相关论文: Novel Approach to Measure Motion-To-Photon and Mou…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…
Recent years have seen interest in device tracking and localization using acoustic signals. State-of-the-art acoustic motion tracking systems however do not achieve millimeter accuracy and require large separation between microphones and…
Sounds reach one microphone in a stereo pair sooner than the other, resulting in an interaural time delay that conveys their directions. Estimating a sound's time delay requires finding correspondences between the signals recorded by each…
Some optical measurements require relative timing of intensity variations with accuracy much finer than the camera frame period. One motivating example is dynamic aurora, where different prompt emissions are expected to originate from…
An indoor, real-time location system (RTLS) can benefit both hospitals and patients by improving clinical efficiency through data-driven optimization of procedures. Bluetooth-based RTLS systems are cost-effective but lack accuracy and…
With the advances in sensors and computer networks an increased number of Mixed Reality (MR) applications require large amounts of information from the real world. Such information is collected through sensors (e.g. position and orientation…
This article presents an interactive system for stage acoustics experimentation including considerations for hearing one's own and others' instruments. The quality of real-time auralization systems for psychophysical experiments on music…
Non-contact video-based physiological measurement has many applications in health care and human-computer interaction. Practical applications require measurements to be accurate even in the presence of large head rotations. We propose the…
We demonstrated a simple technique for monitoring range variation with millimeter-precision between two remote sites using off-the-shelf wireless communication modules. The need for the flexible positioning of wireless devices is…
A novel ultra-long distributed vibration sensing (DVS) system using forward transmission and coherent detection is proposed and experimentally demonstrated. In the proposed scheme, a pair of multi-span optical fibers are deployed for…
This paper deals with the localization problem of mobile robot subject to communication delay and packet loss. The delay and loss may appear in a random fashion in both control inputs and observation measurements. A unified state-space…
Estimating the state of an environment from high-dimensional, multimodal, and noisy observations is a fundamental challenge in reinforcement learning (RL). Traditional approaches rely on probabilistic models to account for the uncertainty,…
Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…
Diarization of audio recordings from ad-hoc mobile devices using spatial information is considered in this paper. A two-channel synchronous recording is assumed for each mobile device, which is used to compute directional statistics…
Connected and Autonomous Vehicles (CAVs) continue to evolve rapidly, and system latency remains one of their most critical performance parameters, particularly when vehicles are operated remotely. Existing latency-assessment methodologies…
Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…
We address the problem of distributed matching of features in networks with vision systems. Every camera in the network has limited communication capabilities and can only exchange local matches with its neighbors. We propose a distributed…
Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…
In this paper, a novel proactive computing and mmWave communication for ultra-reliable and low latency wireless virtual reality (VR is proposed. By leveraging information about users' poses, proactive computing and caching are used to…