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In this paper we will be examining impartial scoring play games. We first give the basic definitions for what impartial scoring play games are and look at their general structure under the disjunctive sum. We will then examine the game of…

组合数学 · 数学 2012-08-07 Fraser Stewart

Quantum phenomena have remained largely inaccessible to the general public. This can be attributed to the fact that we do not experience quantum mechanics on a tangible level in our daily lives. Games can provide an environment in which…

量子物理 · 物理学 2019-07-12 Christopher Cantwell

Given an impartial combinatorial game G, we create a class of related games (CIS-G) by specifying a finite set of positions in G and forbidding players from moving to those positions (leaving all other game rules unchanged). Such…

组合数学 · 数学 2012-01-04 Scott M. Garrabrant , Eric J. Friedman , Adam Scott Landsberg

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

We extend the coopetition index introduced by Aleandri and Dall'Aglio (2025) for simple games to the broader class of monotone transferable utility (TU) games and to all non-empty coalitions, including singletons. The new formulation allows…

计算机科学与博弈论 · 计算机科学 2025-11-20 Michele Aleandri , Marco Dall'Aglio

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

Intransitive player dominance, where player A beats B, B beats C, but C beats A, is common in competitive tennis. Yet, there are few known attempts to incorporate it within forecasting methods. We address this problem with a graph neural…

机器学习 · 计算机科学 2025-10-24 Lawrence Clegg , John Cartlidge

We prove a recent conjecture of Duch\^ene and Rigo, stating that every complementary pair of homogeneous Beatty sequences represents the solution to an \emph{invariant} impartial game. Here invariance means that each available move in a…

组合数学 · 数学 2010-05-25 Urban Larsson , Peter Hegarty , Aviezri S. Fraenkel

Coalitional voting games appear in different forms in multi-agent systems, social choice and threshold logic. In this paper, the complexity of comparison of influence between players in coalitional voting games is characterized. The…

计算机科学与博弈论 · 计算机科学 2008-09-04 Haris Aziz

Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- mis\`ere- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's…

组合数学 · 数学 2016-09-12 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

The bipartite graph is a ubiquitous data structure that can model the relationship between two entity types: for instance, users and items, queries and webpages. In this paper, we study the problem of ranking vertices of a bipartite graph,…

信息检索 · 计算机科学 2017-08-16 Xiangnan He , Ming Gao , Min-Yen Kan , Dingxian Wang

Bidirected graphs are multigraphs where every edge has an independent direction at each end. In the paper, with an arbitrary bidirected graph we associate a non-negative integral quadratic form (called the incidence form of the graph), and…

组合数学 · 数学 2024-07-09 Jesús Arturo Jiménez González , Andrzej Mróz

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

计算机科学与博弈论 · 计算机科学 2025-02-07 Oliver Biggar , Iman Shames

A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…

计算机科学与博弈论 · 计算机科学 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

We propose a new framework for imitation learning -- treating imitation as a two-player ranking-based game between a policy and a reward. In this game, the reward agent learns to satisfy pairwise performance rankings between behaviors,…

机器学习 · 计算机科学 2023-01-18 Harshit Sikchi , Akanksha Saran , Wonjoon Goo , Scott Niekum

To address the dynamic nature of real-world networks, we generalize competitive diffusion games and Voronoi games from static to temporal graphs, where edges may appear or disappear over time. This establishes a new direction of studies in…

计算机科学与博弈论 · 计算机科学 2023-02-22 Niclas Boehmer , Vincent Froese , Julia Henkel , Yvonne Lasars , Rolf Niedermeier , Malte Renken

The indoctrination game is a complete-information contest over public opinion. The players exert costly effort to manifest their private opinions in public in order to control the discussion, so that the governing opinion is similar to…

理论经济学 · 经济学 2023-05-05 Lotem Ikan , David Lagziel

We consider learning, from strictly behavioral data, the structure and parameters of linear influence games (LIGs), a class of parametric graphical games introduced by Irfan and Ortiz (2014). LIGs facilitate causal strategic inference…

机器学习 · 计算机科学 2016-02-22 Jean Honorio , Luis Ortiz

We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the basis of information the classification is as follows: (a)…

计算机科学与博弈论 · 计算机科学 2015-05-19 Krishnendu Chatterjee , Laurent Doyen , Hugo Gimbert , Thomas A. Henzinger

We introduce a general representation of large-population games in which each player s influence ON the others IS centralized AND limited, but may otherwise be arbitrary.This representation significantly generalizes the class known AS…

计算机科学与博弈论 · 计算机科学 2013-01-07 Michael Kearns , Yishay Mansour