相关论文: Quantitative results using variants of Schmidt's g…
In this article we provide lower bounds for the lower Hausdorff dimension of finite measures assuming certain restrictions on their quaternionic spherical harmonics expansion. This estimate is an analog of a result previously obtained by…
Suppose that $(P,Q) \in \mathbb{N}_2^{\mathbb{N}} \times \mathbb{N}_2^{\mathbb{N}}$ and $x=E_0.E_1E_2\cdots$ is the $P$-Cantor series expansion of $x \in \mathbb{R}$. We define $\psi_{P,Q}(x):=\sum_{n=1}^\infty \frac {\min(E_n,q_n-1)} {q_1…
The Ultimatum Game is a famous sequential, two-player game intensely studied in Game Theory. A proposer can offer a certain fraction of some amount of a valuable good, for example, money. A responder can either accept, in which case the…
We analyze asymptotic convergence properties of Newton's method for a class of evolutive Mean Field Games systems with non-separable Hamiltonian arising in mean field type models with congestion. We prove the well posedness of the Mean…
In view of the complexity of the dynamics of learning in games, we seek to decompose a game into simpler components where the dynamics' long-run behavior is well understood. A natural starting point for this is Helmholtz's theorem, which…
For a square matrix, the range of its Rayleigh quotients is known as the numerical range, which is a compact and convex set by the Toeplitz-Hausdorff theorem. The largest value and the smallest boundary value (in magnitude) of this convex…
We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…
Here, we present the quantum version of a very famous statistical decision problem, whose classical version is counter-intuitive to many. The Monty Hall game can be phrased as a two person game between Alice and Bob. In their pioneering…
Small Progress Measures is one of the classical parity game solving algorithms. For games with n vertices, m edges and d different priorities, the original algorithm computes the winning regions and a winning strategy for one of the players…
We present the first study of a dynamical quantum game. Each agent has a `memory' of her performance over the previous m timesteps, and her strategy can evolve in time. The game exhibits distinct regimes of optimality. For small m the…
Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the…
We study the topology and the Hausdorff dimension of a random Cantor set with overlaps, generated by an iterated function system with scaling ratio equal to the Golden Mean. The results extend known formulas to a case where the Open Set…
The game dynamical equations are derived from Boltzmann-like equations for individual pair interactions by assuming a certain kind of imitation behavior, the so-called proportional imitation rule. They can be extended to a stochastic…
We define a random step size tug-of-war game, and show that the gradient of a value function exists almost everywhere. We also prove that the gradients of value functions are uniformly bounded and converge weakly to the gradient of the…
For any i,j>0 with i+j =1, let Bad(i,j) denote the set of points (x,y) \in R^2 such that max \{ ||qx||^{1/i}, \, ||qy||^{1/j} \} > c/q for some positive constant c = c(x,y) and all q in N. We show that \Bad(i,j) \cap C is winning in the…
The concept of dimension in simple games was introduced as a measure of the remoteness of a given game from a weighted game. Taylor and Zwicker (1993) demonstrated that the dimension of a simple game can grow exponentially in the number of…
This work addresses problems on simultaneous Diophantine approximation on fractals, motivated by a long standing problem of Mahler regarding Cantor's middle $1/3$ set. We obtain the first instances where a complete analogue of Khintchine's…
We consider a competition between $d+1$ players, and aim to identify the "most exciting game'' of this kind. This is translated, mathematically, into a stochastic optimization problem over martingales that live on the $d$-dimensional…
We investigate further several properties of the minority game we have recently introduced. We explain the origin of the phase transition and give an analytical expression of $\sigma^2/N$ in the $N\ll2^M$ region. The ability of the players…
We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…