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Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

人机交互 · 计算机科学 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

计算机与社会 · 计算机科学 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

Mobile Augmented Reality (AR) applications leverage various sensors to provide immersive user experiences. However, their reliance on diverse data sources introduces significant privacy challenges. This paper investigates user perceptions…

人机交互 · 计算机科学 2025-06-26 Viktorija Paneva , Verena Winterhalter , Franziska Augustinowski , Florian Alt

The expediency of using the augmented reality in the case of using of STEM-education in Ukraine is shown. The features of the augmented reality and its classification are described. The possibilities of using the Google Expeditions and…

计算机与社会 · 计算机科学 2021-05-04 Yevhenii B. Shapovalov , Zhanna I. Bilyk , Artem I. Atamas , Viktor B. Shapovalov , Aleksandr D. Uchitel

The number of applications on online mobile application stores is increasing at a rapid rate. Smart-phones are used by a wide range of people varying in age, and also in the ability to use a smart phone. With the increasing dependency on…

人机交互 · 计算机科学 2015-03-27 Gayatri Venugopal

Wearable devices such as Google Glass can provide an efficient way to get around users information. We present Face Card, a system builds on Google Glass to provide information-sharing service with around people. With a look at Google…

人机交互 · 计算机科学 2018-03-15 Weiren Wang , Miseon Park , Yuanzhe Fan , Thad Starner , Gregory D. Abowd

With the rapid advancement of technology, Augmented Reality (AR) technology, known for its ability to deeply integrate virtual information with the real world, is gradually transforming traditional work modes and teaching methods.…

人工智能 · 计算机科学 2024-04-30 Keqin Li , Peng Xirui , Jintong Song , Bo Hong , Jin Wang

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

人机交互 · 计算机科学 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…

人机交互 · 计算机科学 2017-01-09 Lennart Brüggemann

Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…

信息论 · 计算机科学 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Digitalization and virtualization are parts of our everyday lives in almost all aspects ranging from work, education, and communication to entertainment. A novel step in this direction is the widespread interest in extended reality (XR)…

人机交互 · 计算机科学 2024-05-10 Sebastian Cmentowski , Sukran Karaosmanoglu , Frank Steinicke

In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology has spread to a variety of businesses and is rapidly increasing among users. It is critical to address potential privacy and security…

密码学与安全 · 计算机科学 2022-12-12 Parth Dipakkumar Patel , Prem Trivedi

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

人机交互 · 计算机科学 2026-04-02 Roshan Mathew , Roshan L. Peiris

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

人机交互 · 计算机科学 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…

In recent times a number of platforms are using badge-based achievements or leaderboards to increase user involvement and participation. Due to recent advancements, there is a question of up to what extent virtual achievement systems have…

人机交互 · 计算机科学 2024-09-11 Venkata Sai Bhargav Bathini , Lokesh Meesala , Ahamad Shaik , Hrushyang Adloori

Extended Reality (XR), encompassing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), is a transformative technology bridging the physical and virtual world and it has diverse potential which will be ubiquitous in the…

人机交互 · 计算机科学 2025-04-23 Baichuan Zeng

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

人机交互 · 计算机科学 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

Surgical planning for congenital heart diseases requires a collaborative approach, traditionally involving the 3D-printing of physical heart models for inspection by surgeons and cardiologists. Recent advancements in mobile augmented…

人机交互 · 计算机科学 2024-02-08 Pratham Mehta , Harsha Karanth , Haoyang Yang , Timothy Slesnick , Fawwaz Shaw , Duen Horng Chau

Nowadays, Augmented Reality (AR) is available on almost all smartphones creating some exciting interaction opportunities but also challenges. For example, already after the famous AR app Pokemon GO was released in July 2016, numerous…