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Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

计算机科学与博弈论 · 计算机科学 2024-07-11 Vincent Conitzer

Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- mis\`ere- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's…

组合数学 · 数学 2016-09-12 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Game logic was introduced by Rohit Parikh in the 1980s as a generalisation of propositional dynamic logic (PDL) for reasoning about outcomes that players can force in determined 2-player games. Semantically, the generalisation from programs…

计算机科学中的逻辑 · 计算机科学 2019-05-01 Sebastian Enqvist , Helle Hvid Hansen , Clemens Kupke , Johannes Marti , Yde Venema

We introduce and study single-conclusioned nested sequent calculi for a broad class of intuitionistic multi-modal logics known as "intuitionistic grammar logics (IGLs)." These logics serve as the intuitionistic counterparts of classical…

计算机科学中的逻辑 · 计算机科学 2026-05-06 Tim S. Lyon

Effect of replacing the classical game object with a quantum object is analyzed. We find this replacement requires a throughout reformation of the framework of Game Theory. If we use density matrix to represent strategy state of players,…

量子物理 · 物理学 2007-05-23 Jinshan Wu

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

计算机科学中的逻辑 · 计算机科学 2021-01-05 Paul Riggins , David McPherson

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

计算机科学中的逻辑 · 计算机科学 2015-05-18 Samuel Mimram

Although General Game Playing (GGP) systems can facilitate useful research in Artificial Intelligence (AI) for game-playing, they are often computationally inefficient and somewhat specialised to a specific class of games. However, since…

人工智能 · 计算机科学 2019-07-02 Éric Piette , Matthew Stephenson , Dennis J. N. J. Soemers , Cameron Browne

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

形式语言与自动机理论 · 计算机科学 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

We define a model of predicate logic in which every term and predicate, open or closed, has an absolute denotation independently of a valuation of the variables. For each variable a, the domain of the model contains an element [[a]] which…

计算机科学中的逻辑 · 计算机科学 2026-04-20 Gilles Dowek , Murdoch J. Gabbay

The differentiable implementation of logic yields a seamless combination of symbolic reasoning and deep neural networks. Recent research, which has developed a differentiable framework to learn logic programs from examples, can even acquire…

人工智能 · 计算机科学 2021-03-03 Hikaru Shindo , Masaaki Nishino , Akihiro Yamamoto

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

人工智能 · 计算机科学 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

A combinatorial game is a two-player game without hidden information or chance elements. The disjunctive sum $G + H$ of games $G$ and $H$ is the game in which $G$ and $H$ are played in parallel, and a player makes a move on exactly one of…

组合数学 · 数学 2026-04-14 Kengo Hashimoto

Concurrent separation logic (CSL) is a specification logic for concurrent imperative programs with shared memory and locks. In this paper, we develop a concurrent and interactive account of the logic inspired by asynchronous game semantics.…

编程语言 · 计算机科学 2018-07-24 Paul-André Melliès , Léo Stefanesco

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

机器学习 · 计算机科学 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…

计算机科学与博弈论 · 计算机科学 2016-04-21 Jules Hedges , Evguenia Shprits , Viktor Winschel , Philipp Zahn

A new representation of Game Theory is developed in this paper. State of players is represented by a density matrix, and payoff function is a set of hermitian operators, which when applied onto the density matrix give the payoff of players.…

量子物理 · 物理学 2007-05-23 Jinshan Wu

Number games play a central role in alternating normal play combinatorial game theory due to their real-number-like properties (Conway 1976). Here we undertake a critical re-examination: we begin with integer and dyadic games and identify…

计算机科学与博弈论 · 计算机科学 2025-07-08 Prem Kant , Urban Larsson

Cooperation through repetition is an important theme in game theory. In this regard, various celebrated ``folk theorems'' have been proposed for repeated games in increasingly more complex environments. There has, however, been insufficient…

理论经济学 · 经济学 2024-02-16 Richard McLean , Ichiro Obara , Andrew Postlewaite

We refine HO/N game semantics with an additional notion of pointer (mu-pointers) and extend it to first-order classical logic with completeness results. We use a Church style extension of Parigot's lambda-mu-calculus to represent proofs of…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Olivier Laurent