相关论文: Minimax Theorems for Finite Blocklength Lossy Join…
This paper considers a game-theoretic formulation of the covert communications problem with finite blocklength, where the transmitter (Alice) can randomly vary her transmit power in different blocks, while the warden (Willie) can randomly…
We study the setting of channel coding over a family of channels whose state is controlled by an adversarial jammer by viewing it as a zero-sum game between a finite blocklength encoder-decoder team, and the jammer. The encoder-decoder team…
Without assuming any knowledge on source's codebook and its output signals, we formulate a Gaussian jamming problem in block fading channels as a two-player zero sum game. The outage probability is adopted as an objective function, over…
This is the first part of a two-part paper that studies the problem of jamming in a fixed-rate transmission system with fading. Both transmitter and jammer are subject to power constraints which can be enforced over each codeword short-term…
We employ a game theoretic approach to formulate communication between two nodes over a wireless link in the presence of an adversary. We define a constrained, two-player, zero-sum game between a transmitter/receiver pair with adaptive…
In this work we consider the communication of information in the presence of a causal adversarial jammer. In the setting under study, a sender wishes to communicate a message to a receiver by transmitting a codeword $(x_1,...,x_n)$…
Finite blocklength and second-order (dispersion) results are presented for the arbitrarily-varying channel (AVC), a classical model wherein an adversary can transmit arbitrary signals into the channel. A novel finite blocklength…
Recently Feinberg et al. [arXiv:1609.03990] established results on continuity properties of minimax values and solution sets for a function of two variables depending on a parameter. Such minimax problems appear in games with perfect…
Adversarial training, a special case of multi-objective optimization, is an increasingly prevalent machine learning technique: some of its most notable applications include GAN-based generative modeling and self-play techniques in…
LTE/LTE-Advanced networks are known to be vulnerable to denial-of-service and loss-of-service attacks from smart jammers. In this article, the interaction between a smart jammer and LTE network is modeled as an infinite-horizon, zero-sum,…
We explore a version of the minimax theorem for two-person win-lose games with infinitely many pure strategies. In the countable case, we give a combinatorial condition on the game which implies the minimax property. In the general case, we…
We introduce a minimax approach for characterizing the capacities of fully quantum arbitrarily varying channels (FQAVCs) under different shared resource models. In contrast to previous methods, our technique avoids de Finetti-type…
We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…
We prove the almost equivalence of the minimax theorem and the strong duality theorem for a large class of games and conic programs. The previous fundamental results on the equivalence of linear programming and two-player zero-sum games…
We study the problem of optimizing a graph-structured objective function under \emph{adversarial} uncertainty. This problem can be modeled as a two-persons zero-sum game between an Engineer and Nature. The Engineer controls a subset of the…
We study the problem of learning minimax policies in zero-sum matrix games. Fiegel et al. (2025) recently showed that achieving last-iterate convergence in this setting is harder when the players are uncoupled, by proving a lower bound on…
In this article, we present a finite time stopping criterion for consensus algorithms in networks with dynamic communication topology. Recent results provide asymptotic convergence to the consensus algorithm. However, the asymptotic…
In this work we study an Arbitrarily Varying Channel (AVC) with quadratic power constraints on the transmitter and a so-called "oblivious" jammer (along with additional AWGN) under a maximum probability of error criterion, and no private…
We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…
This paper investigates the discrete-time asynchronous games in which noncooperative agents seek to minimize their individual cost functions. Building on the assumption of partial asynchronism, i.e., each agent updates at least once within…