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Angry Birds is a popular video game in which the player is provided with a sequence of birds to shoot from a slingshot. The task of the game is to destroy all green pigs with maximum possible score. Angry Birds appears to be a difficult…

人工智能 · 计算机科学 2019-10-15 Ekaterina Nikonova , Jakub Gemrot

This paper presents an adaptive level generation algorithm for the physics-based puzzle game Angry Birds. The proposed algorithm is based on a pre-existing level generator for this game, but where the difficulty of the generated levels can…

人工智能 · 计算机科学 2019-02-08 Matthew Stephenson , Jochen Renz

In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…

人工智能 · 计算机科学 2019-01-25 Timothy Atkinson , Hendrik Baier , Tara Copplestone , Sam Devlin , Jerry Swan

Over the past few years the Angry Birds AI competition has been held in an attempt to develop intelligent agents that can successfully and efficiently solve levels for the video game Angry Birds. Many different agents and strategies have…

人工智能 · 计算机科学 2019-05-31 Tommy Liu , Jochen Renz , Peng Zhang , Matthew Stephenson

The physics-based simulation game Angry Birds has been heavily researched by the AI community over the past five years, and has been the subject of a popular AI competition that is currently held annually as part of a leading AI conference.…

计算复杂性 · 计算机科学 2020-01-17 Matthew Stephenson , Jochen Renz , Xiaoyu Ge

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

机器学习 · 计算机科学 2022-07-29 Jerin Paul Selvan , Pravin S. Game

Between 2021 and 2023, AI-Olympics, a series of online AI competitions was hosted by the online evaluation platform Jidi in collaboration with the IJCAI committee. In these competitions, an agent is required to accomplish diverse sports…

多智能体系统 · 计算机科学 2024-05-24 Chen Wang , Yan Song , Shuai Wu , Sa Wu , Ruizhi Zhang , Shu Lin , Haifeng Zhang

The Angry Birds AI competition has been held over many years to encourage the development of AI agents that can play Angry Birds game levels better than human players. Many different agents with various approaches have been employed over…

人工智能 · 计算机科学 2021-06-04 Chathura Gamage , Matthew Stephenson , Vimukthini Pinto , Jochen Renz

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

人工智能 · 计算机科学 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch

Game AI competitions are important to foster research and development on Game AI and AI in general. These competitions supply different challenging problems that can be translated into other contexts, virtual or real. They provide…

人工智能 · 计算机科学 2020-10-20 Ana Salta , Rui Prada , Francisco S. Melo

Reasoning about the behaviour of physical objects is a key capability of agents operating in physical worlds. Humans are very experienced in physical reasoning while it remains a major challenge for AI. To facilitate research addressing…

人工智能 · 计算机科学 2021-08-31 Cheng Xue , Vimukthini Pinto , Chathura Gamage , Peng Zhang , Jochen Renz

Understanding and reasoning about physics is an important ability of intelligent agents. We develop the PHYRE benchmark for physical reasoning that contains a set of simple classical mechanics puzzles in a 2D physical environment. The…

机器学习 · 计算机科学 2019-08-16 Anton Bakhtin , Laurens van der Maaten , Justin Johnson , Laura Gustafson , Ross Girshick

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

机器学习 · 计算机科学 2019-05-13 Andrei Claudiu Roibu

This paper presents a substantially reworked examination of how advanced game-theoretic paradigms can serve as a foundation for the next-generation challenges in Artificial Intelligence (AI), forecasted to arrive in or around 2025. Our…

多智能体系统 · 计算机科学 2025-06-24 Pavel Malinovskiy

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

机器学习 · 计算机科学 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

Performing tasks in a physical environment is a crucial yet challenging problem for AI systems operating in the real world. Physics simulation-based tasks are often employed to facilitate research that addresses this challenge. In this…

人工智能 · 计算机科学 2023-08-17 Chathura Gamage , Vimukthini Pinto , Matthew Stephenson , Jochen Renz

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

人工智能 · 计算机科学 2024-04-26 Ken Hasselmann , Quentin Lurkin

Physics provides fundamental laws that describe and predict the natural world. AI systems aspiring toward more general, real-world intelligence must therefore demonstrate strong physics problem-solving abilities: to formulate and apply…

人工智能 · 计算机科学 2025-09-03 Jiahao Qiu , Jingzhe Shi , Xinzhe Juan , Zelin Zhao , Jiayi Geng , Shilong Liu , Hongru Wang , Sanfeng Wu , Mengdi Wang

This paper presents the first ChatGPT4PCG Competition at the 2023 IEEE Conference on Games. The objective of this competition is for participants to create effective prompts for ChatGPT--enabling it to generate Science Birds levels with…

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