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Behavior Trees constitute a widespread AI tool which has been successfully spun out in robotics. Their advantages include simplicity, modularity, and reusability of code. However, Behavior Trees remain a high-level decision making engine;…

机器人学 · 计算机科学 2020-09-01 Pilar de la Cruz , Justus Piater , Matteo Saveriano

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

机器人学 · 计算机科学 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani

Soft robotic manipulators provide numerous advantages over conventional rigid manipulators in fragile environments such as the marine environment. However, developing analytic inverse models necessary for shape, motion, and force control of…

机器人学 · 计算机科学 2022-11-15 Abdelrahman Alkhodary , Berke Gur

We introduce a novel framework for automatic behavior tree (BT) construction in heterogeneous multi-robot systems, designed to address the challenges of adaptability and robustness in dynamic environments. Traditional robots are limited by…

机器人学 · 计算机科学 2025-10-14 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Mingyu Zhang , Changju Wu

This work addresses the inverse kinematics of serial robots using conformal geometric algebra. Classical approaches include either the use of homogeneous matrices, which entails high computational cost and execution time or the development…

机器人学 · 计算机科学 2022-03-29 Isiah Zaplana , Hugo Hadfield , Joan Lasenby

This paper proposes an Interactive Inference Behavior Tree (IIBT) framework that integrates behavior trees (BTs) with active inference under the free energy principle for distributed multi-robot decision-making. The proposed IIBT node…

机器人学 · 计算机科学 2025-12-05 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Changju Wu

This paper proposes a novel inverse kinematics (IK) solver of articulated robotic systems for path planning. IK is a traditional but essential problem for robot manipulation. Recently, data-driven methods have been proposed to quickly solve…

机器人学 · 计算机科学 2022-09-02 Suhan Park , Mathew Schwartz , Jaeheung Park

A Behavior Tree (BT) is a way to structure the switching between different tasks in an autonomous agent, such as a robot or a virtual entity in a computer game. BTs are a very efficient way of creating complex systems that are both modular…

机器人学 · 计算机科学 2022-10-26 Michele Colledanchise , Petter Ögren

Behavior Trees (BTs) were invented as a tool to enable modular AI in computer games, but have received an increasing amount of attention in the robotics community in the last decade. With rising demands on agent AI complexity, game…

机器人学 · 计算机科学 2020-05-14 Matteo Iovino , Edvards Scukins , Jonathan Styrud , Petter Ögren , Christian Smith

Heterogeneous Robot Teams can provide a wide range of capabilities and therefore significant benefits when handling a mission. However, they also require new approaches to capability and mission definition that are not only suitable to…

机器人学 · 计算机科学 2024-02-06 Georg Heppner , Nils Berg , David Oberacker , Niklas Spielbauer , Arne Roennau , Rüdiger Dillmann

Behavior Trees (BT) are becoming increasingly popular in the robotics community. The BT tool is well suited for decision-making applications allowing a robot to perform complex behavior while being explainable to humans as well. Verifying…

机器人学 · 计算机科学 2022-09-29 Matteo Tadiello , Elena Troubitsyna

Conventional robots possess a limited understanding of their kinematics and are confined to preprogrammed tasks, hindering their ability to leverage tools efficiently. Driven by the essential components of tool usage - grasping the desired…

机器人学 · 计算机科学 2025-10-31 Prathamesh Kothavale , Sravani Boddepalli

With the advancements in modern intelligent technologies, mobile robots equipped with manipulators are increasingly operating in unstructured environments. These robots can plan sequences of actions for long-horizon tasks based on perceived…

机器人学 · 计算机科学 2025-04-01 Huihui Guo , Huizhang Luo , Huilong Pi , Mingxing Duan , Kenli Li , Chubo Liu

In recent years, the model of computation known as Behavior Trees (BT), first developed in the video game industry, has become more popular in the robotics community for defining discrete behavior switching. BTs are threatening to supplant…

机器人学 · 计算机科学 2022-03-11 Joshua M. Zutell , David C. Conner , Philipp Schillinger

There is a growing interest in Behavior Trees (BTs) as a tool to describe and implement robot behaviors. BTs were devised in the video game industry and their adoption in robotics resulted in the development of ad-hoc libraries to design…

机器人学 · 计算机科学 2022-06-29 Michele Colledanchise , Lorenzo Natale

The Baxter robot is a standard research platform used widely in research tasks, supported with an SDK provided by the developers, Rethink Robotics. Despite the ubiquitous use of the robot, the official software support is sub-standard.…

机器人学 · 计算机科学 2024-09-04 Akshay Kumar , Ashwin Sahasrabudhe , Chaitanya Perugu , Sanjuksha Nirgude , Aakash Murugan

In recent years, robots are used in an increasing variety of tasks, especially by small- and medium- sized enterprises. These tasks are usually fast-changing, they have a collaborative scenario and happen in unpredictable environments with…

机器人学 · 计算机科学 2022-03-11 Matteo Iovino , Fethiye Irmak Doğan , Iolanda Leite , Christian Smith

Large and small language models have been widely used for robotic task planning. At the same time, vision-language models (VLMs) have successfully tackled problems such as image captioning, scene understanding, and visual question…

机器人学 · 计算机科学 2026-03-09 Cristiano Battistini , Riccardo Andrea Izzo , Gianluca Bardaro , Matteo Matteucci

Mass customization and shorter manufacturing cycles are becoming more important among small and medium-sized companies. However, classical industrial robots struggle to cope with product variation and dynamic environments. In this paper, we…

机器人学 · 计算机科学 2024-04-12 Aayush Jain , Philip Long , Valeria Villani , John D. Kelleher , Maria Chiara Leva

Piecewise constant curvature is a popular kinematics framework for continuum robots. Computing the model parameters from the desired end pose, known as the inverse kinematics problem, is fundamental in manipulation, tracking and planning…

机器人学 · 计算机科学 2023-05-03 Ke Qiu , Jingyu Zhang , Danying Sun , Rong Xiong , Haojian Lu , Yue Wang
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