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We introduce a simple extension of the minority game in which the market rewards contrarian (resp. trend-following) strategies when it is far from (resp. close to) efficiency. The model displays a smooth crossover from a regime where…

无序系统与神经网络 · 物理学 2009-11-10 A. De Martino , I. Giardina , M. Marsili , A. Tedeschi

We introduce a mean field game for a family of filtering problems related to the classic sequential testing of the drift of a Brownian motion. To the best of our knowledge this work presents the first treatment of mean field filtering games…

最优化与控制 · 数学 2024-03-28 Steven Campbell , Yuchong Zhang

We study discrete-time, finite-state mean-field games (MFGs) under model uncertainty, where agents face ambiguity about the state transition probabilities. Each agent maximizes its expected payoff against the worst-case transitions within…

最优化与控制 · 数学 2026-01-21 Zongxia Liang , Zhou Zhou , Yaqi Zhuang , Bin Zou

This work considers stochastic differential games with a large number of players, whose costs and dynamics interact through the empirical distribution of both their states and their controls. We develop a new framework to prove convergence…

概率论 · 数学 2022-03-24 Mathieu Laurière , Ludovic Tangpi

We introduce a Cucker-Smale-type model for flocking, where the strength of interaction between two agents depends on their relative separation (called "topological distance" in previous works), which is the number of intermediate…

动力系统 · 数学 2015-06-12 Jan Haskovec

Conventional Mean-field games/control study the behavior of a large number of rational agents moving in the Euclidean spaces. In this work, we explore the mean-field games on Riemannian manifolds. We formulate the mean-field game Nash…

最优化与控制 · 数学 2023-04-26 Jiajia Yu , Rongjie Lai , Wuchen Li , Stanley Osher

We put forward a new model of congestion games where agents have uncertainty over the routes used by other agents. We take a non-probabilistic approach, assuming that each agent knows that the number of agents using an edge is within a…

计算机科学与博弈论 · 计算机科学 2017-03-28 Reshef Meir , David Parkes

Leveraging tools from the study of linear fractional transformations and algebraic Riccati equations, a local characterization of consistent conjectural variations equilibrium is given for two player games on continuous action spaces with…

计算机科学与博弈论 · 计算机科学 2023-06-07 Daniel J. Calderone , Benjamin J. Chasnov , Samuel A. Burden , Lillian J. Ratliff

This paper introduces a system of stochastic differential equations (SDE) of mean-field type that models pedestrian motion. The system lets the pedestrians spend time at, and move along, walls, by means of sticky boundaries and boundary…

最优化与控制 · 数学 2020-03-09 Alexander Aurell , Boualem Djehiche

We introduce a system of self-propelled agents (active Brownian particles) with velocity alignment in two spatial dimensions and derive a mean-field theory from the microscopic dynamics via a nonlinear Fokker-Planck equation and a moment…

统计力学 · 物理学 2011-09-26 Pawel Romanczuk , Lutz Schimansky-Geier

In this paper, we explore Bertrand and Cournot Mean Field Games models for market competition with reflection boundary conditions. We prove existence, uniqueness and regularity of solutions to the system of equations, and show that this…

偏微分方程分析 · 数学 2017-09-13 P. Jameson Graber , Charafeddine Mouzouni

Autonomous agents can adopt socially-aware behaviors to reduce social costs, mimicking the way animals interact in nature and humans in society. We present a new approach to model socially-aware decision-making that includes two key…

多智能体系统 · 计算机科学 2024-01-29 Shenghui Chen , Yigit E. Bayiz , David Fridovich-Keil , Ufuk Topcu

We study stationary mean field games with singular controls in which the representative player interacts with a long-time weighted average of the population through a discounted and an ergodic performance criterion. This class of games…

最优化与控制 · 数学 2025-09-23 Haoyang Cao , Jodi Dianetti , Giorgio Ferrari

We investigate mean-field games (MFG) in which agents can actively control their speed of access to information. Specifically, the agents can dynamically decide to obtain observations with reduced delay by accepting higher observation…

最优化与控制 · 数学 2025-06-03 Dirk Becherer , Christoph Reisinger , Jonathan Tam

We consider N-player and mean field games in continuous time over a finite horizon, where the position of each agent belongs to {-1,1}. If there is uniqueness of mean field game solutions, e.g. under monotonicity assumptions, then the…

最优化与控制 · 数学 2019-02-06 Alekos Cecchin , Paolo Dai Pra , Markus Fischer , Guglielmo Pelino

This paper studies the equilibrium consumption under external habit formation in a large population of agents. We first formulate problems under two types of conventional habit formation preferences, namely linear and multiplicative…

数理金融 · 定量金融 2024-03-11 Lijun Bo , Shihua Wang , Xiang Yu

This work deals with a numerical method for solving a mean-field type control problem with congestion. It is the continuation of an article by the same authors, in which suitably defined weak solutions of the system of partial differential…

偏微分方程分析 · 数学 2016-11-08 Yves Achdou , Mathieu Lauriere

In stochastic dynamic games, when the number of players is sufficiently large and the interactions between agents depend on empirical state distribution, one way to approximate the original game is to introduce infinite-population limit of…

最优化与控制 · 数学 2019-08-26 Naci Saldi

Mean Field Game systems describe equilibrium configurations in differential games with infinitely many infinitesimal interacting agents. We introduce a learning procedure (similar to the Fictitious Play) for these games and show its…

最优化与控制 · 数学 2015-08-03 Pierre Cardaliaguet , Saeed Hadikhanloo

Consider a system of autonomous interacting agents moving in space, adjusting each own velocity as a weighted mean of the relative velocities of the other agents. In order to test the robustness of the model, we assume that each pair of…

概率论 · 数学 2014-05-05 Eduardo Canale , Federico Dalmao , Ernesto Mordecki , Max Souza