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There are two distinct approaches to solving reinforcement learning problems, namely, searching in value function space and searching in policy space. Temporal difference methods and evolutionary algorithms are well-known examples of these…

机器学习 · 计算机科学 2011-06-02 J. J. Grefenstette , D. E. Moriarty , A. C. Schultz

Fine-tuning large language models (LLMs) for downstream tasks is an essential stage of modern AI deployment. Reinforcement learning (RL) has emerged as the dominant fine-tuning paradigm, underpinning many state-of-the-art LLMs. In contrast,…

Large Language Models (LLMs) have unveiled remarkable capabilities in understanding and generating both natural language and code, but LLM reasoning is prone to hallucination and struggle with complex, novel scenarios, often getting stuck…

神经与进化计算 · 计算机科学 2025-05-12 Antonio Jimeno Yepes , Pieter Barnard

Evolutionary strategies have recently been shown to achieve competing levels of performance for complex optimization problems in reinforcement learning. In such problems, one often needs to optimize an objective function subject to a set of…

神经与进化计算 · 计算机科学 2022-02-23 Youssef Diouane , Aurelien Lucchi , Vihang Patil

Generating keyphrases that summarize the main points of a document is a fundamental task in natural language processing. Although existing generative models are capable of predicting multiple keyphrases for an input document as well as…

计算与语言 · 计算机科学 2019-06-11 Hou Pong Chan , Wang Chen , Lu Wang , Irwin King

Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences. However, a major challenge arises from the sparsity of these reward signals - typically, there is only a single reward…

计算与语言 · 计算机科学 2024-02-20 Meng Cao , Lei Shu , Lei Yu , Yun Zhu , Nevan Wichers , Yinxiao Liu , Lei Meng

In this work, we propose a novel approach for reinforcement learning driven by evolutionary computation. Our algorithm, dubbed as Evolutionary-Driven Reinforcement Learning (evo-RL), embeds the reinforcement learning algorithm in an…

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target…

机器人学 · 计算机科学 2025-05-12 Zixuan Wu , Sean Ye , Manisha Natarajan , Matthew C. Gombolay

Balancing games, especially those with asymmetric multiplayer content, requires significant manual effort and extensive human playtesting during development. For this reason, this work focuses on generating balanced levels tailored to…

机器学习 · 计算机科学 2025-04-01 Florian Rupp , Kai Eckert

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

机器学习 · 计算机科学 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

Social goods, such as healthcare, smart city, and information networks, often produce ordered event data in continuous time. The generative processes of these event data can be very complex, requiring flexible models to capture their…

机器学习 · 计算机科学 2020-12-29 Shuang Li , Shuai Xiao , Shixiang Zhu , Nan Du , Yao Xie , Le Song

Recent studies show that ensemble methods enhance the stability and robustness of unsupervised learning. These approaches are successfully utilized to construct multiple clustering and combine them into a one representative consensus…

神经与进化计算 · 计算机科学 2018-06-01 Elaheh Rashedi , Abdolreza Mirzaei

In Massively Multiplayer Online Role-Playing Games (MMORPGs), auto-leveling bots exploit automated programs to level up characters at scale, undermining gameplay balance and fairness. Detecting such bots is challenging, not only because…

人工智能 · 计算机科学 2025-08-29 Jaeman Son , Hyunsoo Kim

In this paper, we present a method for automated persona-driven video game tutorial level generation. Tutorial levels are scenarios in which the player can explore and discover different rules and game mechanics. Procedural personas can…

人工智能 · 计算机科学 2022-04-12 Michael Cerny Green , Ahmed Khalifa , M Charity , Julian Togelius

Maximum likelihood estimation (MLE) is the predominant algorithm for training text generation models. This paradigm relies on direct supervision examples, which is not applicable to many emerging applications, such as generating adversarial…

计算与语言 · 计算机科学 2022-10-25 Han Guo , Bowen Tan , Zhengzhong Liu , Eric P. Xing , Zhiting Hu

Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at…

人工智能 · 计算机科学 2018-09-26 Matthew Guzdial , Nicholas Liao , Mark Riedl

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

人工智能 · 计算机科学 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

In addition to their undisputed success in solving classical optimization problems, neuroevolutionary and population-based algorithms have become an alternative to standard reinforcement learning methods. However, evolutionary methods often…

神经与进化计算 · 计算机科学 2021-05-18 Jörg Stork , Martin Zaefferer , Nils Eisler , Patrick Tichelmann , Thomas Bartz-Beielstein , A. E. Eiben

Methods for generative design of robot physical configurations can automatically find optimal and innovative solutions for challenging tasks in complex environments. The vast search-space includes the physical design-space and the…

机器人学 · 计算机科学 2024-12-04 Leni K. Le Goff , Simón C. Smith