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Augmented Reality (AR) is an emerging technology that ranks among the top innovations in interactive media. With the emergence of new technologies, the question about the factors influencing user acceptance arises. Many research models on…

人机交互 · 计算机科学 2025-06-05 Stefan Graser , Stephan Böhm

Recent advancements in artificial intelligence (AI) have broadened the applicability of AI-generated images across various sectors, including the creative industry and design. However, their utilization in educational contexts, particularly…

计算机与社会 · 计算机科学 2024-11-26 Aung Pyae

The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…

计算机与社会 · 计算机科学 2013-04-02 Kerimbayev Nurassyl

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

计算机与社会 · 计算机科学 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

The paper describes how various techniques for applying artificial intelligence to the study of human eyes are utilized. The first dataset was collected using computerized perimetry to investigate the visualization of the human visual field…

人机交互 · 计算机科学 2024-05-01 A. I. Medvedeva , M. V. Kholod

Increasing demand for algorithms that can learn quickly and efficiently has led to a surge of development within the field of artificial intelligence (AI). An important paradigm within AI is reinforcement learning (RL), where agents…

Visual grounding of Language aims at enriching textual representations of language with multiple sources of visual knowledge such as images and videos. Although visual grounding is an area of intense research, inter-lingual aspects of…

计算与语言 · 计算机科学 2022-11-22 Wafaa Mohammed , Hassan Shahmohammadi , Hendrik P. A. Lensch , R. Harald Baayen

We carried out a qualitative study to identify the "missing pieces" in current computing devices and technologies that are preventing people from eliminating paper from their lives. Most of the existing literature has looked into the work…

人机交互 · 计算机科学 2016-11-11 Joey Chakraborty

The purpose of this study was to examine, from the perspective of secondary education students, the educational affordances and constraints of using Artificial Intelligence (AI) in teaching and learning. The sample consisted of 45 students…

计算机与社会 · 计算机科学 2026-03-30 Tryfon Sivenas , Panagiota Maragkaki

Systematic reviews (SRs) - the librarian-assisted literature survey of scholarly articles takes time and requires significant human resources. Given the ever-increasing volume of published studies, applying existing computing and…

信息检索 · 计算机科学 2023-12-18 Kaushik Roy , Vedant Khandelwal , Harshul Surana , Valerie Vera , Amit Sheth , Heather Heckman

Typologically diverse languages offer systems of lexical and grammatical aspect that allow speakers to focus on facets of event structure in ways that comport with the specific communicative setting and discourse constraints they face. In…

Group conversations are valuable for second language (L2) learners as they provide opportunities to practice listening and speaking, exercise complex turn-taking skills, and experience group social dynamics in a target language. However,…

The use of chatbots equipped with artificial intelligence (AI) in educational settings has increased in recent years, showing potential to support teaching and learning. However, the adoption of these technologies has raised concerns about…

计算机与社会 · 计算机科学 2026-03-03 Griffin Pitts , Viktoria Marcus , Sanaz Motamedi

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

计算机与社会 · 计算机科学 2024-06-04 Jonathan Álvarez Ariza

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

人机交互 · 计算机科学 2018-11-27 Heinrich Söbke , Maria Reichelt

Computer science has historically presented barriers for non-native English speaking (NNES) students, often due to language and terminology challenges. With the rise of large language models (LLMs), there is potential to leverage this…

人机交互 · 计算机科学 2025-08-25 Ismael Villegas Molina , Audria Montalvo , Benjamin Ochoa , Paul Denny , Leo Porter

This comprehensive literature review explores the potential of Augmented Reality and Virtual Reality technologies to enhance the design and testing of autonomous vehicles. By analyzing existing research, the review aims to identify how AR…

人机交互 · 计算机科学 2024-05-01 Emanuella Ejichukwu , Lauren Tong , Gadir Hazime , Bochen Jia

As AI-enhanced academic search systems become increasingly popular among researchers, investigating their AI transparency is crucial to ensure trust in the search outcomes, as well as the reliability and integrity of scholarly work. This…

计算机与社会 · 计算机科学 2024-08-21 Yifan Liu , Peter Sullivan , Luanne Sinnamon

Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

人机交互 · 计算机科学 2025-03-05 Tram Thi Minh Tran

Large Language Models (LLMs) have advanced rapidly in recent years. One application of LLMs is to support student learning in educational settings. However, prior work has shown that LLMs still struggle to answer questions accurately within…

计算与语言 · 计算机科学 2026-03-19 Tu Anh Dinh , Philipp Nicolas Schumacher , Jan Niehues
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