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In interactive multi-agent settings, decision-making and planning are challenging mainly due to the agents' interconnected objectives. Dynamic game theory offers a formal framework for analyzing such intricacies. Yet, solving constrained…

机器人学 · 计算机科学 2025-03-24 Maulik Bhatt , Yixuan Jia , Negar Mehr

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

系统与控制 · 计算机科学 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

计算机科学与博弈论 · 计算机科学 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

In the traditional game-theoretic set up, where agents select actions and experience corresponding utilities, an equilibrium is a configuration where no agent can improve their utility by unilaterally switching to a different action. In…

系统与控制 · 电气工程与系统科学 2019-10-02 Basilio Gentile , Dario Paccagnan , Bolutife Ogunsula , John Lygeros

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

计算机科学与博弈论 · 计算机科学 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

We investigate both stationary and time-varying, nonmonotone generalized Nash equilibrium problems that exhibit symmetric interactions among the agents, which are known to be potential. As may happen in practical cases, however, we envision…

最优化与控制 · 数学 2024-07-09 Filippo Fabiani , Andrea Simonetto , Paul J. Goulart

We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, each job represents a player, who needs to choose a machine for its execution, and intends to complete earliest possible. Our goal is to design…

计算机科学与博弈论 · 计算机科学 2012-02-21 Johanne Cohen , Christoph Dürr , Nguyen Kim Thang

We study multi-strategies in multiplayer reachability games played on finite graphs. A multi-strategy prescribes a set of possible actions, instead of a single action as usual strategies: it represents a set of all strategies that are…

计算机科学与博弈论 · 计算机科学 2024-11-21 Aline Goeminne , Benjamin Monmege

This paper provides theoretical bounds for empirical game theoretical analysis of complex multi-agent interactions. We provide insights in the empirical meta game showing that a Nash equilibrium of the meta-game is an approximate Nash…

计算机科学与博弈论 · 计算机科学 2018-03-20 Karl Tuyls , Julien Perolat , Marc Lanctot , Joel Z Leibo , Thore Graepel

Counterfactual regret minimization (CFR) is an effective algorithm for solving extensive games with imperfect information (IIEGs). However, CFR is only allowed to be applied in known environments, where the transition function of the chance…

计算机科学与博弈论 · 计算机科学 2024-10-30 Chen Qiu , Xuan Wang , Tianzi Ma , Yaojun Wen , Jiajia Zhang

Peer review (e.g., grading assignments in Massive Open Online Courses (MOOCs), academic paper review) is an effective and scalable method to evaluate the products (e.g., assignments, papers) of a large number of agents when the number of…

计算机科学与博弈论 · 计算机科学 2014-11-11 Yuanzhang Xiao , Florian Dörfler , Mihaela van der Schaar

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

多智能体系统 · 计算机科学 2023-05-16 Yue Chen , Peng Yi

We initiate the study of congestion games with variable demands where the (variable) demand has to be assigned to exactly one subset of resources. The players' incentives to use higher demands are stimulated by non-decreasing and concave…

计算机科学与博弈论 · 计算机科学 2010-12-14 Tobias Harks , Max Klimm

Multi-agent robust reinforcement learning, also known as multi-player robust Markov games (RMGs), is a crucial framework for modeling competitive interactions under environmental uncertainties, with wide applications in multi-agent systems.…

机器学习 · 计算机科学 2024-12-31 Yuchen Jiao , Gen Li

Mean field games (MFGs) are a promising framework for modeling the behavior of large-population systems. However, solving MFGs can be challenging due to the coupling of forward population evolution and backward agent dynamics. Typically,…

机器学习 · 计算机科学 2024-07-17 Chenyu Zhang , Xu Chen , Xuan Di

The Team-maxmin equilibrium prescribes the optimal strategies for a team of rational players sharing the same goal and without the capability of correlating their strategies in strategic games against an adversary. This solution concept can…

人工智能 · 计算机科学 2016-11-21 Nicola Basilico , Andrea Celli , Giuseppe De Nittis , Nicola Gatti

Mean-field games (MFG) were introduced to efficiently analyze approximate Nash equilibria in large population settings. In this work, we consider entropy-regularized mean-field games with a finite state-action space in a discrete time…

计算机科学与博弈论 · 计算机科学 2022-07-26 Yue Guan , Mi Zhou , Ali Pakniyat , Panagiotis Tsiotras

Recent success in cooperative multi-agent reinforcement learning (MARL) relies on centralized training and policy sharing. Centralized training eliminates the issue of non-stationarity MARL yet induces large communication costs, and policy…

多智能体系统 · 计算机科学 2022-04-04 Dingyang Chen , Yile Li , Qi Zhang

Motivated by the increasing attention to overall social benefits in networked multi-agent systems, this paper investigates an optimization problem building on noncooperative games under high-level regulation, which can be formulated in a…

最优化与控制 · 数学 2025-12-02 Kaixin Du , Min Meng , Xiaoming Hu

Correlated equilibrium generalizes Nash equilibrium by allowing a central coordinator to guide players' actions through shared recommendations, similar to how routing apps guide drivers. We investigate how a coordinator can learn a…

计算机科学与博弈论 · 计算机科学 2025-09-16 Zhenlong Fang , Aryan Deshwal , Yue Yu
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