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In this paper, we introduce a natural learning rule for mean field games with finite state and action space, the so-called myopic adjustment process. The main motivation for these considerations are the complex computations necessary to…

最优化与控制 · 数学 2020-09-01 Berenice Anne Neumann

In this paper, we consider a first-order deterministic mean field game model inspired by crowd motion in which agents moving in a given domain aim to reach a given target set in minimal time. To model interaction between agents, we assume…

最优化与控制 · 数学 2022-02-21 Saeed Sadeghi Arjmand , Guilherme Mazanti

A new agent-based, bounded-confidence model for discrete one-dimensional opinion dynamics is presented. The agents interact if their opinions do not differ more than a tolerance parameter. In pairwise interactions, one of the pair, randomly…

适应与自组织系统 · 物理学 2013-02-19 M. Kaan Öztürk

We study the problem of finding equilibrium strategies in multi-agent games with incomplete payoff information, where the payoff matrices are only known to the players up to some bounded uncertainty sets. In such games, an ex-post…

计算机科学与博弈论 · 计算机科学 2020-07-14 Wenshuo Guo , Mihaela Curmei , Serena Wang , Benjamin Recht , Michael I. Jordan

Standard game theory assumes that the structure of the game is common knowledge among players. We relax this assumption by considering extensive games where agents may be unaware of the complete structure of the game. In particular, they…

计算机科学与博弈论 · 计算机科学 2007-05-23 Joseph Y. Halpern , Leandro C. Rêgo

Contingency planning, wherein an agent generates a set of possible plans conditioned on the outcome of an uncertain event, is an increasingly popular way for robots to act under uncertainty. In this work we take a game-theoretic perspective…

In a dynamic matching market, such as a marriage or job market, how should agents balance accepting a proposed match with the cost of continuing their search? We consider this problem in a discrete setting, in which agents have cardinal…

计算机科学与博弈论 · 计算机科学 2021-06-16 Ishan Agarwal , Richard Cole , Yixin Tao

In this paper, we present a conceptual model game to examine the dynamics of asymmetric interactions in games with imperfect information. The game involves two agents with starkly contrasting capabilities: one agent can take actions but has…

多智能体系统 · 计算机科学 2025-01-09 Fabian Farestam , Dilian Gurov

We explore a mechanism of decision-making in Mean Field Games with myopic players. At each instant, agents set a strategy which optimizes their expected future cost by assuming their environment as immutable. As the system evolves, the…

最优化与控制 · 数学 2018-02-05 Charafeddine Mouzouni

In this paper, we develop an agent-based version of the Diamond search equilibrium model - also called Coconut Model. In this model, agents are faced with production decisions that have to be evaluated based on their expectations about the…

经济学 · 定量金融 2016-12-02 Sven Banisch , Eckehard Olbrich

Although recent work in AI has made great progress in solving large, zero-sum, extensive-form games, the underlying assumption in most past work is that the parameters of the game itself are known to the agents. This paper deals with the…

机器学习 · 计算机科学 2018-06-29 Chun Kai Ling , Fei Fang , J. Zico Kolter

We study a model of competition among nomadic agents for time-varying and location-specific resources, arising in crowd-sourced transportation services, online communities, and traditional location-based economic activity. This model…

计算机科学与博弈论 · 计算机科学 2018-08-17 Pu Yang , Krishnamurthy Iyer , Peter Frazier

Autonomous agents powered by large language models (LLMs) enable novel use cases in domains where responsible action is increasingly important. Yet the inherent unpredictability of LLMs raises safety concerns about agent reliability. In…

人工智能 · 计算机科学 2025-05-19 Jan Chojnacki

We consider a coalition formation setting where each agent belongs to one of the two types, and agents' preferences over coalitions are determined by the fraction of the agents of their own type in each coalition. This setting differs from…

计算机科学与博弈论 · 计算机科学 2019-03-04 Robert Bredereck , Edith Elkind , Ayumi Igarashi

Complex interactions among agents present a significant challenge for autonomous driving in real-world scenarios. Recently, a promising approach has emerged, which formulates the interactions of agents as a level-k game framework. It…

人工智能 · 计算机科学 2025-06-09 Yesheng Zhang , Wenjian Sun , Yuheng Chen , Qingwei Liu , Qi Lin , Rui Zhang , Xu Zhao

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Traditionally, only transitive dependencies between strategies…

计算机科学与博弈论 · 计算机科学 2022-10-06 Luke Marris , Marc Lanctot , Ian Gemp , Shayegan Omidshafiei , Stephen McAleer , Jerome Connor , Karl Tuyls , Thore Graepel

Designing socially optimal policies in multi-agent environments is a fundamental challenge in both economics and artificial intelligence. This paper studies a general framework for learning Stackelberg equilibria in dynamic and uncertain…

系统与控制 · 电气工程与系统科学 2025-09-23 Jun He , Andrew L. Liu , Yihsu Chen

We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…

最优化与控制 · 数学 2025-11-04 Weijian Li , Yutao Tang

In this paper, we investigate the seeking of Nash equilibrium (NE) in a non-cooperative quadratic game where all agents exchange their delayed strategy information with their neighbors. To extend best-response algorithms to the delayed…

系统与控制 · 电气工程与系统科学 2026-02-24 Kaichen Jiang , Yuyue Yan , Mingda Yue , Yuhu Wu

The spontaneous behavioral changes of the agents during an epidemic can have significant effects on the delay and the prevalence of its spread. In this work, we study a social distancing game among the agents of a population, who determine…

物理与社会 · 物理学 2020-07-13 A. -R. Lagos , I. Kordonis , G. P. Papavassilopoulos