a graph. A cycle cell is a cycle with no chords. We examine game boards where the winning strategy…

组合数学 · 数学 2023-09-19 Christopher Barua , Eric Burkholder , Gabriel Fragoso , Zsuzsanna Szaniszlo

The Game of Cycles is a combinatorial game introduced by Francis Su in 2020 in which players take turns marking arrows on the edges of a simple plane graph, avoiding the creation of sinks and sources and seeking to complete a "cycle cell."…

组合数学 · 数学 2022-05-31 Bryant G. Mathews

In this paper, we introduce a variant of Francis Su's "Game of Cycles," that we call "Cycles with Sources." The only change to the rules is permitting nodes to be sources, while sinks are still prohibited. Despite this minor change in the…

组合数学 · 数学 2023-09-13 Vigyan Sahai , Ravi Tripathi

In this paper, we introduce a two-player impartial game on graphs, called a {\em feedback game}, which is a variant of the generalized geography. We study the feedback game on Eulerian graphs. In particular, we show that the…

计算机科学与博弈论 · 计算机科学 2020-02-25 Naoki Matsumoto , Atsuki Nagao

A finite impartial game is a two-player game in which the players take turns making moves and the game ends after finitely many moves. In this paper, we study a class of finite impartial games introduced by H.~Lenstra, which we call coin…

组合数学 · 数学 2026-02-17 Masao Ishikawa , Toyokazu Ohmoto , Hiroyuki Tagawa , Yoshiki Takayama

In this paper we will be examining impartial scoring play games. We first give the basic definitions for what impartial scoring play games are and look at their general structure under the disjunctive sum. We will then examine the game of…

组合数学 · 数学 2012-08-07 Fraser Stewart

The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…

组合数学 · 数学 2024-11-05 Bojan Bašić , Paul Ellis , Dana C. Ernst , Danijela Popović , Nándor Sieben

Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…

离散数学 · 计算机科学 2020-09-14 Han Xiao , Yuanxi Wang , Qizhi Fang

We define the class of "simple recursive games". A simple recursive game is defined as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity…

计算机科学与博弈论 · 计算机科学 2007-11-08 Daniel Andersson , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

A group of students in 7-9 grades are inventing combinatorial impartial games. The games are played on graphs, piles, and grids. We found winning positions, optimal strategies, and other interesting facts about the games.

Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…

组合数学 · 数学 2012-02-28 Gabriel Beaulieu , Kyle Burke , Eric Duchêne

We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…

组合数学 · 数学 2025-11-12 Liz Blum , Lily Brustkern , Rosetta Hawkins , Neil R. Nicholson , Ranjan Rohatgi

Non-deterministic Constraint Logic is a family of graph games introduced by Demaine and Hearn that facilitates the construction of complexity proofs. It is convenient for the analysis of games, providing a uniform view. We focus on the…

计算复杂性 · 计算机科学 2016-04-20 Hendrik Jan Hoogeboom , Walter A. Kosters , Jan N. van Rijn , Jonathan K. Vis

A graceful labeling of a graph $G$ with $m$ edges consists of labeling the vertices of $G$ with distinct integers from $0$ to $m$ such that, when each edge is assigned as induced label the absolute difference of the labels of its endpoints,…

组合数学 · 数学 2020-05-12 Luisa Frickes , Simone Dantas , Atílio G. Luiz

The recent years have seen interest into the possibility for (classical as well as quantum) causal structures that, while remaining logically consistent, feature a cyclic causal order between events, opening intriguing possibilities for new…

量子物理 · 物理学 2025-06-24 Ilyass Mejdoub , Augustin Vanrietvelde

The class of totally balanced games is a class of transferable-utility coalitional games providing important models of cooperative behavior used in mathematical economics. They coincide with market games of Shapley and Shubik and every…

组合数学 · 数学 2021-03-01 Tomáš Kroupa , Milan Studený

We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…

离散数学 · 计算机科学 2023-06-22 C. Duffy , T. F. Lidbetter , M. E. Messinger , R. J. Nowakowski

In an impartial combinatorial game, both players have the same options in the game and all its subpositions. The classical Sprague-Grundy Theory was developed for short impartial games, where players have a finite number of options, there…

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