中文
相关论文

相关论文: A sensitivity analysis for the price of anarchy in…

200 篇论文

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

计算机科学与博弈论 · 计算机科学 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

We study non-atomic congestion games on parallel-link networks with affine cost functions. We investigate the power of machine-learned predictions in the design of coordination mechanisms aimed at minimizing the impact of selfishness. Our…

计算机科学与博弈论 · 计算机科学 2025-07-11 George Christodoulou , Vasilis Christoforidis , Alkmini Sgouritsa , Ioannis Vlachos

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

计算机科学与博弈论 · 计算机科学 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

Job-scheduling games have traditionally assumed fixed processing times. However, in many realistic environments, ranging from cyber-security response to high-frequency trading, a task's duration depends on its starting time. We study…

计算机科学与博弈论 · 计算机科学 2026-04-29 Ido Borenstein , Tami Tamir

In this paper we consider the price of anarchy (PoA) in multi-commodity flows where the latency or delay function on an edge has a heterogeneous dependency on the flow commodities, i.e. when the delay on each link is dependent on the flow…

计算机科学与博弈论 · 计算机科学 2019-01-03 Sanjiv Kapoor , Junghwan Shin

We investigate a traffic assignment problem on a transportation network, considering both the demands of individual drivers and of a large fleet controlled by a central operator (minimizing the fleet's average travel time). We formulate…

计算机科学与博弈论 · 计算机科学 2025-07-02 Tommaso Toso , Francesca Parise , Paolo Frasca , Alain Y. Kibangou

Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact or even an approximate pure Nash equilibrium is in general PLS-complete, Caragiannis et al. (2011) present a…

计算机科学与博弈论 · 计算机科学 2020-08-03 Alexander Skopalik , Vipin Ravindran Vijayalakshmi

We introduce a novel framework to model limited lookahead in congestion games. Intuitively, the players enter the game sequentially and choose an optimal action under the assumption that the $k-1$ subsequent players play subgame-perfectly.…

计算机科学与博弈论 · 计算机科学 2018-04-20 Carla Groenland , Guido Schäfer

Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test…

计算机科学与博弈论 · 计算机科学 2022-01-28 Thiparat Chotibut , Fryderyk Falniowski , Michał Misiurewicz , Georgios Piliouras

Reinforcement Learning Algorithms (RLA) are useful machine learning tools to understand how decision makers react to signals. It is known that RLA converge towards the pure Nash Equilibria (NE) of finite congestion games and more generally,…

计算机科学与博弈论 · 计算机科学 2021-11-15 Benoît Sohet , Yezekael Hayel , Olivier Beaude , Alban Jeandin

In this study, we formulate positive and negative externalities caused by changes in the supply of shared vehicles as ride sharing games. The study aims to understand the price of anarchy (PoA) and its improvement via a coordination…

计算机科学与博弈论 · 计算机科学 2016-04-05 Tatsuya Iwase , Takahiro Shiga

We study the efficiency of simple auctions in the presence of complements. [DMSW15] introduced the single-bid auction, and showed that it has a price of anarchy (PoA) of $O(\log m)$ for complement-free (i.e., subadditive) valuations. Prior…

计算机科学与博弈论 · 计算机科学 2016-09-06 Michal Feldman , Ophir Friedler , Jamie Morgenstern , Guy Reiner

We consider a general class of Bayesian Games where each players utility depends on his type (possibly multidimensional) and on the strategy profile and where players' types are distributed independently. We show that if their full…

计算机科学与博弈论 · 计算机科学 2012-03-26 Vasilis Syrgkanis

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

Modern transformer attention is internally multi-agent -- heads compete and coordinate -- yet we train it as if it were a monolithic optimizer. We formalize this gap: cross-entropy training induces an implicit potential game among heads,…

人工智能 · 计算机科学 2026-02-03 Kushal Chakrabarti , Nirmal Balachundar

We prove impossibility results for adaptivity in non-smooth stochastic convex optimization. Given a set of problem parameters we wish to adapt to, we define a "price of adaptivity" (PoA) that, roughly speaking, measures the multiplicative…

最优化与控制 · 数学 2024-06-28 Yair Carmon , Oliver Hinder

The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in routing games, is extended to mean field games. The price of anarchy is defined as the ratio of a worst case social cost computed for a mean…

最优化与控制 · 数学 2018-08-31 Rene Carmona , Christy V. Graves , Zongjun Tan

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…

计算机科学与博弈论 · 计算机科学 2023-02-14 Hongbo Li , Lingjie Duan

We introduce a framework for studying the effect of cooperation on the quality of outcomes in utility games. Our framework is a coalitional analog of the smoothness framework of non-cooperative games. Coalitional smoothness implies bounds…

计算机科学与博弈论 · 计算机科学 2013-07-10 Yoram Bachrach , Vasilis Syrgkanis , Eva Tardos , Milan Vojnovic

We study the efficiency of the proportional allocation mechanism, that is widely used to allocate divisible resources. Each agent submits a bid for each divisible resource and receives a fraction proportional to her bids. We quantify the…

计算机科学与博弈论 · 计算机科学 2015-07-28 George Christodoulou , Alkmini Sgouritsa , Bo Tang