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Audio-visual multi-task incremental learning aims to continuously learn from multiple audio-visual tasks without the need for joint training on all tasks. The challenge of the problem is how to preserve the old task knowledge while…

人工智能 · 计算机科学 2025-07-30 Jiong Yin , Liang Li , Jiehua Zhang , Yuhan Gao , Chenggang Yan , Xichun Sheng

We investigated motor skill learning using a path tracking task, where human subjects had to track various curved paths as fast as possible, in the absence of any external perturbations. Subjects became better with practice, producing…

神经元与认知 · 定量生物学 2024-06-06 Luke Bashford , Dmitry Kobak , Carsten Mehring

This exploratory pilot study investigates the impact of haptic perception --specifically tactile sensitivity (touch) and kinaesthetic intensity (movement)-- on learning, operationalized as information retention (immediate recall) through…

人机交互 · 计算机科学 2026-03-06 Bibeg Limbu , Irene-Angelica Chounta

Managing the emotional aspect remains a challenge in automatic music generation. Prior works aim to learn various emotions at once, leading to inadequate modeling. This paper explores the disentanglement of emotions in piano performance…

声音 · 计算机科学 2024-07-31 Jingyue Huang , Ke Chen , Yi-Hsuan Yang

Catastrophic forgetting has a significant negative impact in reinforcement learning. The purpose of this study is to investigate how pseudorehearsal can change performance of an actor-critic agent with neural-network function approximation.…

人工智能 · 计算机科学 2018-02-20 Vladimir Marochko , Leonard Johard , Manuel Mazzara , Luca Longo

Individual differences in vibrotactile perception underscore the growing importance of personalization as haptic feedback becomes more prevalent in interactive systems. We propose Vibrotactile Preference Learning (VPL), a system that…

人机交互 · 计算机科学 2026-04-24 Rongtao Zhang , Xin Zhu , Masoume Pourebadi Khotbehsara , Warren Dao , Erdem Bıyık , Heather Culbertson

We present a method that gets as input an audio of violin or piano playing, and outputs a video of skeleton predictions which are further used to animate an avatar. The key idea is to create an animation of an avatar that moves their hands…

音频与语音处理 · 电气工程与系统科学 2020-05-11 Eli Shlizerman , Lucio M. Dery , Hayden Schoen , Ira Kemelmacher-Shlizerman

We present Piano Genie, an intelligent controller which allows non-musicians to improvise on the piano. With Piano Genie, a user performs on a simple interface with eight buttons, and their performance is decoded into the space of plausible…

机器学习 · 计算机科学 2019-03-25 Chris Donahue , Ian Simon , Sander Dieleman

Audio-driven bimanual piano motion generation requires precise modeling of complex musical structures and dynamic cross-hand coordination. However, existing methods often rely on acoustic-only representations lacking symbolic priors, employ…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Xuan Wang , Kai Ruan , Jiayi Han , Kaiyue Zhou , Gaoang Wang

Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…

机器学习 · 计算机科学 2020-11-10 Jaeseo Lim , Hwiyeol Jo , Byoung-Tak Zhang , Jooyong Park

The provision of robotic assistance during motor training has proven to be effective in enhancing motor learning in some healthy trainee groups as well as patients. Personalizing such robotic assistance can help further improve motor…

Background music is known to affect performance on cognitive tasks, possibly due to temporal modulations in the acoustic signal, but little is known about how music should be designed to aid performance. Since acoustic modulation has been…

神经元与认知 · 定量生物学 2019-07-17 Kevin J P Woods , Adam Hewett , Andrea Spencer , Benjamin Morillon , Psyche Loui

The teaching of abstract physics concepts can be enhanced by incorporating visual and haptic sensory modalities in the classroom, using the correct perspectives. We have developed virtual reality simulations to assist students in learning…

人机交互 · 计算机科学 2019-03-28 Felix G. Hamza-Lup , Benjamin Page

Can a computer determine a piano player's skill level? Is it preferable to base this assessment on visual analysis of the player's performance or should we trust our ears over our eyes? Since current CNNs have difficulty processing long…

计算机视觉与模式识别 · 计算机科学 2021-06-22 Paritosh Parmar , Jaiden Reddy , Brendan Morris

Passive observational data, such as human videos, is abundant and rich in information, yet remains largely untapped by current RL methods. Perhaps surprisingly, we show that passive data, despite not having reward or action labels, can…

机器学习 · 计算机科学 2023-04-12 Dibya Ghosh , Chethan Bhateja , Sergey Levine

Effectiveness of teaching digital signal processing can be enhanced by reducing lecture time devoted to theory, and increasing emphasis on applications, programming aspects, visualization and intuitive understanding. An integrated approach…

信号处理 · 电气工程与系统科学 2021-05-18 Keshab K. Parhi

Learning contact-rich manipulation is difficult from cameras and proprioception alone because contact events are only partially observed. We test whether training-time instrumentation, i.e., object sensorisation, can improve policy…

机器人学 · 计算机科学 2026-04-08 Raman Talwar , Remko Proesmans , Thomas Lips , Andreas Verleysen , Francis wyffels

Passive acoustic monitoring (PAM) in avian bioacoustics enables cost-effective and extensive data collection with minimal disruption to natural habitats. Despite advancements in computational avian bioacoustics, deep learning models…

声音 · 计算机科学 2024-11-06 Lukas Rauch , Denis Huseljic , Moritz Wirth , Jens Decke , Bernhard Sick , Christoph Scholz

This paper presents an approach that combines Human-In-The-Loop Reinforcement Learning (HITL RL) with principles derived from music theory to facilitate real-time generation of musical compositions. HITL RL, previously employed in diverse…

声音 · 计算机科学 2025-01-28 Aju Ani Justus

It has been a long-standing research goal to endow robot hands with human-level dexterity. Bi-manual robot piano playing constitutes a task that combines challenges from dynamic tasks, such as generating fast while precise motions, with…

机器人学 · 计算机科学 2024-11-19 Yi Zhao , Le Chen , Jan Schneider , Quankai Gao , Juho Kannala , Bernhard Schölkopf , Joni Pajarinen , Dieter Büchler