中文
相关论文

相关论文: Technological Factors Influencing Videoconferencin…

200 篇论文

Misophonia, characterized by intense negative reactions to specific sounds or related visual cues, remains poorly recognized in clinical settings yet profoundly affects daily life. This study examines how individuals with misophonia…

人机交互 · 计算机科学 2026-01-21 Tawfiq Ammari , Samantha Gilgan

Educational videos have become increasingly relevant in today's learning environments. While prior research in laboratory studies has provided valuable insights, analyzing real-world interaction data can enhance our understanding of…

人机交互 · 计算机科学 2025-05-06 Wolfgang Gritz , Hewi Salih , Anett Hoppe , Ralph Ewerth

Mild cognitive impairment (MCI) may affect up to 20 % of people over 65 years old. Global incidence of MCI is increasing, and technology is being explored for early intervention. Theories of technology adoption predict that useful and easy…

人机交互 · 计算机科学 2025-07-03 Snezna B Schmidt , Stephen Isbel , Blooma John , Ram Subramanian , Nathan M DCunha

Surface roughness is a critical factor influencing the fatigue life of structural components. Its effect is commonly quantified using a correction coefficient known as the surface factor. In this paper, a phase field based numerical…

计算工程、金融与科学 · 计算机科学 2025-05-06 S. Jiménez-Alfaro , E. Martínez-Pañeda

The model of the attention economy, where content producers compete for the attention of users, relies on two key forces: information supply and demand. This study leverages the feedback loop between these forces to develop a method for…

计算机与社会 · 计算机科学 2026-02-18 Irene Scalco , Francesco Gesualdo , Roy Cerqueti , Matteo Cinelli

Monitoring fatigue is essential for improving safety, particularly for people who work long shifts or in high-demand workplaces. The development of wearable technologies, such as fitness trackers and smartwatches, has made it possible to…

The COVID-19 pandemic has had a wide-ranging impact on information workers such as higher stress levels, increased workloads, new workstreams, and more caregiving responsibilities during lockdown. COVID-19 also caused the overwhelming…

This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…

计算机与社会 · 计算机科学 2023-10-24 Malcolm Garbutt , Ilhaam Ismail , Calvineo Juries , Raeez Adams

Explosive growth in big data technologies and artificial intelligence [AI] applications have led to increasing pervasiveness of information facets and a rapidly growing array of information representations. Information facets, such as…

人机交互 · 计算机科学 2022-04-26 Jim Samuel , Rajiv Kashyap , Yana Samuel , Alexander Pelaez

The hardware and software foundations laid in the first half of the 20th Century enabled the computing technologies that have transformed the world, but these foundations are now under siege. The current computing paradigm, which is the…

Immersive virtual reality (VR) emerges as a promising research and clinical tool. However, several studies suggest that VR induced adverse symptoms and effects (VRISE) may undermine the health and safety standards, and the reliability of…

人机交互 · 计算机科学 2021-01-21 Panagiotis Kourtesis , Simona Collina , Leonidas A. A. Doumas , Sarah E. MacPherson

People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…

多媒体 · 计算机科学 2023-08-15 Evelyn Navarrete , Andreas Nehring , Sascha Schanze , Ralph Ewerth , Anett Hoppe

The well-being of software engineers is increasingly under strain due to the high-stress nature of their roles, which involve complex problem-solving, tight deadlines, and the pressures of rapidly evolving technologies. Despite increasing…

软件工程 · 计算机科学 2025-04-03 Cristina Martinez Montes , Birgit Penzenstadler , Robert Feldt

In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual reality (VR) have become increasingly integrated into daily…

人机交互 · 计算机科学 2022-10-19 Fachrina Dewi Puspitasari , Lik-Hang Lee

The COVID-19 pandemic has thrown natural life out of gear across the globe. Strict measures are deployed to curb the spread of the virus that is causing it, and the most effective of them have been social isolation. This has led to…

社会与信息网络 · 计算机科学 2020-12-02 Sachin Thukral , Suyash Sangwan , Arnab Chatterjee , Lipika Dey

The changing nature of knowledge work creates demands for emerging technologies as enablers for workplace innovation. One emerging technology to potentially remedy drawbacks of remote work arrangements are meta-verses that merge physical…

社会与信息网络 · 计算机科学 2023-04-05 Julian Marx , Jonas Rieskamp , Milad Mirbabaie

Over the past decade, an explosion in the availability of education-related datasets has enabled new computational research in education. Much of this work has investigated digital traces of online learners in order to better understand and…

计算机与社会 · 计算机科学 2023-01-16 Nabeel Gillani , Rebecca Eynon

Text-to-image diffusion models like Stable Diffusion generate high-quality images from text, but lack a way to inject visual guidance (e.g. sketches, styles) at inference without retraining. Existing methods either require computationally…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Agata Żywot , Iason Skylitsis , Thijmen Nijdam , Zoe Tzifa-Kratira , Derck Prinzhorn , Konrad Szewczyk , Aritra Bhowmik

Today, technologies, devices and systems play a major role in our lives. Anecdotal commentary suggests that such technologies and our interactions with them create a false sense of perfectionism about life, events and its outcomes. While it…

计算机与社会 · 计算机科学 2020-10-26 Darshana Sedera , Sachithra Lokuge

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

人机交互 · 计算机科学 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara