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相关论文: Computing Touch-Point Ambiguity on Mobile Touchscr…

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Finger pose offers promising opportunities to expand human computer interaction capability of touchscreen devices. Existing finger pose estimation algorithms that can be implemented in portable devices predominantly rely on capacitive…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Xiongjun Guan , Zhiyu Pan , Jianjiang Feng , Jie Zhou

Parameterizing finger rolling and finger-object contacts in a differentiable manner is important for formulating dexterous manipulation as a trajectory optimization problem. In contrast to previous methods which often assume simplified…

机器人学 · 计算机科学 2024-12-11 Fan Yang , Thomas Power , Sergio Aguilera Marinovic , Soshi Iba , Rana Soltani Zarrin , Dmitry Berenson

We consider inference in models defined by approximate moment conditions. We show that near-optimal confidence intervals (CIs) can be formed by taking a generalized method of moments (GMM) estimator, and adding and subtracting the standard…

计量经济学 · 经济学 2021-01-15 Timothy B. Armstrong , Michal Kolesár

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

人机交互 · 计算机科学 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger

Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…

机器人学 · 计算机科学 2025-03-17 Qiyin Huang , Ruomin Sui , Lunwei Zhang , Yenhang Zhou , Tiemin Li , Yao Jiang

Mechanical compliance is a key design parameter for dynamic contact-rich manipulation, affecting task success and safety robustness over contact geometry variation. Design of soft robotic structures, such as compliant fingers, requires…

机器人学 · 计算机科学 2025-09-15 Richard Matthias Hartisch , Alexander Rother , Jörg Krüger , Kevin Haninger

Machine learning requires defining one's target variable for predictions or decisions, a process that can have profound implications for fairness, since biases are often encoded in target variable definition itself, before any data…

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Paul Streli , Mark Richardson , Fadi Botros , Shugao Ma , Robert Wang , Christian Holz

Grasp planning for multi-fingered hands is computationally expensive due to the joint-contact coupling, surface nonlinearities and high dimensionality, thus is generally not affordable for real-time implementations. Traditional planning…

机器人学 · 计算机科学 2018-07-31 Yongxiang Fan , Te Tang , Hsien-Chung Lin , Masayoshi Tomizuka

In adaptive clinical trials, the conventional end-of-trial point estimate of a treatment effect is prone to bias, that is, a systematic tendency to deviate from its true value. As stated in recent FDA guidance on adaptive designs, it is…

Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a…

人机交互 · 计算机科学 2025-10-07 Yingjing Xiao , Zhichao Huang , Junbin Ren , Haichuan Song , Yang Gao , Yuting Bai , Zhanpeng Jin

American football is a leading sport for contact-related injuries such as cervical spine injuries, some of which result from an unforeseen hit. The use of a feedback mechanism to alert an athlete of a potential hit may mitigate the risk for…

系统与控制 · 电气工程与系统科学 2021-02-09 Moeen Mostafavi , Fateme Nikseresht , Jacob Earl Resch , Laura Barnes , Mehdi Boukhechba

While user's perception & performance are predominantly examined independently in virtual reality, the Action-Specific Perception (ASP) theory postulates that the performance of an individual on a task modulates this individual's spatial &…

人机交互 · 计算机科学 2022-09-07 Panagiotis Kourtesis , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti , Ferran Argelaguet

This paper presents Finger Based Technique (FBT) prototypes, a novel interaction system for blind users, which is especially designed and developed for non-visual touch screen devices and their applications. The FBT prototypes were…

人机交互 · 计算机科学 2017-08-18 Mohammed Fakrudeen , Sufian Yousef , Mahdi H Miraz

Comparative to conventional 2D interaction methods, virtual reality (VR) demonstrates an opportunity for unique interface and interaction design decisions. Currently, this poses a challenge when developing an accessible VR experience as…

人机交互 · 计算机科学 2024-05-14 Dr Corrie Green , Dr Yang Jiang , Dr John Isaacs , Dr Michael Heron

A successful grasp requires careful balancing of the contact forces. Deducing whether a particular grasp will be successful from indirect measurements, such as vision, is therefore quite challenging, and direct sensing of contacts through…

机器人学 · 计算机科学 2025-03-06 Roberto Calandra , Andrew Owens , Manu Upadhyaya , Wenzhen Yuan , Justin Lin , Edward H. Adelson , Sergey Levine

While the use of technology to provide accurate and objective measurements of human movement performance is presently an area of great interest, efforts to quantify the performance of movement are hampered by the lack of a principled model…

定量方法 · 定量生物学 2018-12-11 Stuart Hagler

Robustness, domain adaptation, photometric/occlusion invariance, sensor drift, and alignment style are treated as separate literatures with separate method families. Under label-preserving deployment shift they share one geometric object:…

机器学习 · 计算机科学 2026-05-26 Vishal Rajput

We propose methods to solve time-varying, sensor and actuator (SaA) selection problems for uncertain cyber-physical systems. We show that many SaA selection problems for optimizing a variety of control and estimation metrics can be posed as…

最优化与控制 · 数学 2018-07-26 Ahmad F. Taha , Nikolaos Gatsis , Tyler Summers , Sebastian Nugroho

Latent fingerprints are usually processed with Automated Fingerprint Identification Systems (AFIS) by law enforcement agencies to narrow down possible suspects from a criminal database. AFIS do not commonly use all discriminatory features…

计算机视觉与模式识别 · 计算机科学 2020-10-19 Ram P. Krish , Julian Fierrez , Daniel Ramos , Fernando Alonso-Fernandez , Josef Bigun