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Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

计算机与社会 · 计算机科学 2021-11-12 Tahiya Chowdhury

Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…

计算机与社会 · 计算机科学 2022-07-26 Jan Koniarik , Daniel Dlhopolcek , Martin Ukrop

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

人机交互 · 计算机科学 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

The COVID-19 pandemic highlighted the challenges of maintaining hands-on laboratory instruction in undergraduate physics education. In response, we developed and deployed an interactive online physics laboratory platform designed to closely…

物理教育 · 物理学 2026-03-02 Ashadul Halder , Shibaji Banerjee

Creating a graduate-level software engineering breadth course is challenging. The scope is wide. Students prefer hands-on work over theory. Industry increasingly values soft skills. Changing software technology requires the syllabus to be…

软件工程 · 计算机科学 2017-02-24 Hakan Erdogmus , Cecile Peraire

Amidst the outbreak of the coronavirus (COVID 19) pandemic, distance education, where the learning process is conducted online, has become the norm. Campus-based programs and courses have been redesigned in a timely manner which was a…

计算机与社会 · 计算机科学 2022-11-30 Abbas Cheddad , Christian Nordahl

In 2020, due to the COVID-19 pandemic, educational activities had to be done remotely as a way to avoid the spread of the disease. What happened was not exactly a shift to an online learning model but a transition to a new approach called…

计算机与社会 · 计算机科学 2021-05-14 Kiev Gama , Carlos Zimmerle , Pedro Rossi

Distance education had existed for a long time, then it has undergone a renaissance with the advent of computers and the Internet. Distance education relied on physically delivered material and assessments to students, who work offline at…

计算机与社会 · 计算机科学 2022-08-29 Monther Aldwairi

Conferences are a key place for training and education. Attendees learn about the state of the art of their field, about relevant methods, and acquire networking skills that can support their work. In the world that was changed by the…

人机交互 · 计算机科学 2023-06-28 Andrew L. Kun , Orit Shaer

The outbreak of the COVID-19 pandemic prohibited radically the collocation and face-to-face interactions of participants in coding bootcamps and similar experiences, which are key characteristics that help participants to advance technical…

软件工程 · 计算机科学 2022-03-02 Ilenia Fronza , Luis Corral , Xiaofeng Wang , Claus Pahl

The emergence of the world-wide COVID-19 pandemic has forced academic conferences to be held entirely in a virtual manner. While prior studies have advocated the merits of virtual conferences in terms of energy and cost savings, organizers…

计算机与社会 · 计算机科学 2020-08-20 Dan Wang , Arun Vishwanath , Ramesh Sitaraman , Iven Mareels

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

人机交互 · 计算机科学 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

Technology is influencing education, providing new delivery and assessment models. A combination between online and traditional course, the hybrid (blended) course, may present a solution with many benefits as it provides a gradual…

人机交互 · 计算机科学 2018-11-20 Felix G. Hamza-Lup , Stephen White

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

软件工程 · 计算机科学 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

人机交互 · 计算机科学 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

Teachers face several challenges when presenting the fundamental concepts of programming in the classroom. Several tools are introduced to give a visual dimension to support the learning process. These tools rely on code blocks, easily…

计算机与社会 · 计算机科学 2019-11-22 Hussein Alrubaye , Stephanie Ludi , Mohamed Wiem Mkaouer

The COVID-19 pandemic significantly disrupted the educational sector. Faced with this life-threatening pandemic, educators had to swiftly pivot to an alternate form of course delivery without severely impacting the quality of the…

计算机与社会 · 计算机科学 2021-08-06 Mouhamed Abdulla , Weijing Ma

Communication is essential for the success of student and professional software engineering (SE) team development projects. The projects delivered by SE courses provide valuable learning experiences for students because they teach…

软件工程 · 计算机科学 2021-02-02 Makayla Moster , Denae Ford , Paige Rodeghero

The onset of the COVID-19 pandemic in 2020 has greatly impacted all forms of social activities globally, including traditional classroom activities across all levels of instruction (kindergarten to universities). While many countries have…

物理教育 · 物理学 2021-09-15 Da Yang Tan , Jer-Ming Chen

The COVID-19 pandemic precipitated an abrupt shift in the educational landscape, compelling universities to transition from in-person to online instruction. This sudden shift left many university instructors grappling with the intricacies…

计算机与社会 · 计算机科学 2023-08-31 Daniel Russo
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