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相关论文: Computations and Complexities of Tarski's Fixed Po…

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The use of monotonicity and Tarski's theorem in existence proofs of equilibria is very widespread in economics, while Tarski's theorem is also often used for similar purposes in the context of verification. However, there has been…

计算复杂性 · 计算机科学 2019-09-10 Kousha Etessami , Christos Papadimitriou , Aviad Rubinstein , Mihalis Yannakakis

Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…

计算复杂性 · 计算机科学 2008-02-21 Mihalis Yannakakis

We propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games $(A,B)$ which results from restricting…

计算机科学与博弈论 · 计算机科学 2007-05-23 Ravi Kannan , Thorsten Theobald

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…

计算机科学与博弈论 · 计算机科学 2011-11-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

We study mean field games with scalar It{\^o}-type dynamics and costs that are submodular with respect to a suitable order relation on the state and measure space. The submodularity assumption has a number of interesting consequences.…

最优化与控制 · 数学 2019-07-26 Jodi Dianetti , Giorgio Ferrari , Markus Fischer , Max Nendel

In 1975 the first author proved that every finite tight two-person game form $g$ is Nash-solvable, that is, for every payoffs $u$ and $w$ of two players the obtained game $(g;u,w)$, in normal form, has a Nash equilibrium (NE) in pure…

计算机科学与博弈论 · 计算机科学 2023-06-21 Vladimir Gurvich , Mariya Naumova

Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes…

计算机科学与博弈论 · 计算机科学 2011-07-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

Given a rank-1 bimatrix game (A,B), i.e., where rank(A+B)=1, we construct a suitable linear subspace of the rank-1 game space and show that this subspace is homeomorphic to its Nash equilibrium correspondence. Using this homeomorphism, we…

计算机科学与博弈论 · 计算机科学 2010-11-05 Bharat Adsul , Jugal Garg , Ruta Mehta , Milind Sohoni

We study the problem of enumerating Tarski fixed points on finite lattices. We derive query complexity lower bounds for finding three or more Tarski fixed points of isotone maps and the subclasses of increasing and decreasing isotone maps.…

离散数学 · 计算机科学 2026-04-28 Julian Müller

Tarski's theorem states that every monotone function from a complete lattice to itself has a fixed point. We analyze the query complexity of finding such a fixed point on the $k$-dimensional grid of side length $n$ under the $\leq$…

计算复杂性 · 计算机科学 2025-07-15 Simina Brânzei , Reed Phillips , Nicholas Recker

We consider (i) the problem of finding a (possibly mixed) Nash equilibrium in congestion games, and (ii) the problem of finding an (exponential precision) fixed point of the gradient descent dynamics of a smooth function $f:[0,1]^n…

计算复杂性 · 计算机科学 2021-03-24 Yakov Babichenko , Aviad Rubinstein

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Modern financial networks are highly connected and result in complex interdependencies of the involved institutions. In the prominent Eisenberg-Noe model, a fundamental aspect is clearing -- to determine the amount of assets available to…

数据结构与算法 · 计算机科学 2026-02-19 Leander Besting , Martin Hoefer , Lars Huth

We derive the rate of convergence to Nash equilibria for the payoff-based algorithm proposed in \cite{tat_kam_TAC}. These rates are achieved under the standard assumption of convexity of the game, strong monotonicity and differentiability…

最优化与控制 · 数学 2022-02-24 Tatiana Tatarenko , Maryam Kamgarpour

We study the equilibrium computation problem for two classical resource allocation games: atomic splittable congestion games and multimarket Cournot oligopolies. For atomic splittable congestion games with singleton strategies and…

计算机科学与博弈论 · 计算机科学 2022-05-10 Veerle Tan-Timmermans , Tobias Harks

We provide an abstract framework for submodular mean field games and identify verifiable sufficient conditions that allow to prove existence and approximation of strong mean field equilibria in models where data may not be continuous with…

最优化与控制 · 数学 2022-01-21 Jodi Dianetti , Giorgio Ferrari , Markus Fischer , Max Nendel

A fundamental open problem in monotone game theory is the computation of a specific generalized Nash equilibrium (GNE) among all the available ones, e.g. the optimal equilibrium with respect to a system-level objective. The existing GNE…

系统与控制 · 电气工程与系统科学 2022-03-16 Emilio Benenati , Wicak Ananduta , Sergio Grammatico

We consider a scheduling game on parallel related machines, in which jobs try to minimize their completion time by choosing a machine to be processed on. Each machine uses an individual priority list to decide on the order according to…

计算机科学与博弈论 · 计算机科学 2023-11-28 Vipin Ravindran Vijayalakshmi , Marc Schröder , Tami Tamir

It is well-known that the winning region of a parity game with $n$ nodes and $k$ priorities can be computed as a $k$-nested fixpoint of a suitable function; straightforward computation of this nested fixpoint requires…

计算复杂性 · 计算机科学 2021-03-23 Daniel Hausmann , Lutz Schröder
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