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Spatial evolutionary games provide a valuable framework for elucidating the emergence and maintenance of cooperative behavior. However, most previous studies assume that individuals are profiteers and neglect to consider the effects of…

计算机科学与博弈论 · 计算机科学 2025-11-25 Bin Pi , Minyu Feng , Liang-Jian Deng

What makes an interaction with the LLM more preferable for the user? While it is intuitive to assume that information accuracy in the LLM's responses would be one of the influential variables, recent studies have found that inaccurate LLM's…

计算与语言 · 计算机科学 2025-04-25 Rendi Chevi , Kentaro Inui , Thamar Solorio , Alham Fikri Aji

As people increasingly seek emotional support and companionship from AI chatbots, understanding how such interactions impact mental well-being becomes critical. We conducted a four-week randomized controlled experiment (n=981, >300k…

People react differently to inspirations shown to them during brainstorming. Existing research on large-scale ideation systems has investigated this phenomenon through aspects of timing, inspiration similarity and inspiration integration.…

人机交互 · 计算机科学 2020-02-24 Maximilian Mackeprang , Kim Kern , Thomas Hadler , Claudia Müller-Birn

We study the dynamics of the naming game as an opinion formation model on time-varying social networks. This agent-based model captures the essential features of the agreement dynamics by means of a memory-based negotiation process. Our…

物理与社会 · 物理学 2018-09-24 Suman Kalyan Maity , T. Venkat Manoj , Animesh Mukherjee

This work focuses on studying players behaviour in interactive narratives with the aim to simulate their choices. Besides sub-optimal player behaviour due to limited knowledge about the environment, the difference in each player's style and…

人工智能 · 计算机科学 2019-09-24 Jessica Rivera-Villicana , Fabio Zambetta , James Harland , Marsha Berry

This research investigates the impact of dynamic, time-varying interactions on cooperative behaviour in social dilemmas. Traditional research has focused on deterministic rules governing pairwise interactions, yet the impact of interaction…

物理与社会 · 物理学 2024-08-20 Yujie He , Tianyu Ren , Xiao-Jun Zeng , Huawen Liang , Liukai Yu , Junjun Zheng

Coordination and cooperation between humans and autonomous agents in cooperative games raises interesting questions of human decision making and behaviour changes. Here we report our findings from a group formation game in a small-world…

物理与社会 · 物理学 2021-05-21 Tuomas Takko , Kunal Bhattacharya , Daniel Monsivais , Kimmo Kaski

Past researches show that personality trait is a strong predictor for ones academic performance. Today, mature and verified marker systems for assessing personality traits already exist. However, marker systems-based assessing methods have…

人机交互 · 计算机科学 2025-01-03 Chun-Hsiung Tseng , Hao-Chiang Koong Lin , Yung-Hui Chen , Jia-Rou Lin , Andrew Chih-Wei Huang

Context and Motivation: The increasing complexity of modern software systems often challenges users' abilities to interact with them. Taking established quality attributes such as usability and transparency into account can mitigate this…

软件工程 · 计算机科学 2025-06-18 Martin Obaidi , Jakob Droste , Hannah Deters , Marc Herrmann , Jil Klünder , Kurt Schneider

The changes in user preferences can originate from substantial reasons, like personality shift, or transient and circumstantial ones, like seasonal changes in item popularities. Disregarding these temporal drifts in modelling user…

信息检索 · 计算机科学 2018-03-01 F. Zafari , I. Moser , T. Baarslag

Recommendation systems underlie a variety of online platforms. These recommendation systems and their users form a feedback loop, wherein the former aims to maximize user engagement through personalization and the promotion of popular…

信息检索 · 计算机科学 2025-04-11 Atefeh Mollabagher , Parinaz Naghizadeh

Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational analysis of GUX. We aim to analyze the relationship between…

人机交互 · 计算机科学 2021-12-23 Zhitao Liu , Ning Xie , Guobiao Yang , Jiale Dou , Lanxiao Huang , Guang Yang , Lin Yuan

Video game designers often view confusion as undesirable, yet it is inevitable, as new players must adapt to new interfaces and mechanics in an increasingly varied and innovative game market, which is more popular than ever. Research…

人机交互 · 计算机科学 2025-09-05 Thomas Vase Schultz Volden , Oleg Jarma Montoya , Paolo Burelli , Marco Scirea

We consider the Hegselmann-Krause model for opinion dynamics and study the evolution of the system under various settings. We first analyze the termination time of the synchronous Hegselmann-Krause dynamics in arbitrary finite dimensions…

计算机科学与博弈论 · 计算机科学 2016-11-17 Seyed Rasoul Etesami , Tamer Basar

User preferences evolve across months of interaction, and tracking them requires inferring when a stated preference has been changed by a subsequent life event. We define this problem as long-horizon personalization and observe that…

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

In the realm of autonomous vehicles, dynamic user preferences are critical yet challenging to accommodate. Existing methods often misrepresent these preferences, either by overlooking their dynamism or overburdening users as humans often…

人机交互 · 计算机科学 2024-03-06 Mingyue Zhang , Jialong Li , Nianyu Li , Eunsuk Kang , Kenji Tei

The goal of this exploratory research is to investigate how glitches and bugs within video games affect a players overall experience. The severity or frequency of bugs, as well as the nature of the bugs present, could influence how the…

人机交互 · 计算机科学 2025-04-23 Jessica Backus

Most dialog systems posit that users have figured out clear and specific goals before starting an interaction. For example, users have determined the departure, the destination, and the travel time for booking a flight. However, in many…

计算与语言 · 计算机科学 2022-04-18 Zeming Liu , Jun Xu , Zeyang Lei , Haifeng Wang , Zheng-Yu Niu , Hua Wu