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The framework outlined in [arXiv:2010.13024] provides an approximation algorithm for computing Nash equilibria of normal form games. Since NASH is a well-known PPAD-complete problem, this framework has potential applications to other $PPAD$…

计算机科学与博弈论 · 计算机科学 2021-10-27 Aadesh Salecha

In this work, we provide a structural characterization of the possible Nash equilibria in the well-studied class of security games with additive utility. Our analysis yields a classification of possible equilibria into seven types and we…

计算机科学与博弈论 · 计算机科学 2022-08-05 Joe Clanin , Sourabh Bhattacharya

We study the alternating gradient descent-ascent (AltGDA) algorithm in two-player zero-sum games. Alternating methods, where players take turns to update their strategies, have long been recognized as simple and practical approaches for…

计算机科学与博弈论 · 计算机科学 2026-03-03 Tianlong Nan , Shuvomoy Das Gupta , Garud Iyengar , Christian Kroer

We study the computation of Nash equilibria in a two-player normal form game from the perspective of parameterized complexity. Recent results proved hardness for a number of variants, when parameterized by the support size. We complement…

计算复杂性 · 计算机科学 2010-06-11 Danny Hermelin , Chien-Chung Huang , Stefan Kratsch , Magnus Wahlstrom

In recent work of Hazan and Krauthgamer (SICOMP 2011), it was shown that finding an $\eps$-approximate Nash equilibrium with near-optimal value in a two-player game is as hard as finding a hidden clique of size $O(\log n)$ in the random…

计算复杂性 · 计算机科学 2011-04-20 Per Austrin , Mark Braverman , Eden Chlamtac

A fundamental shortcoming of the concept of Nash equilibrium is its computational intractability: approximating Nash equilibria in normal-form games is PPAD-hard. In this paper, inspired by the ideas of smoothed analysis, we introduce a…

计算机科学与博弈论 · 计算机科学 2024-07-23 Constantinos Daskalakis , Noah Golowich , Nika Haghtalab , Abhishek Shetty

Nash equilibria and Pareto optimality are two distinct concepts when dealing with multiple criteria. It is well known that the two concepts do not coincide. However, in this work we show that it is possible to characterize the set of all…

最优化与控制 · 数学 2022-12-12 Zachary Feinstein , Birgit Rudloff

We investigate the complexity of bounding the uncertainty of graphical games, and we provide new insight into the intrinsic difficulty of computing Nash equilibria. In particular, we show that, if one adds very simple and natural additional…

计算机科学与博弈论 · 计算机科学 2012-07-09 Gianluigi Greco , Francesco Scarcello

Hedonic games are fundamental models for investigating the formation of coalitions among a set of strategic agents, where every agent has a certain utility for every possible coalition of agents it can be part of. To avoid the…

计算机科学与博弈论 · 计算机科学 2026-02-17 Merlin de la Haye , Pascal Lenzner , Farehe Soheil , Marcus Wunderlich

A stable or locally-optimal cut of a graph is a cut whose weight cannot be increased by changing the side of a single vertex. In this paper we study Minimum Stable Cut, the problem of finding a stable cut of minimum weight. Since this…

计算复杂性 · 计算机科学 2026-04-08 Michael Lampis

A set $S$ of vertices of a graph is a defensive alliance if, for each element of $S$, the majority of its neighbours are in $S$. We study the parameterized complexity of the Defensive Alliance problem, where the aim is to find a minimum…

计算复杂性 · 计算机科学 2021-11-11 Ajinkya Gaikwad , Soumen Maity

We consider a class of nonsmooth aggregative games over networks in stochastic regimes, where each player is characterized by a composite cost function $f_i+r_i$, $f_i$ is a smooth expectation-valued function dependent on its own strategy…

最优化与控制 · 数学 2024-06-28 Jinlong Lei , Uday V. Shanbhag , Jie Chen

We study a network extension to the Nash bargaining game, as introduced by Kleinberg and Tardos (STOC'08), where the set of players corresponds to vertices in a graph $G=(V,E)$ and each edge $ij\in E$ represents a possible deal between…

计算机科学与博弈论 · 计算机科学 2012-07-31 Jochen Koenemann , Kate Larson , David Steiner

This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…

计算机科学与博弈论 · 计算机科学 2021-04-01 Julian Nickerl

In Group Activity Selection Problem (GASP), players form coalitions to participate in activities and have preferences over pairs of the form (activity, group size). Recently, Igarashi et al. have initiated the study of group activity…

计算机科学与博弈论 · 计算机科学 2017-03-06 Ayumi Igarashi , Robert Bredereck , Edith Elkind

It is known for many algorithmic problems that if a tree decomposition of width $t$ is given in the input, then the problem can be solved with exponential dependence on $t$. A line of research by Lokshtanov, Marx, and Saurabh [SODA 2011]…

计算复杂性 · 计算机科学 2024-02-20 Barış Can Esmer , Jacob Focke , Dániel Marx , Paweł Rzążewski

We address the problem of assessing the robustness of the equilibria in uncertain, multi-agent games. Specifically, we focus on generalized Nash equilibrium problems in aggregative form subject to linear coupling constraints affected by…

最优化与控制 · 数学 2020-05-20 Filippo Fabiani , Kostas Margellos , Paul J. Goulart

Graphical games are a useful framework for modeling the interactions of (selfish) agents who are connected via an underlying topology and whose behaviors influence each other. They have wide applications ranging from computer science to…

计算机科学与博弈论 · 计算机科学 2021-04-27 Juho Hirvonen , Laura Schmid , Krishnendu Chatterjee , Stefan Schmid

We study the Active Simple Hypothesis Testing (ASHT) problem, a simpler variant of the Fixed Budget Best Arm Identification problem. In this work, we provide novel game theoretic formulation of the upper bounds of the ASHT problem. This…

机器学习 · 计算机科学 2025-04-29 Sushant Vijayan

In this paper, we examine \emph{hedonic coalition formation games} in which each player's preferences over partitions of players depend only on the members of his coalition. We present three main results in which restrictions on the…

计算机科学与博弈论 · 计算机科学 2012-01-24 Haris Aziz , Florian Brandl