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This paper presents the maneuver of mouse pointer and performs various mouse operations such as left click, right click, double click, drag etc using gestures recognition technique. Recognizing gestures is a complex task which involves many…

计算机视觉与模式识别 · 计算机科学 2014-01-10 Rachit Puri

In this paper, we analyse inspection games with an evolutionary perspective. In our evolutionary inspection game with a large population, each individual is not a rational payoff maximiser, but periodically updates his strategy if he…

最优化与控制 · 数学 2013-06-19 Vassili Kolokoltsov , Hemant Passi , Wei Yang

This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…

计算机科学与博弈论 · 计算机科学 2025-03-26 Petra van den Bos , Marielle Stoelinga

Tool use is an important milestone in the evolution of intelligence. In this paper, we investigate different modes of tool use that emerge in a reaching and dragging task. In this task, a jointed arm with a gripper must grab a tool (T, I,…

机器人学 · 计算机科学 2020-12-10 Khuong Nguyen , Yoonsuck Choe

Mutual imitation games among artificial birds are studied. By employing a variety of mappings and game rules, the evolution to the edge between chaos and windows is universally confirmed. Some other general features are observed, including…

adap-org · 物理学 2008-02-03 Kunihiko Kaneko , Junji Suzuki

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

神经与进化计算 · 计算机科学 2015-11-05 Sebastian Risi , Julian Togelius

Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games when later asked to perform on novel NLP downstream tasks such…

The analysis of games and sports as complex systems can give insights into the dynamics of human competition, and has been proven useful in soccer, basketball, and other professional sports. In this paper we present a model for dodgeball, a…

物理与社会 · 物理学 2021-01-04 Perrin E. Ruth , Juan G. Restrepo

Dynamical quantum jumps were initially conceived by Bohr as objective events associated with the emission of a light quantum by an atom. Since the early 1990s they have come to be understood as being associated rather with the detection of…

量子物理 · 物理学 2012-07-17 Howard M. Wiseman , Jay M. Gambetta

As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…

人机交互 · 计算机科学 2018-06-13 Barbara Giżycka , Grzegorz J. Nalepa , Paweł Jemioło

Interacting with video games is challenging for people with upper-limb impairments, especially when multiple hand-based inputs are required in rapid succession. Human cooperation, where another person assists the player, has been proposed…

人机交互 · 计算机科学 2026-05-04 Dragan Ahmetovic , Matteo Manzoni , Filippo Corti , Sergio Mascetti

We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much…

人工智能 · 计算机科学 2020-12-11 Chrisantha Fernando , Daria Zenkova , Stanislav Nikolov , Simon Osindero

The procedural generation of levels and content in video games is a challenging AI problem. Often such generation relies on an intelligent way of evaluating the content being generated so that constraints are satisfied and/or objectives…

人工智能 · 计算机科学 2019-04-22 Ahmed Khalifa , Michael Cerny Green , Gabriella Barros , Julian Togelius

Although psychological research indicates that bodily expressions convey important affective information, to date research in emotion recognition focused mainly on facial expression or voice analysis. In this paper we propose an approach to…

人机交互 · 计算机科学 2014-02-21 Stefano Piana , Alessandra Staglianò , Francesca Odone , Alessandro Verri , Antonio Camurri

Efficient skill acquisition, representation, and on-line adaptation to different scenarios has become of fundamental importance for assistive robotic applications. In the past decade, dynamical systems (DS) have arisen as a flexible and…

机器人学 · 计算机科学 2020-03-27 Matteo Saveriano , Dongheui Lee

Imitation learning is an effective approach for autonomous systems to acquire control policies when an explicit reward function is unavailable, using supervision provided as demonstrations from an expert, typically a human operator.…

机器学习 · 计算机科学 2018-06-20 YuXuan Liu , Abhishek Gupta , Pieter Abbeel , Sergey Levine

In this paper a neuro-robotics model capable of counting using gestures is introduced. The contribution of gestures to learning to count is tested with various model and training conditions. Two studies were presented in this article. In…

计算机视觉与模式识别 · 计算机科学 2019-07-12 Leszek Pecyna , Angelo Cangelosi

There are many different ways a robot can move in Human-Robot Interaction. One way is to use techniques from film animation to instruct the robot to move. This article is a systematic literature review of human-robot trials, pilots, and…

机器人学 · 计算机科学 2019-06-07 Trenton Schulz , Jim Torresen , Jo Herstad

We compare complex networks built from the game of go and obtained from databases of human-played games with those obtained from computer-played games. Our investigations show that statistical features of the human-based networks and the…

社会与信息网络 · 计算机科学 2017-11-16 C. Coquidé , B. Georgeot , O. Giraud

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

机器学习 · 计算机科学 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava