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The utilization of digital health has increased recently, and these services provide extensive guidance to encourage users to exercise frequently by setting daily exercise goals to promote a healthy lifestyle. These comprehensive guides…

机器学习 · 计算机科学 2024-03-05 Ji Fang , Vincent CS Lee , Hao Ji , Haiyan Wang

Digital inequality remains a significant barrier for many older adults, limiting their ability to navigate online spaces securely and confidently while increasing their susceptibility to cyber threats. In response, we propose a novel…

计算机与社会 · 计算机科学 2025-03-10 Jacob Camilleri , Ashley Sheil , Michelle O'Keeffe , Moya Cronin , Melanie Gruben , Hazel Murray

Qubit Touchdown is a two-player, competitive board game that was developed to introduce students to quantum computing. A quantum computer is a new kind of computer that is based on the laws of quantum physics, and it can solve certain…

物理教育 · 物理学 2025-06-17 Kristina Armbruster , Gintaras Duda , Thomas G. Wong

There is a nationwide drive to get more girls into physics and coding, and some educators believe gaming could be a way to get girls interested in coding and STEM topics. This project, sponsored by NSF, is to create a QCD game that will…

物理教育 · 物理学 2019-03-20 Tristan Özkan , Huey-Wen Lin

Current research in food analysis primarily concentrates on tasks such as food recognition, recipe retrieval and nutrition estimation from a single image. Nevertheless, there is a significant gap in exploring the impact of food intake on…

多媒体 · 计算机科学 2024-09-26 Yinxuan Gui , Bin Zhu , Jingjing Chen , Chong-Wah Ngo , Yu-Gang Jiang

Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing…

人机交互 · 计算机科学 2022-01-26 Hassan Anifowose , Wei Yan , Manish Dixit

Board games have shown promise as educational tools, but their use in engaging learners with the complex, long-term trade-offs of forest management remains strikingly underdeveloped. Addressing this gap, we investigate how forest growth…

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

人工智能 · 计算机科学 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

Food recognition is an important task for a variety of applications, including managing health conditions and assisting visually impaired people. Several food recognition studies have focused on generic types of food or specific cuisines,…

计算机视觉与模式识别 · 计算机科学 2022-04-21 Şeymanur Aktı , Marwa Qaraqe , Hazım Kemal Ekenel

If you are sharing a meal with a companion, how best to make sure you get your favourite mouthfuls? Ethiopian Dinner is a game in which two players take turns eating morsels from a common plate. Each morsel comes with a pair of utility…

计算机科学与博弈论 · 计算机科学 2014-12-30 Lionel Levine , Katherine E. Stange

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

人机交互 · 计算机科学 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea

Physical activity helps people maintain a healthy weight and reduces the risk for several chronic diseases. Although this knowledge is widely recognized, adults and children in many countries around the world do not get recommended amounts…

计算机与社会 · 计算机科学 2016-10-31 Tim Althoff , Ryen W. White , Eric Horvitz

Recent studies from all over the world show that more boys than girls play video games. The numbers are different for mobile gaming apps, where 65% of women are identified as gamers. Adapting game design activities for academic purposes is…

计算机与社会 · 计算机科学 2019-10-30 Bernadette Spieler , Vesna Krnjic , Wolfgang Slany

Effective dietary monitoring is critical for managing Type 2 diabetes, yet accurately estimating caloric intake remains a major challenge. While continuous glucose monitors (CGMs) offer valuable physiological data, they often fall short in…

计算机视觉与模式识别 · 计算机科学 2025-05-21 Adarsh Kumar

Basic programming and algorithm learning is one of the compulsory subjects required for students majoring in computers. As this lesson is knowledge base, it is very important and essential that before learn programmings languages students…

计算机与社会 · 计算机科学 2020-05-28 Wirawan Istiono , Hijrah , Nur Nawaningtyas. P

Courses in electromagnetism and related technical subjects are often dominated by lecture-heavy instruction and complex mathematical concepts, which can make it difficult for students to stay engaged. This is particularly problematic in…

物理教育 · 物理学 2026-03-17 Ana S. Domenech , Antonio Alex-Amor

To empower online grocery shoppers in making nutritionally and environmentally informed decisions, we investigate the efficacy of the Scale-Score, a label combining nutritional and environmental information to highlight a product's benefit…

人机交互 · 计算机科学 2023-09-08 Marco Druschba , Gözel Shakeri

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

人工智能 · 计算机科学 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

Food image classification is essential for monitoring health and tracking dietary in image-based dietary assessment methods. However, conventional systems often rely on static datasets with fixed classes and uniform distribution. In…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Siddeshwar Raghavan , Jiangpeng He , Fengqing Zhu

The video game industry plays an essential role in the entertainment sphere of our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training…

人机交互 · 计算机科学 2023-07-06 Jaime Pérez , Mario Castro , Gregorio López
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