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InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Innovation in assessment is no more a choice in a tech-savvy instant age. The purpose of this study was to get more insight into the implementation of formative assessment through the e-learning tool called Black Board Learning System in…

计算机与社会 · 计算机科学 2014-10-20 S. M. Jacob , B. Issac

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

物理教育 · 物理学 2016-11-17 F. V. Kowalski , S. E. Kowalski

Students' curiosity often seems nearly nonexistent in a lecture setting; we discuss a variety of possible reasons for this, but it is the instructor who typically poses questions while only a few students, usually the better ones, respond.…

物理教育 · 物理学 2013-08-07 F. V. Kowalski , S. E. Kowalski

In this work, we present the development of an automated extension tool to assist educators and increase the success and well-being of students by implementing flexible extension policies. Flexible extension policies materialize in many…

计算机与社会 · 计算机科学 2023-11-02 Jordan Schwartz , Madison Bohannan , Jacob Yim , Yuerou Tang , Dana Benedicto , Charisse Liu , Armando Fox , Lisa Yan , Narges Norouzi

The usage of mobile devices for mobile learning is becoming increasingly popular. There is a new brand of students in the universities now-a-days who are easily connected to technology and innovative mobile devices. We attempt to do an…

计算机与社会 · 计算机科学 2014-10-17 S. M. Jacob , B. Issac

The aim of this study was to see whether student participation increased when mobile devices were used in the classroom. We measured the amount of student participative actions when the Socrative tool was used and when it was not used. Our…

计算机与社会 · 计算机科学 2024-07-08 Carlos Guerrero , Antoni Jaume-i-Capó , Carlos Juiz , Isaac Lera

A freely available educational application (a mobile website) is presented. This provides access to educational material and drilling on selected topics within mathematics and statistics with an emphasis on tablets and mobile phones. The…

其他统计学 · 统计学 2014-12-10 Jamie Lentin , Anna H. Jonsdottir , David Stern , Victoria Mokua , Gunnar Stefansson

Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…

计算机与社会 · 计算机科学 2024-07-11 Carlos Guerrero , Antoni Jaume-i-Capó

The integration of new technologies in the classrooms opens new possibilities for the teaching and learning process. Technologies such as student response system (e.g. Clicker) are getting popularity among teachers due to its effects on…

计算机与社会 · 计算机科学 2015-01-07 Mohammad Awedh , Ahmed Mueen , Bassam Zafar , Umar Manzoor

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

人机交互 · 计算机科学 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

人机交互 · 计算机科学 2018-11-27 Heinrich Söbke , Maria Reichelt

In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…

物理教育 · 物理学 2019-01-17 Martin Monteiro , Cecilia Stari , Cecilia Cabeza , Arturo C. Marti

With rapid technological advancements, mobile learning (m-Learning) offers incredible opportunities, especially in the area of higher education. However, while interest in this area has been significant and several pilot studies have been…

计算机与社会 · 计算机科学 2018-01-16 Muasaad Alrasheedi , Luiz Fernando Capretz

Data science education is increasingly involving human subjects and societal issues such as privacy, ethics, and fairness. Data scientists need to be equipped with skills to tackle the complexities of the societal context surrounding their…

计算机与社会 · 计算机科学 2022-05-02 Deniz Marti , Michael D. Smith

Smartphone is a powerful internet connected computer packed with internal sensors that measure sound, light, acceleration and magnetic field strength. Physics teachers can use them as measurement devices to demonstrate science concepts and…

物理教育 · 物理学 2020-07-27 Tze Kwang Leong , Loo Kang Wee , Felix J. Garcia Clemente , Francisco Esquembre

Emergence of latest technologies has diverted the focus of people form Computer-Supported Collaborative Learning (CSCL) to mobile supported collaborative learning. MCL is highly demanded in educational organizations to substantiate the…

计算机与社会 · 计算机科学 2014-10-21 Khaled Elleithy , Abdul Razaque

This paper reviews the history of mobile learning, provides a definition of mobile learning. The properties, advantages and disadvantages of mobile learning, areas of its implementation at the Technical University and mobile learning tools…

物理教育 · 物理学 2018-08-08 Natalya Rashevs`ka , Viktoriia Tkachuk
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