相关论文: How Bad is the Freedom to Flood-It?
In this paper, we study the impact of edge weights on distances in diluted random graphs. We interpret these weights as delays, and take them as i.i.d exponential random variables. We analyze the weighted flooding time defined as the…
Graph-modification problems, where we modify a graph by adding or deleting vertices or edges or contracting edges to obtain a graph in a {\it simpler} class, is a well-studied optimization problem in all algorithmic paradigms including…
A set of vertices in a graph is c-colorable if the subgraph induced by the set has a proper c-coloring. In this paper, we study the problem of finding a step-by-step transformation (reconfiguration) between two c-colorable sets in the same…
One way to define the Matching Cut problem is: Given a graph $G$, is there an edge-cut $M$ of $G$ such that $M$ is an independent set in the line graph of $G$? We propose the more general Conflict-Free Cut problem: Together with the graph…
In a reconfiguration problem, we are given two feasible solutions of a combinatorial problem and our goal is to determine whether it is possible to reconfigure one into the other, with the steps dictated by specific reconfiguration rules.…
We present the Douglas-Rachford algorithm as a successful heuristic for solving graph coloring problems. Given a set of colors, these type of problems consist in assigning a color to each node of a graph, in such a way that every pair of…
Zero forcing is an iterative graph coloring process whereby a colored vertex with a single uncolored neighbor forces that neighbor to be colored. It is NP-hard to find a minimum zero forcing set - a smallest set of initially colored…
In this paper we consider a variation of a recoloring problem, called the Color-Fixing. Let us have some non-proper $r$-coloring $\varphi$ of a graph $G$. We investigate the problem of finding a proper $r$-coloring of $G$, which is "the…
The main challenge of combinatorial game theory is to handle combinatorial chaos, if one player knows the strategy better than his opponent, he is able to determine the exact results of a game. If both players are qualified competitor, the…
If the nodes of a graph are considered to be identical barrels - featuring different water levels - and the edges to be (locked) water-filled pipes in between the barrels, one might consider the optimization problem of how much the water…
A proper coloring of a graph is \emph{proper conflict-free} if every non-isolated vertex $v$ has a neighbor whose color is unique in the neighborhood of $v$. A proper coloring of a graph is \emph{odd} if for every non-isolated vertex $v$,…
We introduce the notion of a network's conduciveness, a probabilistically interpretable measure of how the network's structure allows it to be conducive to roaming agents, in certain conditions, from one portion of the network to another.…
We investigate the relationship between two kinds of vertex colorings of graphs: unique-maximum colorings and conflict-free colorings. In a unique-maximum coloring, the colors are ordered, and in every path of the graph the maximum color…
We generalize proper coloring of gain graphs to totally frustrated states, where each vertex takes a value in a set of `qualities' or `spins' that is permuted by the gain group. (An example is the Potts model.) The number of totally…
An alternating graph is a directed graph whose vertex set is partitioned into two classes, existential and universal. This forms the basic arena for a plethora of infinite duration two-player games where Player~$\square$ and~$\ocircle$…
This work investigates structural and computational aspects of list-based graph coloring under interval constraints. Building on the framework of analogous and p-analogous problems, we show that classical List Coloring, $\mu$-coloring, and…
We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…
Elimination algorithms for bandit identification, which prune the plausible correct answers sequentially until only one remains, are computationally convenient since they reduce the problem size over time. However, existing elimination…
It is well known that each nonnegative integral flow on a graph can be decomposed into a sum of nonnegative graphic circuit flows, which cannot be further decomposed into nonnegative integral sub-flows. This is equivalent to saying that the…
For $k\geq 1$, a $k$-colouring $c$ of $G$ is a mapping from $V(G)$ to $\{1,2,\ldots,k\}$ such that $c(u)\neq c(v)$ for any two non-adjacent vertices $u$ and $v$. The $k$-Colouring problem is to decide if a graph $G$ has a $k$-colouring. For…