相关论文: Novel Approach to Measure Motion-To-Photon and Mou…
We develop cloud-assisted remote sensing techniques for enabling distributed consensus estimation of unknown parameters in a given geographic area. We first propose a distributed sensor network virtualization algorithm that searches for,…
Efficiently computing attention maps for videos is challenging due to the motion of objects between frames. While a standard non-local search is high-quality for a window surrounding each query point, the window's small size cannot…
Every year we grow more dependent on wearable devices to gather personalized data, such as our movements, heart rate, respiration, etc. To capture this data, devices contain sensors, such as accelerometers and gyroscopes, that are able to…
In this paper, we address the problem of controlling a network of mobile sensors so that a set of hidden states are estimated up to a user-specified accuracy. The sensors take measurements and fuse them online using an Information Consensus…
Bimodal cochlear implant users show poor localization performance. One reason for this is a difference in the processing latency between the hearing aid and the cochlear implant side. It has been shown that reducing this latency difference…
In this paper, the problem of enhancing the virtual reality (VR) experience for wireless users is investigated by minimizing the occurrence of breaks in presence (BIP) that can detach the users from their virtual world. To measure the BIP…
We propose a distributed algorithm for time synchronization in mobile wireless sensor networks. Each node can employ the algorithm to estimate the global time based on its local clock time. The problem of time synchronization is formulated…
Network Virtualization is one of the key technologies for developing the future mobile networks. However, the performance of virtual mobile entities may not be sufficient for delivering the service required for future networks in terms of…
This paper considers the problem of distributed state estimation using multi-robot systems. The robots have limited communication capabilities and, therefore, communicate their measurements intermittently only when they are physically close…
Local multipoint distribution system (LMDS) uses cellular-like network architecture of microwave radios placed at the client's location and at the company's base station to deliver fixed services, mainly telephony, video and Internet…
The dispersion engineering of periodic silicon photonic waveguides presents opportunities for significant group delay enhancement compared to uniform waveguides of comparable length. We describe the spectral response characteristics for…
Federated learning (FL), an emerging distributed machine learning paradigm, in conflux with edge computing is a promising area with novel applications over mobile edge devices. In FL, since mobile devices collaborate to train a model based…
In this paper, we present a novel multi-modal attention guidance method designed to address the challenges of turn-taking dynamics in meetings and enhance group conversations within virtual reality (VR) environments. Recognizing the…
With the emergence of autonomous driving and 5G mobile communication systems, how to design vehicular networks to meet the requirements of ultra-reliable low-latency communication (URLLC) between autonomous vehicles is widely concerned by…
Integrated localization and communication systems aim to reuse communication waveforms for simultaneous data transmission and localization, but delay resolution is fundamentally limited by the available bandwidth. In practice, large…
With increase in ageing population, health care market keeps growing. There is a need for monitoring of health issues. Wireless Body Area Network (WBAN) consists of wireless sensors attached on or inside human body for monitoring vital…
Extended Reality (XR) provides a more intuitive interaction method for teleoperating robots compared to traditional 2D controls. Recent studies have laid the groundwork for usable teleoperation with XR, but it fails in tasks requiring rapid…
Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there is not yet an understanding of how inaccessible locomotion…
Simultaneous speech translation (SimulST) systems must balance translation quality with response time, making latency measurement crucial for evaluating their real-world performance. However, there has been a longstanding belief that…
For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is important. In the interest of computational efficiency, the…