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Quantumgametheoryextendsclassical strategic decision-making by incorporating quantum superposition, entanglement, and measurement-induced randomness into competitive interactions. This paper introduces a team-based Quantum Sabotage Game…

量子物理 · 物理学 2026-02-05 Sinan Bugu

We propose a fully asynchronous networked aggregative game (Asy-NAG) where each player minimizes a cost function that depends on its local action and the aggregate of all players' actions. In sharp contrast to the existing NAGs, each player…

最优化与控制 · 数学 2021-01-25 Rongping Zhu , Jiaqi Zhang , Keyou You , Tamer Başar

A shield is attached to a system to guarantee safety by correcting the system's behavior at runtime. Existing methods that employ design-time synthesis of shields do not scale to multi-agent systems. Moreover, such shields are typically…

系统与控制 · 电气工程与系统科学 2020-03-02 Dhananjay Raju , Suda Bharadwaj , Ufuk Topcu

The dominant paradigm for building LLM based agents is the Agent Loop, an iterative cycle where a single language model decides what to do next by reading an ever growing context window. This paradigm has three structural weaknesses:…

人工智能 · 计算机科学 2026-04-14 Hu Wei

Machine learning models are widely used to support stealth assessment in digital learning environments. Existing approaches typically rely on abstracted gameplay log data, which may overlook subtle behavioral cues linked to learners'…

机器学习 · 计算机科学 2025-07-31 Clemens Witt , Thiemo Leonhardt , Nadine Bergner , Mareen Grillenberger

In this paper, a new offline actor-critic learning algorithm is introduced: Sampled Policy Gradient (SPG). SPG samples in the action space to calculate an approximated policy gradient by using the critic to evaluate the samples. This…

人工智能 · 计算机科学 2018-09-18 Anton Orell Wiehe , Nil Stolt Ansó , Madalina M. Drugan , Marco A. Wiering

Recommendation systems make predictions chiefly based on users' historical interaction data (e.g., items previously clicked or purchased). There is a risk of privacy leakage when collecting the users' behavior data for building the…

信息检索 · 计算机科学 2022-09-28 Fan Liu , Zhiyong Cheng , Huilin Chen , Yinwei Wei , Liqiang Nie , Mohan Kankanhalli

Homology generators in a relation offer individuals the ability to delay identification, by guiding the order via which the individuals reveal their attributes (see arXiv:1712.04130). This perspective applies as well to the identification…

组合数学 · 数学 2019-06-28 Michael Erdmann

In this paper, we present a new methodology that employs tester agents to automate video game testing. We introduce two types of agents -synthetic and human-like- and two distinct approaches to create them. Our agents are derived from…

人工智能 · 计算机科学 2019-06-04 Sinan Ariyurek , Aysu Betin-Can , Elif Surer

Understanding the interactions of agents trained with deep reinforcement learning is crucial for deploying agents in games or the real world. In the former, unreasonable actions confuse players. In the latter, that effect is even more…

人工智能 · 计算机科学 2023-09-08 Manuel Eberhardinger , Johannes Maucher , Setareh Maghsudi

We propose a dynamic information manipulation game (DIMG) to investigate the incentives of an information manipulator (IM) to influence the transition rules of a partially observable Markov decision process (POMDP). DIMG is a hierarchical…

最优化与控制 · 数学 2025-07-15 Shutian Liu , Quanyan Zhu

The analysis of massive scientific data often happens in the form of workflows with interdependent tasks. When such a scientific workflow needs to be scheduled on a parallel or distributed system, one usually represents the workflow as a…

分布式、并行与集群计算 · 计算机科学 2025-03-31 Svetlana Kulagina , Anne Benoit , Henning Meyerhenke

Synthetic Data Generation (SDG) can be used to facilitate privacy-preserving data sharing. However, most existing research focuses on privacy attacks where the adversary is the recipient of the released synthetic data and attempts to infer…

密码学与安全 · 计算机科学 2026-05-21 Qinyi Liu , Dong Liu , Sam Urmian , Mohammad Khalil , Pedro P. Vergara Barrios

The prisoner's dilemma (PD) is a game-theoretic model studied in a wide array of fields to understand the emergence of cooperation between rational self-interested agents. In this work, we formulate a spatial iterated PD as a discrete-event…

动力系统 · 数学 2020-07-28 Isaiah Farahbakhsh , Chrystopher L. Nehaniv

As large language models (LLMs) grow more capable, concerns about their safe deployment have also grown. Although alignment mechanisms have been introduced to deter misuse, they remain vulnerable to carefully designed adversarial prompts.…

计算与语言 · 计算机科学 2025-08-19 Xinbo Wu , Abhishek Umrawal , Lav R. Varshney

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

图形学 · 计算机科学 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…

计算机科学中的逻辑 · 计算机科学 2022-11-14 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We consider the probabilistic planning problem for a defender (P1) who can jointly query the sensors and take control actions to reach a set of goal states while being aware of possible sensor attacks by an adversary (P2) who has perfect…

最优化与控制 · 数学 2022-12-01 Sumukha Udupa , Abhishek N. Kulkarni , Shuo Han , Nandi O. Leslie , Charles A. Kamhoua , Jie Fu

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

计算机科学与博弈论 · 计算机科学 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

机器学习 · 计算机科学 2019-05-30 Vikas K. Garg , Tommi Jaakkola